Commit message (Collapse) | Author | Age | |
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* | Move alloc_* tables to Game struct | Bardur Arantsson | 2017-06-13 |
| | | | | We also change the arrays to std::vector<> | ||
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
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* | Remove Runecrafting | Bardur Arantsson | 2017-02-28 |
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* | Remove traps | Bardur Arantsson | 2016-10-05 |
| | | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. | ||
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Change store_info_type::name to std::string | Bardur Arantsson | 2016-10-05 |
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* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move ow_info and ba_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
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* | Refactor object_type 'artifact name' field to std::string | Bardur Arantsson | 2016-09-17 |
| | | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days. | ||
* | Refactor object_type 'inscription' field to std::string | Bardur Arantsson | 2016-09-17 |
| | | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days. | ||
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
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* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
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* | Rework store_info_type::actions into a std::vector<> | Bardur Arantsson | 2016-09-17 |
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* | Rework store_info_type::owners to std::vector<> | Bardur Arantsson | 2016-09-17 |
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* | Unify store_info_type::item_* info std::vector<store_item> | Bardur Arantsson | 2016-09-17 |
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* | Rework SF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
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* | Split store_info_type::table into a "kind" and "chance" component | Bardur Arantsson | 2016-06-22 |
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* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
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* | Fix store_top underflow when removing last item | Bardur Arantsson | 2016-06-20 |
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* | Change store_type to non-POD type | Bardur Arantsson | 2016-06-20 |
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* | Add "const" qualifiers | Bardur Arantsson | 2016-06-20 |
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* | Make obj_theme a non-POD struct | Bardur Arantsson | 2016-06-20 |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
| | | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Remove dead function move_to_black_market() | Bardur Arantsson | 2015-06-07 |
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* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
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* | Fix bug in calculation of quantity range when buying items | Bardur Arantsson | 2015-04-14 |
| | | | | | | | | The quantity range would be calculated such as if the price were 110% of the actual price, and so the player might be refused purchase of, say, an it cost 100 and the player had less than 110 gold. (It *would* have subtracted the correct amount, but the player was just refused.) | ||
* | Fix stores prematurely identifying item when selling | Bardur Arantsson | 2015-04-14 |
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* | Add a few "const" qualifiers to object-related functions | Bardur Arantsson | 2015-04-14 |
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* | Add a no-selling birth option | miramor | 2015-03-23 |
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* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split files.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Move cmd5.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it. | ||
* | Move cmd4.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Remove a little dead code while we're at it. | ||
* | Move cmd3.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move bldg.cc declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move xtra1.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a couple of functions private to the module while we're at it. | ||
* | Move store.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Make is_blessed() static | Bardur Arantsson | 2015-02-23 |
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* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
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* | Remove ow_head, ow_name | Bardur Arantsson | 2015-02-23 |
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* | Remove st_head, st_name | Bardur Arantsson | 2015-02-23 |
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