Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move wf_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Remove redundant parameters form town_gen_* functions | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
| | |||
* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
| | |||
* | Replace RNG with PCG random number generator | Bardur Arantsson | 2016-09-17 |
| | |||
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
| | |||
* | Rework SF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
| | |||
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
| | |||
* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Fix undefined behavior in dungeon generation code | Bardur Arantsson | 2015-09-14 |
| | | | | | | | I'm not 100% sure that this is the correct fix, but I've tested quite a bit with this new code and haven't observed any effects on the actual dungeon generation -- aside from not producing UB warnings from the sanitizer. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
| | |||
* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
| | |||
* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Split init1.cc declarations into separate header file | Bardur Arantsson | 2015-03-07 |
| | |||
* | Remove (effectively) unused wilderness_gen parameter | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split wild.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | |||
* | Rework MONSTER_EXP into a function | Bardur Arantsson | 2015-02-23 |
| | |||
* | Update HOOK_WILD_GEN to new-style hook | Bardur Arantsson | 2014-12-23 |
| | |||
* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |