index
:
tome
master
Debian dgit repo for package tome
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
spells2.cc
Commit message (
Expand
)
Author
Age
*
Fix NPE in recall_reset_aux()
Bardur Arantsson
2015-06-07
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Rework object list filters to avoid global variables
Bardur Arantsson
2015-04-15
*
Rename miscellaneous .h headers to .hpp
Bardur Arantsson
2015-03-22
*
Replace PRACE_FLAG{,2} macros with functions
Bardur Arantsson
2015-03-07
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split option variables into separate header and source file
Bardur Arantsson
2015-03-07
*
Move melee*.cc declaration to separate header files
Bardur Arantsson
2015-03-07
*
Split object*.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split files.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split monster3.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Split spells2.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
*
Remove huge amount of dead code from spells2.cc
Bardur Arantsson
2015-02-23
*
Split spells1.cc declarations to separate header file
Bardur Arantsson
2015-02-23
*
Make summon_dragon_riders() static
Bardur Arantsson
2015-02-23
*
Move cmd7.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
*
Move cmd5.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
*
Move cmd1.cc function declarations to separate header file
Bardur Arantsson
2015-02-23
*
Move cave.cc function declarations to separate header
Bardur Arantsson
2015-02-23
*
Remove dead code
Bardur Arantsson
2015-02-23
*
Remove dead code
Bardur Arantsson
2015-02-23
*
Move xtra2.cc functions to separate header
Bardur Arantsson
2015-02-23
*
Move xtra1.cc function declarations to separate header
Bardur Arantsson
2015-02-23
*
Move notes.cc functions to separate header
Bardur Arantsson
2015-02-23
*
Move skills.cc function declarations to skills.hpp
Bardur Arantsson
2015-02-23
*
Remove d_head, d_name, d_text
Bardur Arantsson
2015-02-23
*
Remove unused BACT_* values, including Arena code
Bardur Arantsson
2015-02-23
*
Remove a few unused fields in player_type
Bardur Arantsson
2015-02-23
*
Remove r_name, r_text, r_head in favor of simple strings
Bardur Arantsson
2015-02-23
*
Remove auto_destroy option
Bardur Arantsson
2015-02-23
*
Clean up warnings about signed/unsigned comparisons
Bardur Arantsson
2015-02-23
*
Rework MONSTER_EXP into a function
Bardur Arantsson
2015-02-23
*
channel_the_elements() on sand should use *Fire* skill level
Bardur Arantsson
2015-02-23
*
Reduce duplication slightly in channel_the_elements()
Bardur Arantsson
2015-02-23
*
Move spell forward declarations from externs.h to spells3.hpp
Bardur Arantsson
2015-02-23
*
Clean up compiler warnings
Bardur Arantsson
2014-12-23
*
Update HOOK_IDENTIFY to new-style hook
Bardur Arantsson
2014-12-23
*
Remove all uses of sglib
Bardur Arantsson
2014-12-18
*
Replace usleep with C++11 this_thread::sleep_for()
Bardur Arantsson
2014-12-16
*
Simplify PR_* redraw code and remove direct references to Term members
Bardur Arantsson
2014-06-26
*
Switch almost everything over to C++
Bardur Arantsson
2013-09-27