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squeltch.cc
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Author
Age
*
Simplify show_file function signature
Bardur Arantsson
2016-02-05
*
Remove MACINTOSH-compatibility code
Bardur Arantsson
2015-12-29
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Refactor cave_type and monster_type to use non-intrusive lists
Bardur Arantsson
2015-08-01
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
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Automatizer: Rework to use player-specific .atm file by default
Bardur Arantsson
2015-04-14
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Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Move lua_bind.cc declarations to separate header file
Bardur Arantsson
2015-03-07
*
Split object*.cc declarations into separate header files
Bardur Arantsson
2015-03-07
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Split loadsave.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split files.cc declarations into separate header files
Bardur Arantsson
2015-03-07
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Remove effectively dead squelch code
Bardur Arantsson
2015-03-07
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Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Move squeltch.cc function declarations to new include file
Bardur Arantsson
2015-02-23
*
Fix problem with pseudo-ID not kicking in on inventory
Bardur Arantsson
2015-02-23
*
Fix buffer overflow in Automatizer
Bardur Arantsson
2015-02-23
*
C++: Move Automatizer to C++
Bardur Arantsson
2013-09-27