Commit message (Collapse) | Author | Age | |
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* | Move wf_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move re_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
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* | Move ab_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move set_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move gen_skill to GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move bg into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move class_info to GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Remove unused includes | Bardur Arantsson | 2016-10-05 |
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* | Remove meta_class_info | Bardur Arantsson | 2016-10-05 |
| | | | | | | We replace it with a single number on the C:N: line which determines the display order of the classes. (That's all that meta_class_info effectively did.) | ||
* | Move ow_info and ba_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move ra_gen and ra_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move v_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Remove dead code | Bardur Arantsson | 2016-10-05 |
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* | Move rune_spells into player_type | Bardur Arantsson | 2016-10-05 |
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* | Move random_spells into player_type | Bardur Arantsson | 2016-10-05 |
| | | | | | # Conflicts: # src/loadsave.cc | ||
* | Remove unused max_bact | Bardur Arantsson | 2016-10-05 |
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* | Remove max_plev | Bardur Arantsson | 2016-10-05 |
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* | Move tvals[] to tables.cc | Bardur Arantsson | 2016-09-17 |
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* | Move player_hp[] into Game | Bardur Arantsson | 2016-09-17 |
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* | Remove init_wilderness() | Bardur Arantsson | 2016-09-17 |
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* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
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* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
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* | Don't try to handle added skills on load | Bardur Arantsson | 2016-09-17 |
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* | Separate skill values from skill descriptions | Bardur Arantsson | 2016-09-17 |
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* | Replace RNG with PCG random number generator | Bardur Arantsson | 2016-09-17 |
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* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
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* | Move non-boolean options to options.cc too | Bardur Arantsson | 2016-09-17 |
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* | Move sf_* variables from global variable.cc to loadsave.cc | Bardur Arantsson | 2016-09-17 |
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* | Remove unused version_* variables | Bardur Arantsson | 2016-09-17 |
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* | Remove unused player_type::special field | Bardur Arantsson | 2016-09-17 |
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* | Unify skill_* fields into skill_modifier{,s} | Bardur Arantsson | 2016-09-17 |
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* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
| | | | | | Instead of having monster memory, the player automatically knows everything about all monsters from the start. | ||
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
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* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 |
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* | Remove ANGBAND_GRAF | Bardur Arantsson | 2015-12-11 |
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* | Remove ANGBAND_KEYBOARD | Bardur Arantsson | 2015-12-11 |
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* | Allocate p_ptr dynamically | Bardur Arantsson | 2015-12-11 |
| | | | | | | While this technically introduces one-time memory leak, it also lets us avoid the Static Initialization Fiasco problem if we change player_type to a non-POD. | ||
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
| | | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Remove redundant code in init2.cc | Bardur Arantsson | 2015-06-07 |
| | | | | A little template use can go a long way. | ||
* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Move "Birth options" to options.{cc,hpp} | Bardur Arantsson | 2015-03-07 |
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* | Split "ToME options" out into options.{cc,hpp} | Bardur Arantsson | 2015-03-07 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Make a couple of declarations static | Bardur Arantsson | 2015-03-07 |
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