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* Lua: Implement new-style HOOK_GETBardur Arantsson2012-06-08
* Lua: Rework C-side "help activated" flags for load/saveBardur Arantsson2012-06-08
* Lua: Add new-style hook support for HOOK_MOVEBardur Arantsson2012-06-08
* Lua: Add new-style hooks.Bardur Arantsson2012-06-08
* Lua: Migrate spell schools to CBardur Arantsson2012-05-30
* Lua: Reintroduce the "obvious" flag from castingBardur Arantsson2012-05-29
* Lua: Remove unused spell_type.skill field.Bardur Arantsson2012-05-29
* Lua: Convert all the spell metadata to C codeBardur Arantsson2012-05-29
* Lua: Add "school_idx" type to hold list of spell schoolsBardur Arantsson2012-05-29
* Lua: Add "casting_type" enum to support moving spells to CBardur Arantsson2012-05-29
* Lua: Add "dice_type" to support moving spells to CBardur Arantsson2012-05-29
* Lua: Add "device_allocation_type" to support moving spellsBardur Arantsson2012-05-29
* Lua: Add "range_type" to support moving spells.Bardur Arantsson2012-05-29
* Lua: Factor out "string_list_append" functionBardur Arantsson2012-05-28
* Lua: Move handling of spell descriptions to CBardur Arantsson2012-05-24
* Lua: Add string_list for dynamic string listsBardur Arantsson2012-05-18
* Lua: Move school_book[] to CBardur Arantsson2012-05-18
* Lua: Move "Mandos" spell functions to CBardur Arantsson2012-05-14
* Lua: Remove Lua compat bits of timer_typeBardur Arantsson2012-05-09
* Lua: Move "Meta" spell functions to CBardur Arantsson2012-05-08
* Lua: Move "Geomancy" spell functions to CBardur Arantsson2012-04-17
* Lua: Move intros to CBardur Arantsson2012-04-11
* Lua: Gods: Move Theme god definitions to CBardur Arantsson2012-04-11
* Lua: Gods: Move GRACE_DELAY Lua variable to player_type structBardur Arantsson2012-04-10
* Remove unnecessary dynamic_desc field from quest_typeBardur Arantsson2012-04-09
* Lua: Remove quest_type "type" field.Bardur Arantsson2012-04-09
* Lua: God quests: Move quest setup to CBardur Arantsson2012-04-09
* Lua: Moved mimicry to CBardur Arantsson2012-04-07
* Lua: Generalize handling of powers granted by corruptions.Bardur Arantsson2012-04-07
* Lua: Remove unnecessary dynamism from "powers" handlingBardur Arantsson2012-04-07
* Lua: Refactor all the corruption code into CBardur Arantsson2012-04-07
* Lua: Move player.corrupt_anti_teleport_stopped variable to CBardur Arantsson2012-04-07
* Lua: Move module initialization code to CBardur Arantsson2012-04-07
* Refactor: Generalize dynamic quest description for C-based questsBardur Arantsson2012-03-29
* Remove unused Lua functions for body modificationBardur Arantsson2012-03-29
* Remove unused "struct header" membersBardur Arantsson2012-03-29
* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
* Remove ANGBAND_LITE option.Bardur Arantsson2010-01-12
* Import tome-2.3.5.Bardur Arantsson2010-01-08