| Commit message (Expand) | Author | Age |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Remove !SelfKnowledge | Bardur Arantsson | 2016-10-22 |
* | Remove TR_SEARCH object flag | Bardur Arantsson | 2016-10-16 |
* | De-duplicate code for curse-breaking | Bardur Arantsson | 2016-10-16 |
* | Remove traps | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Use std::string for describe_player_location() | Bardur Arantsson | 2016-10-05 |
* | Change strings in dungeon_info_type to std::string | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove redundant checks "around" artifact_p() | Bardur Arantsson | 2016-09-17 |
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
* | Replace RNG with PCG random number generator | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Factor out 'flush_failure' option handling | Bardur Arantsson | 2016-09-17 |
* | Remove inactive player_type::prot{good,undead} | Bardur Arantsson | 2016-09-17 |
* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Remove unused is_scroll parameter from random_resistance() | Bardur Arantsson | 2016-06-20 |
* | Change flag_set bool conversion to 'explicit' | Bardur Arantsson | 2016-06-20 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Remove redundant parens from RFn_* in expressions | Bardur Arantsson | 2016-06-20 |
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
* | De-duplicate detect_objects_* functions | Bardur Arantsson | 2015-12-11 |
* | De-duplicate detect_monsters_* functions | Bardur Arantsson | 2015-12-11 |
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
* | Fix NPE in recall_reset_aux() | Bardur Arantsson | 2015-06-07 |
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
* | Replace PRACE_FLAG{,2} macros with functions | Bardur Arantsson | 2015-03-07 |
* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
* | Move melee*.cc declaration to separate header files | Bardur Arantsson | 2015-03-07 |
* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
* | Split files.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
* | Split monster3.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
* | Split spells2.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
* | Remove huge amount of dead code from spells2.cc | Bardur Arantsson | 2015-02-23 |
* | Split spells1.cc declarations to separate header file | Bardur Arantsson | 2015-02-23 |