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path: root/src/spells1.cc
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* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Change flag_set bool conversion to 'explicit'Bardur Arantsson2016-06-20
* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
* Rework RF{4,5,6}_* monster spell flags to flag_set<>Bardur Arantsson2016-06-20
* Remove redundant parens from RFn_* in expressionsBardur Arantsson2016-06-20
* Remove monster memoryBardur Arantsson2016-06-20
* Convert dungeon_info_type to use new flag_setBardur Arantsson2016-03-29
* Fix grammar/spellingBardur Arantsson2016-03-29
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Remove ANGBAND_GRAFBardur Arantsson2015-12-11
* Refactor race_info_idx() to avoid "invisible" static pointersBardur Arantsson2015-12-11
* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Inline various GOD macrosBardur Arantsson2015-03-22
* Move PICT* macros from defines.h to spells1.ccBardur Arantsson2015-03-07
* Eliminate GRID, GRID_{X,Y} macrosBardur Arantsson2015-03-07
* Move GRID, GRID_{X,Y} macros to spells1.ccBardur Arantsson2015-03-07
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
* Move melee*.cc declaration to separate header filesBardur Arantsson2015-03-07
* Move wizard2.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split monster3.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Split spells4.cc declarations into separate header fileBardur Arantsson2015-02-23
* Split spells2.cc function declarations to separate header fileBardur Arantsson2015-02-23
* Split spells1.cc declarations to separate header fileBardur Arantsson2015-02-23
* Split traps.cc function declarations to separate fileBardur Arantsson2015-02-23
* Move cmd5.cc function declarations to separate header fileBardur Arantsson2015-02-23
* Move cmd3.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move cmd1.cc function declarations to separate header fileBardur Arantsson2015-02-23
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move xtra2.cc functions to separate headerBardur Arantsson2015-02-23
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move squeltch.cc function declarations to new include fileBardur Arantsson2015-02-23
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
* Move gods.cc function declarations to separate headerBardur Arantsson2015-02-23
* Remove f_head, f_name, f_textBardur Arantsson2015-02-23
* Remove t_head, t_name, t_textBardur Arantsson2015-02-23
* Remove d_head, d_name, d_textBardur Arantsson2015-02-23
* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
* Clean up warnings about signed/unsigned comparisonsBardur Arantsson2015-02-23
* Move school_spells array to spells5.ccBardur Arantsson2015-02-23
* Consolide the two spell_type headersBardur Arantsson2015-02-23
* Replace usleep with C++11 this_thread::sleep_for()Bardur Arantsson2014-12-16
* Simplify PR_* redraw code and remove direct references to Term membersBardur Arantsson2014-06-26