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path: root/src/spells2.hpp
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* Remove unused is_scroll parameter from random_resistance()Bardur Arantsson2016-06-20
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* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
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* Remove monster memoryBardur Arantsson2016-06-20
| | | | | Instead of having monster memory, the player automatically knows everything about all monsters from the start.
* De-duplicate detect_objects_* functionsBardur Arantsson2015-12-11
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* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
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* Split spells2.cc function declarations to separate header fileBardur Arantsson2015-02-23