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* Remove quark.{cc,hpp}Bardur Arantsson2016-09-17
* Refactor object_type 'artifact name' field to std::stringBardur Arantsson2016-09-17
* Remove unused "quest_idx" parameter from quest_type::init()Bardur Arantsson2016-09-17
* Bump cppformat -> fmt-3.0.0Bardur Arantsson2016-09-17
* Convert dungeon_info_type to use new flag_setBardur Arantsson2016-03-29
* Reduce file-open/close boilerplate and simplify formattingBardur Arantsson2016-02-13
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Split school_book_type out of types.hBardur Arantsson2015-03-22
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Split spells4.cc declarations into separate header fileBardur Arantsson2015-02-23
* Move spell forward declarations from externs.h to spells3.hppBardur Arantsson2015-02-23
* Update HOOK_MONSTER_DEATH to new-style hookBardur Arantsson2014-12-23
* Update HOOK_GEN_QUEST to new-style hookBardur Arantsson2014-12-23
* Update HOOK_STAIR to new-style hookBardur Arantsson2014-12-23
* Remove all uses of sglibBardur Arantsson2014-12-18
* Remove inkey_scan and inkey_xtra globalsBardur Arantsson2014-11-20
* Switch almost everything over to C++Bardur Arantsson2013-09-27