Commit message (Collapse) | Author | Age | |
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* | Remove redundant "extern" on function declarations | Bardur Arantsson | 2017-05-02 |
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* | Remove Runecrafting | Bardur Arantsson | 2017-02-28 |
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* | Remove !SelfKnowledge | Bardur Arantsson | 2016-10-22 |
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* | Remove TR_SEARCH object flag | Bardur Arantsson | 2016-10-16 |
| | | | | | Since the removal of traps its only effect was diluting the list of flags "available" for randarts and sentient items. | ||
* | Remove unused tactic_info_type.to_disarm field | Bardur Arantsson | 2016-10-08 |
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* | Fix formatting of tactic_info table | Bardur Arantsson | 2016-10-08 |
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* | Remove dead trap code | Bardur Arantsson | 2016-10-08 |
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* | Remove traps | Bardur Arantsson | 2016-10-05 |
| | | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. | ||
* | Remove max_plev | Bardur Arantsson | 2016-10-05 |
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* | Move tvals[] to tables.cc | Bardur Arantsson | 2016-09-17 |
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* | Split "inscription known" game state from inscription definitions | Bardur Arantsson | 2016-09-17 |
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* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
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* | Remove inventory_no_move option | Bardur Arantsson | 2016-09-17 |
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* | Remove 'alert_failure' option | Bardur Arantsson | 2016-06-23 |
| | | | | It does nothing interesting anyway. | ||
* | Remove 'alert_hitpoint' option; behave as if always set | Bardur Arantsson | 2016-06-23 |
| | | | | | | This actually preserves previous behavior since setting the warning threshold to 0% (default) has the same effect as disabling the alert entirely. | ||
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
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* | Change flags_group to non-POD type | Bardur Arantsson | 2016-06-20 |
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* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 |
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* | Remove get_month_name() | Bardur Arantsson | 2015-12-28 |
| | | | | | Use simple numbered days instead and remove START_{DAY,YEAR} since they are no longer used. | ||
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
| | | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go. | ||
* | Remove TR4_ANTIMAGIC_{30,20,10} flags | Bardur Arantsson | 2015-09-14 |
| | | | | | They're only used for the Antimagic realm of leveling items and we might as well use ANTIMAGIC_50 there, given the rarity of the flag. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Remove expand_{list,look} options; behave as if always set | Bardur Arantsson | 2015-06-07 |
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* | Remove prompt_pickup_heavy option; behave as if always set | Bardur Arantsson | 2015-06-07 |
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* | Add a no-selling birth option | miramor | 2015-03-23 |
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* | Rename q_*.h headers to *.hpp and remove "extern C" wrappers | Bardur Arantsson | 2015-03-22 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Move "Birth options" to options.{cc,hpp} | Bardur Arantsson | 2015-03-07 |
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* | Indentation fixes | Bardur Arantsson | 2015-03-07 |
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* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Remove smart_cheat option | Bardur Arantsson | 2015-02-23 |
| | | | | Behave as if always FALSE. | ||
* | Remove monster_lite option | Bardur Arantsson | 2015-02-23 |
| | | | | We act as if it's always set. | ||
* | Move modules.cc declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Remove easy_{disarm,tunnel,open} | Bardur Arantsson | 2015-02-23 |
| | | | | | | | | We behave is if the options (in the old code) were set to their defaults, *except* for easy_disarm which is rather dangerous. Because of the dangerousness we behave as if easy_disarm==FALSE, except for picking the "obvious" choice if there is one when using the (D)isarm command. | ||
* | Remove effectively unused variables | Bardur Arantsson | 2015-02-23 |
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* | Remove unused BACT_* values, including Arena code | Bardur Arantsson | 2015-02-23 |
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* | Remove auto_destroy option | Bardur Arantsson | 2015-02-23 |
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* | Remove no-op view_reduce_view option | Bardur Arantsson | 2015-02-23 |
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* | Remove speak_unique option | Bardur Arantsson | 2015-02-23 |
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* | Remove option plain_descriptions | Bardur Arantsson | 2015-02-23 |
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* | Remove depth_in_feet option; always use level | Bardur Arantsson | 2015-02-23 |
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* | Remove exp_need option; behave as if always set | Bardur Arantsson | 2015-02-23 |
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* | Remove last remnants of the Merchant class | Bardur Arantsson | 2015-02-23 |
| | | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code | ||
* | Fix Theme description of Ulmo | Bardur Arantsson | 2014-12-23 |
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* | Enable "maxmize stats" permanently | Bardur Arantsson | 2014-12-23 |
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* | Remove the stack_force_* and stack_allow_* options | Bardur Arantsson | 2013-09-27 |
| | | | | We now behave as if they were all true. | ||
* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |