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* Refactor object_type 'inscription' field to std::stringBardur Arantsson2016-09-17
| | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days.
* Remove unused "quest_idx" parameter from quest_type::init()Bardur Arantsson2016-09-17
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* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
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* Rework RF{4,5,6}_* monster spell flags to flag_set<>Bardur Arantsson2016-06-20
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* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
| | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros.
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
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* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
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* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Rework MONSTER_EXP into a functionBardur Arantsson2015-02-23
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* Update HOOK_QUEST_FINISH to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_INIT_QUEST to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_DROP to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_CHAR_DUMP to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_WILD_GEN to new-style hookBardur Arantsson2014-12-23
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* Switch almost everything over to C++Bardur Arantsson2013-09-27