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q_one.cc
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Author
Age
*
Move died_from to Game struct
Bardur Arantsson
2017-05-02
*
Move a_info into GameEditData
Bardur Arantsson
2016-10-05
*
Remove unused "quest_idx" parameter from quest_type::init()
Bardur Arantsson
2016-09-17
*
Migrate z-rand.c to C++
Bardur Arantsson
2015-12-11
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Rename miscellaneous .h headers to .hpp
Bardur Arantsson
2015-03-22
*
Rename q_*.h headers to *.hpp and remove "extern C" wrappers
Bardur Arantsson
2015-03-22
*
Inline various GOD macros
Bardur Arantsson
2015-03-22
*
Convert cave-related macros from defines.h into functions
Bardur Arantsson
2015-03-07
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split object*.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Move gods.cc function declarations to separate header
Bardur Arantsson
2015-02-23
*
Update HOOK_DIE to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_CALC_HP to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_LEVEL_END_GEN to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_WIELD to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_MONSTER_DEATH to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_IDENTIFY to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_MOVE to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_DROP to new-style hook
Bardur Arantsson
2014-12-23
*
Update HOOK_CHAR_DUMP to new-style hook
Bardur Arantsson
2014-12-23
*
Switch almost everything over to C++
Bardur Arantsson
2013-09-27