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* Remove TR4_ANTIMAGIC_{30,20,10} flagsBardur Arantsson2015-09-14
| | | | | They're only used for the Antimagic realm of leveling items and we might as well use ANTIMAGIC_50 there, given the rarity of the flag.
* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
| | | | | We use vectors of object indexes instead of embedding the list within object_type itself.
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
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* Inline various GOD macrosBardur Arantsson2015-03-22
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* Replace PRACE_FLAG{,2} macros with functionsBardur Arantsson2015-03-07
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* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split option variables into separate header and source fileBardur Arantsson2015-03-07
| | | | | | | | | Remove unused testing_stack testing_carry options while we're at it.
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split levels.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split monster1.cc declarations to separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Split spells6.cc declarations to separate header fileBardur Arantsson2015-02-23
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* Move cmd7.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | Make a few of the functions static while we're at it.
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Remove monster_lite optionBardur Arantsson2015-02-23
| | | | We act as if it's always set.
* Move xtra2.cc functions to separate headerBardur Arantsson2015-02-23
| | | | Remove some functions and make others static while we're at it.
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
| | | | | Make a couple of functions private to the module while we're at it.
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
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* Move gods.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move corrupt.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move mimic.cc function delcarations into separate headerBardur Arantsson2015-02-23
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* Remove wf_head, wf_name, wf_textBardur Arantsson2015-02-23
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* Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_textBardur Arantsson2015-02-23
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* Remove c_head, c_name, c_textBardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Remove a few unused fields in player_typeBardur Arantsson2015-02-23
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* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
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* Remove depth_in_feet option; always use levelBardur Arantsson2015-02-23
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* Remove exp_need option; behave as if always setBardur Arantsson2015-02-23
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* Move spell forward declarations from externs.h to spells3.hppBardur Arantsson2015-02-23
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* Enable "maxmize stats" permanentlyBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_POWERSBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_WEIGHTBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_MANABardur Arantsson2014-12-23
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* Update HOOK_CALC_HP to new-style hookBardur Arantsson2014-12-23
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* Fix monster health bar displayBardur Arantsson2014-12-18
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* Remove all uses of sglibBardur Arantsson2014-12-18
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* Remove unused HOOK_REDRAWBardur Arantsson2014-06-27
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* Fix a couple of Clang warningsBardur Arantsson2014-06-26
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* Simplify PR_* redraw code and remove direct references to Term membersBardur Arantsson2014-06-26
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* Prevent out-of-bounds access to stat adjustment arraysBardur Arantsson2013-09-27
| | | | | Enforce minimum stat of 3 in modify_stat_value to avoid out-of-bounds access to stat_adj arrays at birth.
* Fix undefined behavior for HP calculation at birthBardur Arantsson2013-09-27
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* Switch almost everything over to C++Bardur Arantsson2013-09-27