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path: root/src/xtra2.hpp
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* Search/replace bool_ with boolBardur Arantsson2019-02-15
| | | | We also search/replace TRUE/FALSE with their bool equivalents.
* Migrate all headers to C++-onlyBardur Arantsson2019-02-15
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* Eliminate uses of bool_Bardur Arantsson2018-03-25
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* Remove 'cptr' typedefBardur Arantsson2018-03-25
| | | | It's time to rip off the band-aid.
* Make curse_{weapon,armor} functions staticBardur Arantsson2018-03-25
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* Remove redundant (void) parameters and return value castsBardur Arantsson2017-05-02
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* Remove redundant "extern" on function declarationsBardur Arantsson2017-05-02
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* Move race_info and race_mod_info to GameEditDataBardur Arantsson2016-10-05
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* Remove inactive player_type::prot{good,undead}Bardur Arantsson2016-09-17
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* Remove effectively unused player_type::oppose_* fieldsBardur Arantsson2016-09-17
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* Rework player_race_mod::{title,desc} to std::stringBardur Arantsson2016-09-17
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* Refactor race_info_idx() to avoid "invisible" static pointersBardur Arantsson2015-12-11
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* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Add "asleep" note to monster description for (l)ook commandBardur Arantsson2015-04-14
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* Remove dead codeBardur Arantsson2015-04-14
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* Make target_able staticBardur Arantsson2015-04-14
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* Remove huge amount of dead code from spells2.ccBardur Arantsson2015-02-23
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* Move xtra2.cc functions to separate headerBardur Arantsson2015-02-23
Remove some functions and make others static while we're at it.