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* Change away from bool_ for hooksBardur Arantsson2017-05-02
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* Move r_info into GameEditDataBardur Arantsson2016-10-05
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* Remove unused "quest_idx" parameter from quest_type::init()Bardur Arantsson2016-09-17
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* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
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* Remove player gender, age, height, etc.Bardur Arantsson2016-03-10
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* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
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* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
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* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Reduce ridiculous number of test_monster_name usagesBardur Arantsson2015-02-23
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* Update HOOK_MONSTER_DEATH to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_NEW_MONSTER to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_CHAR_DUMP to new-style hookBardur Arantsson2014-12-23
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* Simplify PR_* redraw code and remove direct references to Term membersBardur Arantsson2014-06-26
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* Switch almost everything over to C++Bardur Arantsson2013-09-27