summaryrefslogtreecommitdiff
path: root/src/q_rand.cc
Commit message (Expand)AuthorAge
* Convert dungeon_info_type to use new flag_setBardur Arantsson2016-03-29
* Reduce file-open/close boilerplate and simplify formattingBardur Arantsson2016-02-13
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split init1.cc declarations into separate header fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split generate.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split monster3.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
* Reduce ridiculous number of test_monster_name usagesBardur Arantsson2015-02-23
* Remove weird hardcoded reference to r_info[2]Bardur Arantsson2015-02-23
* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
* Rework MONSTER_EXP into a functionBardur Arantsson2015-02-23
* Update HOOK_LEVEL_END_GEN to new-style hookBardur Arantsson2014-12-23
* Update HOOK_BUILD_ROOM1 to new-style hookBardur Arantsson2014-12-23
* Update HOOK_{LEVEL_REGEN,NEW_LEVEL} to new-style hookBardur Arantsson2014-12-23
* Update HOOK_MONSTER_DEATH to new-style hookBardur Arantsson2014-12-23
* Update HOOK_FEELING to new-style hookBardur Arantsson2014-12-23
* Update HOOK_CHAR_DUMP to new-style hookBardur Arantsson2014-12-23
* Fixed starting with 0 random questsElmo Todurov2014-08-24
* Move random quest initialization code to q_rand.ccBardur Arantsson2013-09-27
* Switch almost everything over to C++Bardur Arantsson2013-09-27