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* Remove unused "quest_idx" parameter from quest_type::init()Bardur Arantsson2016-09-17
* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
* Remove player gender, age, height, etc.Bardur Arantsson2016-03-10
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Reduce ridiculous number of test_monster_name usagesBardur Arantsson2015-02-23
* Update HOOK_MONSTER_DEATH to new-style hookBardur Arantsson2014-12-23
* Update HOOK_NEW_MONSTER to new-style hookBardur Arantsson2014-12-23
* Update HOOK_CHAR_DUMP to new-style hookBardur Arantsson2014-12-23
* Simplify PR_* redraw code and remove direct references to Term membersBardur Arantsson2014-06-26
* Switch almost everything over to C++Bardur Arantsson2013-09-27