Commit message (Collapse) | Author | Age | |
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* | Split hooks into separate header | Bardur Arantsson | 2013-09-27 |
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* | Remove auto_notes and take_notes options | Bardur Arantsson | 2013-08-08 |
| | | | | We always set them to TRUE now. | ||
* | Rework paralysis to avoid insta-death | Bardur Arantsson | 2013-08-08 |
| | | | | | | | | Paralysis would mean instant death (even when hit by a lowly floating eye), but this is not really an interesting mechanic. It has been reworked to not be cumulative, such that it isn't a death sentence, but is still very dangerous if the paralyzer is faster than the player. | ||
* | Lua: Remove get_lua_int() | Bardur Arantsson | 2012-06-19 |
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* | Lua: Add new-style hook support for HOOK_IDENTIFY | Bardur Arantsson | 2012-06-09 |
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* | Lua: Reintroduce the "obvious" flag from casting | Bardur Arantsson | 2012-05-29 |
| | | | | This got accidentally removed when moving the spell functions to C. | ||
* | Lua: Remove unnecessary dynamism from "powers" handling | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move geomancy spell effects to C | Bardur Arantsson | 2012-04-07 |
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* | Remove unused parameter from scatter() function. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove duplicate code for autosaving. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove duplicate code for accessing inventory/floor object | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove duplicate code for reducing item stacks | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove unused/dead variables. | Bardur Arantsson | 2012-03-29 |
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* | Remove redefinition of "bool" for C++ friendliness. | Bardur Arantsson | 2011-02-20 |
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* | Remove IRC functionality and socket code. | Bardur Arantsson | 2011-02-19 |
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* | Remove dead (#if 0) code. | Bardur Arantsson | 2011-02-19 |
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* | Import fix from CVS: Don't generate impassable glass walls. | Bardur Arantsson | 2010-01-08 |
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* | Import tome-2.3.5. | Bardur Arantsson | 2010-01-08 |