summaryrefslogtreecommitdiff
path: root/src/store.cc
Commit message (Collapse)AuthorAge
* Move alloc_* tables to Game structBardur Arantsson2017-06-13
| | | | We also change the arrays to std::vector<>
* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
|
* Remove RunecraftingBardur Arantsson2017-02-28
|
* Remove trapsBardur Arantsson2016-10-05
| | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master.
* Move k_info into GameEditDataBardur Arantsson2016-10-05
|
* Change store_info_type::name to std::stringBardur Arantsson2016-10-05
|
* Move st_info into GameEditDataBardur Arantsson2016-10-05
|
* Move ow_info and ba_info into GameEditDataBardur Arantsson2016-10-05
|
* Remove quark.{cc,hpp}Bardur Arantsson2016-09-17
|
* Refactor object_type 'artifact name' field to std::stringBardur Arantsson2016-09-17
| | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days.
* Refactor object_type 'inscription' field to std::stringBardur Arantsson2016-09-17
| | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days.
* Move all options to a struct instead of using globalsBardur Arantsson2016-09-17
|
* Remove effectively dead sound() codeBardur Arantsson2016-09-17
|
* Rework store_info_type::actions into a std::vector<>Bardur Arantsson2016-09-17
|
* Rework store_info_type::owners to std::vector<>Bardur Arantsson2016-09-17
|
* Unify store_info_type::item_* info std::vector<store_item>Bardur Arantsson2016-09-17
|
* Rework SF1_* flags to flag_set<>Bardur Arantsson2016-06-22
|
* Split store_info_type::table into a "kind" and "chance" componentBardur Arantsson2016-06-22
|
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
|
* Fix store_top underflow when removing last itemBardur Arantsson2016-06-20
|
* Change store_type to non-POD typeBardur Arantsson2016-06-20
|
* Add "const" qualifiersBardur Arantsson2016-06-20
|
* Make obj_theme a non-POD structBardur Arantsson2016-06-20
|
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
| | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros.
* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
| | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go.
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
|
* Remove dead function move_to_black_market()Bardur Arantsson2015-06-07
|
* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
|
* Fix bug in calculation of quantity range when buying itemsBardur Arantsson2015-04-14
| | | | | | | | The quantity range would be calculated such as if the price were 110% of the actual price, and so the player might be refused purchase of, say, an it cost 100 and the player had less than 110 gold. (It *would* have subtracted the correct amount, but the player was just refused.)
* Fix stores prematurely identifying item when sellingBardur Arantsson2015-04-14
|
* Add a few "const" qualifiers to object-related functionsBardur Arantsson2015-04-14
|
* Add a no-selling birth optionmiramor2015-03-23
|
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
|
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
|
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
| | | | | | | | | Remove unused testing_stack testing_carry options while we're at it.
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
|
* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
|
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Move cmd5.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it.
* Move cmd4.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | Remove a little dead code while we're at it.
* Move cmd3.cc function declarations to separate headerBardur Arantsson2015-02-23
|
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
|
* Move bldg.cc declarations to separate headerBardur Arantsson2015-02-23
|
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
| | | | | Make a couple of functions private to the module while we're at it.
* Move store.cc function declarations to separate headerBardur Arantsson2015-02-23
|
* Make is_blessed() staticBardur Arantsson2015-02-23
|
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
|
* Remove ow_head, ow_nameBardur Arantsson2015-02-23
|
* Remove st_head, st_nameBardur Arantsson2015-02-23
|