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* Move wizard1.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Move wizard2.cc declarations to separate header fileBardur Arantsson2015-03-07
| | | | | | Move the tvals[] array to variable.cc together with most of the other globals. Mark a few local functions "static" while we're at it.
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Split spells2.cc function declarations to separate header fileBardur Arantsson2015-02-23
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* Split spells1.cc declarations to separate header fileBardur Arantsson2015-02-23
| | | | Make a couple of the functions static while we're at it
* Split traps.cc function declarations to separate fileBardur Arantsson2015-02-23
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* Move cmd5.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it.
* Move cmd4.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | Remove a little dead code while we're at it.
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move xtra2.cc functions to separate headerBardur Arantsson2015-02-23
| | | | Remove some functions and make others static while we're at it.
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
| | | | | Make a couple of functions private to the module while we're at it.
* Move randart.cc declarations to separate headerBardur Arantsson2015-02-23
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* Move status.cc function declarations to status.hppBardur Arantsson2015-02-23
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* Move corrupt.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Remove d_head, d_name, d_textBardur Arantsson2015-02-23
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* Reduce ridiculous number of test_monster_name usagesBardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Remove k_name, k_text, k_head in favor of simple stringsBardur Arantsson2015-02-23
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* Rework MONSTER_EXP into a functionBardur Arantsson2015-02-23
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* Remove unused HOOK_DEBUG_COMMANDBardur Arantsson2014-12-23
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* Remove inkey_scan and inkey_xtra globalsBardur Arantsson2014-11-20
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* Simplify PR_* redraw code and remove direct references to Term membersBardur Arantsson2014-06-26
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* Switch almost everything over to C++Bardur Arantsson2013-09-27