Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove inactive player_type::prot{good,undead} | Bardur Arantsson | 2016-09-17 |
* | Remove effectively unused player_type::oppose_* fields | Bardur Arantsson | 2016-09-17 |
* | Rework player_race_mod::{title,desc} to std::string | Bardur Arantsson | 2016-09-17 |
* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
* | Add "asleep" note to monster description for (l)ook command | Bardur Arantsson | 2015-04-14 |
* | Remove dead code | Bardur Arantsson | 2015-04-14 |
* | Make target_able static | Bardur Arantsson | 2015-04-14 |
* | Remove huge amount of dead code from spells2.cc | Bardur Arantsson | 2015-02-23 |
* | Move xtra2.cc functions to separate header | Bardur Arantsson | 2015-02-23 |