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Commit message (Expand)AuthorAge
* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
* Move player_{name,base} to GameBardur Arantsson2017-05-02
* Move ra_gen and ra_info into GameEditDataBardur Arantsson2016-10-05
* Remove dead codeBardur Arantsson2016-10-05
* Remove quark.{cc,hpp}Bardur Arantsson2016-09-17
* Refactor object_type 'artifact name' field to std::stringBardur Arantsson2016-09-17
* Move all options to a struct instead of using globalsBardur Arantsson2016-09-17
* Factor out 'flush_failure' option handlingBardur Arantsson2016-09-17
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Split declarations to separate header filesBardur Arantsson2015-03-07
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split function declarations into separate header filesBardur Arantsson2015-02-23
* Split function declarations to separate header fileBardur Arantsson2015-02-23
* Move declarations to separate headerBardur Arantsson2015-02-23
* Move function delcarations into separate headerBardur Arantsson2015-02-23
* Clean up warnings about signed/unsigned comparisonsBardur Arantsson2015-02-23
* Switch almost everything over to C++Bardur Arantsson2013-09-27