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* Use boost::fs::exists() instead of "homebaked" file_exist()Bardur Arantsson2017-06-13
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* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
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* Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02
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* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
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* Move player_{name,base} to GameBardur Arantsson2017-05-02
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* Fix off-by-one when renaming Automatizer ruleBardur Arantsson2016-12-22
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* Move k_info into GameEditDataBardur Arantsson2016-10-05
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* Switch Automatizer over to using jsonconsBardur Arantsson2016-10-05
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* Simplify show_file function signatureBardur Arantsson2016-02-05
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* Remove MACINTOSH-compatibility codeBardur Arantsson2015-12-29
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* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
| | | | | We use vectors of object indexes instead of embedding the list within object_type itself.
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Automatizer: Rework to use player-specific .atm file by defaultBardur Arantsson2015-04-14
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* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split loadsave.cc declarations to separate header filesBardur Arantsson2015-03-07
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* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Remove effectively dead squelch codeBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Move squeltch.cc function declarations to new include fileBardur Arantsson2015-02-23
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* Fix problem with pseudo-ID not kicking in on inventoryBardur Arantsson2015-02-23
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* Fix buffer overflow in AutomatizerBardur Arantsson2015-02-23
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* C++: Move Automatizer to C++Bardur Arantsson2013-09-27