summaryrefslogtreecommitdiff
path: root/src
Commit message (Expand)AuthorAge
...
| * Remove unnecessary include in dungeon.hBardur Arantsson2017-01-14
| * main-win: Remove parameter from play_game()Bardur Arantsson2017-01-14
| * Remove obsolete 'cppformat' vendor codeBardur Arantsson2017-01-04
| * Remove unused artifact_type::max_numBardur Arantsson2017-01-04
| * Reduce length of "light radius" object description messageBardur Arantsson2016-12-22
| * Fix off-by-one when renaming Automatizer ruleBardur Arantsson2016-12-22
| * Remove "adornment" amuletBardur Arantsson2016-12-22
| * Remove !SelfKnowledgeBardur Arantsson2016-10-22
| * Fix monster spell selection caused by 'missing' TRAPS spellBardur Arantsson2016-10-16
| * Remove TR_SEARCH object flagBardur Arantsson2016-10-16
| * De-duplicate code for curse-breakingBardur Arantsson2016-10-16
| * Work around bad strchr() declarationBardur Arantsson2016-10-08
| * Remove dead declarationsBardur Arantsson2016-10-08
| * Remove unused tactic_info_type.to_disarm fieldBardur Arantsson2016-10-08
| * Fix formatting of tactic_info tableBardur Arantsson2016-10-08
| * Remove dead trap codeBardur Arantsson2016-10-08
| * Remove disturb_detect optionBardur Arantsson2016-10-08
| * Remove unused parameter from disturb()Bardur Arantsson2016-10-08
| * Remove traps from maps and levelsBardur Arantsson2016-10-08
| * Fix debug item creation menuElmo Todurov2016-10-06
| * Removed a spurious __cxx11Elmo Todurov2016-10-06
| * Added missing #includesElmo Todurov2016-10-06
| * Fixed reading character historyElmo Todurov2016-10-06
| * Fix out-of-bounds accesses to set_infoBardur Arantsson2016-10-06
| * Fix indentationBardur Arantsson2016-10-05
| * Add missing 'static'Bardur Arantsson2016-10-05
| * Reduce #object_flag tiersBardur Arantsson2016-10-05
| * Remove trapsBardur Arantsson2016-10-05
| * Remove "allocate" member function from the x_info traitsBardur Arantsson2016-10-05
| * Move t_info into GameEditDataBardur Arantsson2016-10-05
| * Move e_info into GameEditDataBardur Arantsson2016-10-05
| * Move a_info into GameEditDataBardur Arantsson2016-10-05
| * Move k_info into GameEditDataBardur Arantsson2016-10-05
| * Move f_info into GameEditDataBardur Arantsson2016-10-05
| * Move r_info into GameEditDataBardur Arantsson2016-10-05
| * Move wf_info into GameEditDataBardur Arantsson2016-10-05
| * Move re_info into GameEditDataBardur Arantsson2016-10-05
| * Move s_{info,descriptors} to Game/GameEdtiDataBardur Arantsson2016-10-05
| * Remove support for "O:" lines in s_info.txtBardur Arantsson2016-10-05
| * Fix indentationBardur Arantsson2016-10-05
| * Clean up ability_typeBardur Arantsson2016-10-05
| * Change ability_type::{name, desc, action_desc} to std::stringBardur Arantsson2016-10-05
| * Move ab_info into GameEditDataBardur Arantsson2016-10-05
| * Remove redundant parameters form town_gen_* functionsBardur Arantsson2016-10-05
| * Change store_info_type::name to std::stringBardur Arantsson2016-10-05
| * Move st_info into GameEditDataBardur Arantsson2016-10-05
| * Change set_type name/desc to std::stringBardur Arantsson2016-10-05
| * Move set_info into GameEditDataBardur Arantsson2016-10-05
| * Use std::string for describe_player_location()Bardur Arantsson2016-10-05
| * Change strings in dungeon_info_type to std::stringBardur Arantsson2016-10-05