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| * Lua: Refactor "fireproofing" quest into CBardur Arantsson2012-04-08
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| * Lua: Remove unnecessary dynamism from "powers" handlingBardur Arantsson2012-04-07
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| * Lua: Refactor Lua-based powers into CBardur Arantsson2012-04-07
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| * Lua: Refactor all the corruption code into CBardur Arantsson2012-04-07
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| * Lua: Move Bounty Hunter quest to CBardur Arantsson2012-04-07
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| * Lua: Move module initialization code to CBardur Arantsson2012-04-07
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* Refactor: Generalize dynamic quest description for C-based questsBardur Arantsson2012-03-29
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* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
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* ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.Bardur Arantsson2011-02-19
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* Remove IRC functionality and socket code.Bardur Arantsson2011-02-19
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* Remove dead (#if 0) code.Bardur Arantsson2011-02-19
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* Mindcraft: Psycometry is normal ID regardless of level.Bardur Arantsson2010-12-10
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* Remove obsolete and pointless options.Bardur Arantsson2010-07-31
| | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
* Import tome-2.3.5.Bardur Arantsson2010-01-08