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Author
Age
*
Remove pointless comment
Bardur Arantsson
2017-06-13
*
Remove unnecessary save file fields
Bardur Arantsson
2017-06-13
*
Move random_artifacts to Game struct
Bardur Arantsson
2017-05-02
*
Change away from bool_ for hooks
Bardur Arantsson
2017-05-02
*
Remove redundant (void) parameters and return value casts
Bardur Arantsson
2017-05-02
*
Remove unused global variable 'unsafe'
Bardur Arantsson
2017-05-02
*
Remove redundant "extern" on function declarations
Bardur Arantsson
2017-05-02
*
Remove character background
Bardur Arantsson
2017-05-02
*
Move previous_char to Game struct
Bardur Arantsson
2017-05-02
*
Move died_from to Game struct
Bardur Arantsson
2017-05-02
*
Add std::string overloads of c_put_str() and put_str()
Bardur Arantsson
2017-05-02
*
Change Rule::{get_set,}name methods to use std::string
Bardur Arantsson
2017-05-02
*
Refactor lua_{msg,input}_box and rename
Bardur Arantsson
2017-05-02
*
Move player_{name,base} to Game
Bardur Arantsson
2017-05-02
*
Move "Game" initialization to main_real()
Bardur Arantsson
2017-05-02
*
Remove random_spell::{name,desc}
Bardur Arantsson
2017-05-02
*
Remove Runecrafting
Bardur Arantsson
2017-02-28
*
Fix link order
Bardur Arantsson
2017-01-14
*
Remove unnecessary include in dungeon.h
Bardur Arantsson
2017-01-14
*
main-win: Remove parameter from play_game()
Bardur Arantsson
2017-01-14
*
Remove obsolete 'cppformat' vendor code
Bardur Arantsson
2017-01-04
*
Remove unused artifact_type::max_num
Bardur Arantsson
2017-01-04
*
Reduce length of "light radius" object description message
Bardur Arantsson
2016-12-22
*
Fix off-by-one when renaming Automatizer rule
Bardur Arantsson
2016-12-22
*
Remove "adornment" amulet
Bardur Arantsson
2016-12-22
*
Remove !SelfKnowledge
Bardur Arantsson
2016-10-22
*
Fix monster spell selection caused by 'missing' TRAPS spell
Bardur Arantsson
2016-10-16
*
Remove TR_SEARCH object flag
Bardur Arantsson
2016-10-16
*
De-duplicate code for curse-breaking
Bardur Arantsson
2016-10-16
*
Work around bad strchr() declaration
Bardur Arantsson
2016-10-08
*
Remove dead declarations
Bardur Arantsson
2016-10-08
*
Remove unused tactic_info_type.to_disarm field
Bardur Arantsson
2016-10-08
*
Fix formatting of tactic_info table
Bardur Arantsson
2016-10-08
*
Remove dead trap code
Bardur Arantsson
2016-10-08
*
Remove disturb_detect option
Bardur Arantsson
2016-10-08
*
Remove unused parameter from disturb()
Bardur Arantsson
2016-10-08
*
Remove traps from maps and levels
Bardur Arantsson
2016-10-08
*
Fix debug item creation menu
Elmo Todurov
2016-10-06
*
Removed a spurious __cxx11
Elmo Todurov
2016-10-06
*
Added missing #includes
Elmo Todurov
2016-10-06
*
Fixed reading character history
Elmo Todurov
2016-10-06
*
Fix out-of-bounds accesses to set_info
Bardur Arantsson
2016-10-06
*
Fix indentation
Bardur Arantsson
2016-10-05
*
Add missing 'static'
Bardur Arantsson
2016-10-05
*
Reduce #object_flag tiers
Bardur Arantsson
2016-10-05
*
Remove traps
Bardur Arantsson
2016-10-05
*
Remove "allocate" member function from the x_info traits
Bardur Arantsson
2016-10-05
*
Move t_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move e_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move a_info into GameEditData
Bardur Arantsson
2016-10-05
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