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Author
Age
*
Remove unused ANGBAND_DIR_CORE
Bardur Arantsson
2018-03-25
*
Remove unused 'G' flag handling for dngn/* files
Bardur Arantsson
2018-03-25
*
Eliminate uses of bool_
Bardur Arantsson
2018-03-25
*
Remove dead code
Bardur Arantsson
2018-03-25
*
Move list of level generators to Game struct
Bardur Arantsson
2018-03-25
*
Eliminate uses of bool_
Bardur Arantsson
2018-03-25
*
Remove unused return value from get_mon_num_prep()
Bardur Arantsson
2018-03-25
*
Factor our duplicate code
Bardur Arantsson
2018-03-25
*
Rename get_mon_num{,2}_hook
Bardur Arantsson
2018-03-25
*
Don't use indexes for get_mon_num{,2}_hook
Bardur Arantsson
2018-03-25
*
Remove bool_ from get_mon_num{,2}_hook
Bardur Arantsson
2018-03-25
*
Remove 'cptr' typedef
Bardur Arantsson
2018-03-25
*
Remove 'huge' typedef
Bardur Arantsson
2018-03-25
*
Remove 'uint' typedef
Bardur Arantsson
2018-03-25
*
Remove unused typedefs
Bardur Arantsson
2018-03-25
*
Remove 'sint' typedef
Bardur Arantsson
2018-03-25
*
Remove dead comments
Bardur Arantsson
2018-03-25
*
Remove unused func_* typedefs
Bardur Arantsson
2018-03-25
*
Remove unused *_ptr typedef
Bardur Arantsson
2018-03-25
*
Remove 'vptr' typedef
Bardur Arantsson
2018-03-25
*
Remove the "identified" vs. "not identified" automatizer condition
Bardur Arantsson
2018-03-25
*
Remove unused return values
Bardur Arantsson
2018-03-25
*
Remove dead declarations
Bardur Arantsson
2018-03-25
*
Remove unused return values
Bardur Arantsson
2018-03-25
*
Rewrite "light safety" check to avoid hardcoded constants
Bardur Arantsson
2018-03-25
*
Move duplicated code to is_light_harmful()
Bardur Arantsson
2018-03-25
*
Remove "lose knowledge upon recharge" effect
Bardur Arantsson
2018-03-25
*
Fold IDENT_KNOWN into a boolean flag on the object_type
Bardur Arantsson
2018-03-25
*
Move duplicate code to rescue_artifact()
Bardur Arantsson
2018-03-25
*
Remove identify_fully()
Bardur Arantsson
2018-03-25
*
Remove IDENT_MENTAL
Bardur Arantsson
2018-03-25
*
Remove IDENT_STOREB since it has no effect
Bardur Arantsson
2018-03-25
*
Remove "force knowledge" bits of show_info()
Bardur Arantsson
2018-03-25
*
Remove chests from the game
Bardur Arantsson
2018-03-25
*
Remove unused hook_eat_out struct
Bardur Arantsson
2018-03-25
*
Remove Eru's Know The Music spell
Bardur Arantsson
2018-03-25
*
Remove remaining object flavor names
Bardur Arantsson
2018-03-25
*
Remove scroll flavor names
Bardur Arantsson
2018-03-25
*
Remove unused local variable
Bardur Arantsson
2018-03-25
*
Remove IDENT_CURSED
Bardur Arantsson
2018-03-25
*
object_value(): Always behave as if fully identified
Bardur Arantsson
2018-03-25
*
Consider item identified in display_{weapon,ammo}_damage()
Bardur Arantsson
2018-03-25
*
Remove redundant item identification code
Bardur Arantsson
2018-03-25
*
Remove object knowledge from score
Bardur Arantsson
2018-03-25
*
Remove ID_FULL/ID_PLAIN activations
Bardur Arantsson
2018-03-25
*
Remove do_cmd_knowledge_objects()
Bardur Arantsson
2018-03-25
*
Make character sheet/dump as if equipment is identified
Bardur Arantsson
2018-03-25
*
Remove IDENT_EMPTY
Bardur Arantsson
2018-03-25
*
Remove fountain identification
Bardur Arantsson
2018-03-25
*
Remove identification from quaff_potion()
Bardur Arantsson
2018-03-25
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