Commit message (Collapse) | Author | Age | |
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* | Change spell info_func to use std::string | Bardur Arantsson | 2019-02-15 |
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* | Search/replace bool_ with bool | Bardur Arantsson | 2019-02-15 |
| | | | | We also search/replace TRUE/FALSE with their bool equivalents. | ||
* | Replace C-style string code with boost::algorithm::* equivalents | Bardur Arantsson | 2019-02-15 |
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* | Eliminate uses of bool_ | Bardur Arantsson | 2018-03-25 |
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* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
| | | | | It's time to rip off the band-aid. | ||
* | Remove Eru's Know The Music spell | Bardur Arantsson | 2018-03-25 |
| | | | | Its only effect is identification, so it's become pointless. | ||
* | Remove identification Divination school spells | Bardur Arantsson | 2018-03-25 |
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* | Aggressively signal missing spells as errors | Bardur Arantsson | 2018-03-25 |
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* | Remove traps | Bardur Arantsson | 2016-10-05 |
| | | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. | ||
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
| | | | | | Instead of having monster memory, the player automatically knows everything about all monsters from the start. | ||
* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split spells4.cc declarations into separate header file | Bardur Arantsson | 2015-02-23 |
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* | Move cmd5.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it. | ||
* | Change "activation spells" to use the old style | Bardur Arantsson | 2015-02-23 |
| | | | | | | | | This fits in better with the rest of the code and lets us clean up the spell handling a bit. Activation failure rate for the moved items may have changed slightly, but it doesn't seem like this would be much of an issue. | ||
* | Move school_spells array to spells5.cc | Bardur Arantsson | 2015-02-23 |
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* | Consolide the two spell_type headers | Bardur Arantsson | 2015-02-23 |
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* | Move spell forward declarations from externs.h to spells3.hpp | Bardur Arantsson | 2015-02-23 |
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* | Replace all empty "spell_info" functions with a single function | Bardur Arantsson | 2015-02-23 |
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* | Remove unused parameter from spell_new() | Bardur Arantsson | 2013-09-27 |
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* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |