Commit message (Collapse) | Author | Age | |
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* | Remove 'auto_haggle' option | Bardur Arantsson | 2013-08-08 |
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* | Remove unused other_query_flag option | Bardur Arantsson | 2013-06-29 |
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* | Remove show_*_graph options | Bardur Arantsson | 2013-06-29 |
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* | Remove fast_autoroller option | Bardur Arantsson | 2013-06-29 |
| | | | | It wasn't implemented anyway. | ||
* | Remove old_colors option | Bardur Arantsson | 2013-06-29 |
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* | Change spell_type to a semi-ADT | Bardur Arantsson | 2012-06-30 |
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* | Remove "arg_fiddle" global | Bardur Arantsson | 2012-06-26 |
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* | Remove "copyright" global | Bardur Arantsson | 2012-06-26 |
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* | Remove "munchkin_multipliers" global | Bardur Arantsson | 2012-06-26 |
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* | Remove "permanent_levels" global | Bardur Arantsson | 2012-06-26 |
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* | Remove "monk_*" globals | Bardur Arantsson | 2012-06-26 |
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* | Remove "player_uid" global | Bardur Arantsson | 2012-06-26 |
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* | Remove "show_labels" option | Bardur Arantsson | 2012-06-26 |
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* | Remove "show_details" option | Bardur Arantsson | 2012-06-26 |
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* | Remove "show_choices" option | Bardur Arantsson | 2012-06-26 |
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* | Remove "show_weights" option | Bardur Arantsson | 2012-06-26 |
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* | Remove "text_out_wrap" global | Bardur Arantsson | 2012-06-26 |
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* | Remove "highscore_fd" global. | Bardur Arantsson | 2012-06-26 |
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* | Remove ANGBAND_DIR_APEX since it's not used any more | Bardur Arantsson | 2012-06-26 |
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* | Quarks: Move subsystem to separate compilation unit | Bardur Arantsson | 2012-06-26 |
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* | messages: Move message_* functions to separate compilation unit | Bardur Arantsson | 2012-06-26 |
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* | Remove unused variables. | Bardur Arantsson | 2012-06-26 |
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* | Lua: Migrate spell schools to C | Bardur Arantsson | 2012-05-30 |
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* | Lua: Convert all the spell metadata to C code | Bardur Arantsson | 2012-05-29 |
| | | | | (Yay automated translation!) | ||
* | Lua: Move "Mandos" spell functions to C | Bardur Arantsson | 2012-05-14 |
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* | Lua: Gods: Move Theme god definitions to C | Bardur Arantsson | 2012-04-11 |
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* | Lua: Remove quests.lua and remove unnecessary dynamism for quests | Bardur Arantsson | 2012-04-09 |
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* | Lua: Clean up handling of Theme GOD_* variables | Bardur Arantsson | 2012-04-09 |
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* | Lua: Move Library Quest building action to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Remove unnecessary dynamism from "powers" handling | Bardur Arantsson | 2012-04-07 |
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* | Lua: Refactor Lua-based powers into C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Refactor all the corruption code into C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Add "bindings" for accessing POWER_* from C code | Bardur Arantsson | 2012-04-07 |
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* | Lua: Add C identifiers for Theme corruptions | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move HOOK_CALC_BONUS corruption code to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move HOOK_CALC_BONUS code for gods to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move get_level_{use,max}_stick bits to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move Bounty Hunter quest to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move module initialization code to C | Bardur Arantsson | 2012-04-07 |
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* | Cleanup: Remove SUPPORT_GAMMA -- should be handled by OS. | Bardur Arantsson | 2012-04-02 |
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* | Refactor: Remove some dead setuid code. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove unused/dead variables. | Bardur Arantsson | 2012-03-29 |
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* | Always show selections for inventory/equipment. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Delete crazy amounts of duplicate code | Bardur Arantsson | 2012-03-29 |
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* | Files: Remove setuid support completely. | Bardur Arantsson | 2012-03-29 |
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* | Files: Remove panic saves. | Bardur Arantsson | 2012-03-29 |
| | | | | | It is NOT a good idea to save the game when memory may already be corrupted. | ||
* | Remove redefinition of "bool" for C++ friendliness. | Bardur Arantsson | 2011-02-20 |
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* | ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional. | Bardur Arantsson | 2011-02-19 |
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* | Remove obsolete and pointless options. | Bardur Arantsson | 2010-07-31 |
| | | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly) | ||
* | Remove unused player ghost/bones code. | Bardur Arantsson | 2010-01-17 |
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