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* Replace RNG with PCG random number generatorBardur Arantsson2016-09-17
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* Move all options to a struct instead of using globalsBardur Arantsson2016-09-17
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* Rework SF1_* flags to flag_set<>Bardur Arantsson2016-06-22
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* Rework FF1_* flags to flags_set<>Bardur Arantsson2016-06-21
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* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
| | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros.
* Fix undefined behavior in dungeon generation codeBardur Arantsson2015-09-14
| | | | | | | I'm not 100% sure that this is the correct fix, but I've tested quite a bit with this new code and haven't observed any effects on the actual dungeon generation -- aside from not producing UB warnings from the sanitizer.
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
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* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split option variables into separate header and source fileBardur Arantsson2015-03-07
| | | | | | | | | Remove unused testing_stack testing_carry options while we're at it.
* Split init1.cc declarations into separate header fileBardur Arantsson2015-03-07
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* Remove (effectively) unused wilderness_gen parameterBardur Arantsson2015-03-07
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* Split wild.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Rework MONSTER_EXP into a functionBardur Arantsson2015-02-23
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* Update HOOK_WILD_GEN to new-style hookBardur Arantsson2014-12-23
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* Switch almost everything over to C++Bardur Arantsson2013-09-27