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Author
Age
*
Move k_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move f_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move r_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move wf_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move re_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move s_{info,descriptors} to Game/GameEdtiData
Bardur Arantsson
2016-10-05
*
Remove support for "O:" lines in s_info.txt
Bardur Arantsson
2016-10-05
*
Fix indentation
Bardur Arantsson
2016-10-05
*
Clean up ability_type
Bardur Arantsson
2016-10-05
*
Change ability_type::{name, desc, action_desc} to std::string
Bardur Arantsson
2016-10-05
*
Move ab_info into GameEditData
Bardur Arantsson
2016-10-05
*
Remove redundant parameters form town_gen_* functions
Bardur Arantsson
2016-10-05
*
Change store_info_type::name to std::string
Bardur Arantsson
2016-10-05
*
Move st_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change set_type name/desc to std::string
Bardur Arantsson
2016-10-05
*
Move set_info into GameEditData
Bardur Arantsson
2016-10-05
*
Use std::string for describe_player_location()
Bardur Arantsson
2016-10-05
*
Change strings in dungeon_info_type to std::string
Bardur Arantsson
2016-10-05
*
Move d_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move gen_skill to GameEditData
Bardur Arantsson
2016-10-05
*
Move bg into GameEditData
Bardur Arantsson
2016-10-05
*
Move race_info and race_mod_info to GameEditData
Bardur Arantsson
2016-10-05
*
Move class_info to GameEditData
Bardur Arantsson
2016-10-05
*
Fix typo where incorrect array bound was being used
Bardur Arantsson
2016-10-05
*
Remove unused includes
Bardur Arantsson
2016-10-05
*
Remove meta_class_info
Bardur Arantsson
2016-10-05
*
Move ow_info and ba_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move ra_gen and ra_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move v_info into GameEditData
Bardur Arantsson
2016-10-05
*
Add GameEditData struct to contain *_info arrays
Bardur Arantsson
2016-10-05
*
Move initialization of Game earlier
Bardur Arantsson
2016-10-05
*
Use cbegin() instead of begin() in uniform_element()
Bardur Arantsson
2016-10-05
*
Remove dead code
Bardur Arantsson
2016-10-05
*
Switch Automatizer over to using jsoncons
Bardur Arantsson
2016-10-05
*
Introduce jsoncons as replacement for jansson
Bardur Arantsson
2016-10-05
*
Move rune_spells into player_type
Bardur Arantsson
2016-10-05
*
Move random_spells into player_type
Bardur Arantsson
2016-10-05
*
Remove unused max_bact
Bardur Arantsson
2016-10-05
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Remove max_plev
Bardur Arantsson
2016-10-05
*
Fix for 'invisible' inscriptions in object lists
Bardur Arantsson
2016-10-05
*
Move tvals[] to tables.cc
Bardur Arantsson
2016-09-17
*
Move player_hp[] into Game
Bardur Arantsson
2016-09-17
*
Remove init_wilderness()
Bardur Arantsson
2016-09-17
*
Move wilderness structure into Game
Bardur Arantsson
2016-09-17
*
Introduce Game struct
Bardur Arantsson
2016-09-17
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Use grid<> for wilderness grid
Bardur Arantsson
2016-09-17
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Add grid<> template class for representing 2D grids
Bardur Arantsson
2016-09-17
*
Clean up process_dungeon_file_aux() a little bit
Bardur Arantsson
2016-09-17
*
Clean up do_stores() in loadsave.cc a little
Bardur Arantsson
2016-09-17
*
Refactor messages.cc to use boost::circular_buffer
Bardur Arantsson
2016-09-17
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