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| * Fix GCC compiler warnings for effectively dead codeBardur Arantsson2015-06-07
| * Add missing includes for new Boost versionBardur Arantsson2015-06-07
| * Fix NPE in recall_reset_aux()Bardur Arantsson2015-06-07
| * Split types.h into separate header for each typeBardur Arantsson2015-06-07
| * Use object_wipe for clearing object in object_prep()Bardur Arantsson2015-06-07
| * Add missing "static" to is_state_aux/kind_is_themeBardur Arantsson2015-06-07
| * Remove dead function move_to_black_market()Bardur Arantsson2015-06-07
| * Reduce scope of buffer for data parsing functionsBardur Arantsson2015-06-07
| * Remove unused "include" handling for data filesBardur Arantsson2015-06-07
| * Remove expand_{list,look} options; behave as if always setBardur Arantsson2015-06-07
| * Remove prompt_pickup_heavy option; behave as if always setBardur Arantsson2015-06-07
| * Remove redundant code in init2.ccBardur Arantsson2015-06-07
| * Use a single line per file in source listsBardur Arantsson2015-06-07
| * Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
| * Fix bug in calculation of quantity range when buying itemsBardur Arantsson2015-04-14
| * Add "asleep" note to monster description for (l)ook commandBardur Arantsson2015-04-14
| * Add pseudo-ID for items at player's feetBardur Arantsson2015-04-14
| * Fix undefined behavior when asking about item to fireproofBardur Arantsson2015-04-14
| * Automatizer: Rework to use player-specific .atm file by defaultBardur Arantsson2015-04-14
| * Remove dead codeBardur Arantsson2015-04-14
| * Make target_able staticBardur Arantsson2015-04-14
| * Fix stores prematurely identifying item when sellingBardur Arantsson2015-04-14
| * Rename "pval" parameter to "spell_idx" for clarityBardur Arantsson2015-04-14
| * Add a few "const" qualifiers to object-related functionsBardur Arantsson2015-04-14
| * Add a no-selling birth optionmiramor2015-03-23
| * Split struct ability_type into separate header fileBardur Arantsson2015-03-22
| * Limit is_spell_ok() parameter to pval instead of object_typeBardur Arantsson2015-03-22
| * Split school_book_type out of types.hBardur Arantsson2015-03-22
| * Fix a wrap-around in skills menuBardur Arantsson2015-03-22
| * Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
| * Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
| * Fix Clang warningsBardur Arantsson2015-03-22
| * Don't use default argument value equal to itselfBardur Arantsson2015-03-22
| * Inline various GOD macrosBardur Arantsson2015-03-22
| * Clean up loadsave.cc to eliminate LS_LOAD/LS_SAVE macrosBardur Arantsson2015-03-07
| * Convert race_inf() macro to functionBardur Arantsson2015-03-07
| * Change in_bounds* and panel_contains macros to functions in util.ccBardur Arantsson2015-03-07
| * Move PICT* macros from defines.h to spells1.ccBardur Arantsson2015-03-07
| * Replace PRACE_FLAG{,2} macros with functionsBardur Arantsson2015-03-07
| * Eliminate GRID, GRID_{X,Y} macrosBardur Arantsson2015-03-07
| * Move GRID, GRID_{X,Y} macros to spells1.ccBardur Arantsson2015-03-07
| * Convert cave-related macros from defines.h into functionsBardur Arantsson2015-03-07
| * Inline ADD_POWER macroBardur Arantsson2015-03-07
| * Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
| * Move MODIFY and MODIFY_AUX macros to monster2.ccBardur Arantsson2015-03-07
| * Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| * Move "Birth options" to options.{cc,hpp}Bardur Arantsson2015-03-07
| * Indentation fixesBardur Arantsson2015-03-07
| * Split "ToME options" out into options.{cc,hpp}Bardur Arantsson2015-03-07
| * Move {optimize,describe}_flag to object2.hppBardur Arantsson2015-03-07