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* Remove unused "quest_idx" parameter from quest_type::init()Bardur Arantsson2016-09-17
* Bump cppformat -> fmt-3.0.0Bardur Arantsson2016-09-17
* Rework FF1_* flags to flags_set<>Bardur Arantsson2016-06-21
* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
* Rework RF{4,5,6}_* monster spell flags to flag_set<>Bardur Arantsson2016-06-20
* Convert dungeon_info_type to use new flag_setBardur Arantsson2016-03-29
* Reduce file-open/close boilerplate and simplify formattingBardur Arantsson2016-02-13
* Use cppformat for q_god's "temple directions"Bardur Arantsson2016-02-05
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Update HOOK_PLAYER_LEVEL to new-style hookBardur Arantsson2014-12-23
* Update HOOK_GEN_LEVEL_BEGIN to new-style hookBardur Arantsson2014-12-23
* Update HOOK_ENTER_DUNGEON to new-style hookBardur Arantsson2014-12-23
* Update HOOK_LEVEL_END_GEN to new-style hookBardur Arantsson2014-12-23
* Update HOOK_BIRTH_OBJECTS to new-style hookBardur Arantsson2014-12-23
* Update HOOK_STAIR to new-style hookBardur Arantsson2014-12-23
* Update HOOK_CHAR_DUMP to new-style hookBardur Arantsson2014-12-23
* Use new-style GET hook for God quest to avoid invalid memory accessBardur Arantsson2013-09-27
* Switch almost everything over to C++Bardur Arantsson2013-09-27