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* Change "activation spells" to use the old styleBardur Arantsson2015-02-23
| | | | | | | | This fits in better with the rest of the code and lets us clean up the spell handling a bit. Activation failure rate for the moved items may have changed slightly, but it doesn't seem like this would be much of an issue.
* Move school_spells array to spells5.ccBardur Arantsson2015-02-23
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* Consolide the two spell_type headersBardur Arantsson2015-02-23
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* Move spell forward declarations from externs.h to spells3.hppBardur Arantsson2015-02-23
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* Replace all empty "spell_info" functions with a single functionBardur Arantsson2015-02-23
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* Remove unused parameter from spell_new()Bardur Arantsson2013-09-27
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* Switch almost everything over to C++Bardur Arantsson2013-09-27