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Commit message (Expand)AuthorAge
* Remove ANGBAND_GRAFBardur Arantsson2015-12-11
* Remove ANGBAND_KEYBOARDBardur Arantsson2015-12-11
* Remove an instance of hardcoded terminal countBardur Arantsson2015-12-11
* Remove one-use my_fputs()Bardur Arantsson2015-12-11
* Move print_book() to and make it staticBardur Arantsson2015-12-11
* Remove redundant assignments to "where" in browse_school_spell()Bardur Arantsson2015-12-11
* Update .gitignore for 'src'Bardur Arantsson2015-12-11
* Remove effectively dead code for "pattern walking"Bardur Arantsson2015-12-11
* Refactor race_info_idx() to avoid "invisible" static pointersBardur Arantsson2015-12-11
* De-duplicate detect_objects_* functionsBardur Arantsson2015-12-11
* De-duplicate detect_monsters_* functionsBardur Arantsson2015-12-11
* Allocate p_ptr dynamicallyBardur Arantsson2015-12-11
* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
* Fix clang warning; don't explicitly moveBardur Arantsson2015-10-31
* Fix undefined behavior in wizard modeBardur Arantsson2015-10-31
* Merge branch 'cpp'Bardur Arantsson2015-10-27
| * Remove TR4_ANTIMAGIC_{30,20,10} flagsBardur Arantsson2015-09-14
| * Remove alchemist_has_stone()Bardur Arantsson2015-09-14
| * Replace hack_apply_magic_power with optional parameterBardur Arantsson2015-09-14
| * Use magik() instead of explicitly using rand_int()Bardur Arantsson2015-09-14
| * Remove unused IM_MELEE flagBardur Arantsson2015-09-14
| * Fix undefined behavior in dungeon generation codeBardur Arantsson2015-09-14
| * Fix a few warningsBardur Arantsson2015-09-14
| * Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
| * Remove dead Portable Hole codeBardur Arantsson2015-06-11
| * Remove dead code in player_activate_trap_type()Bardur Arantsson2015-06-11
| * Remove RLE from do_grid()Bardur Arantsson2015-06-09
| * Fix missing "std::" qualified in make_array()Bardur Arantsson2015-06-09
| * Clean up do_store()Bardur Arantsson2015-06-09
| * Fix typo in message in do_cmd_rune_add_mem()Bardur Arantsson2015-06-09
| * Use compile-to-library trick to reduce compilation timeBardur Arantsson2015-06-08
| * Remove '*' portion of prompt for pet commandBardur Arantsson2015-06-08
| * Fix GCC compiler warnings for effectively dead codeBardur Arantsson2015-06-07
| * Add missing includes for new Boost versionBardur Arantsson2015-06-07
| * Fix NPE in recall_reset_aux()Bardur Arantsson2015-06-07
| * Split types.h into separate header for each typeBardur Arantsson2015-06-07
| * Use object_wipe for clearing object in object_prep()Bardur Arantsson2015-06-07
| * Add missing "static" to is_state_aux/kind_is_themeBardur Arantsson2015-06-07
| * Remove dead function move_to_black_market()Bardur Arantsson2015-06-07
| * Reduce scope of buffer for data parsing functionsBardur Arantsson2015-06-07
| * Remove unused "include" handling for data filesBardur Arantsson2015-06-07
| * Remove expand_{list,look} options; behave as if always setBardur Arantsson2015-06-07
| * Remove prompt_pickup_heavy option; behave as if always setBardur Arantsson2015-06-07
| * Remove redundant code in init2.ccBardur Arantsson2015-06-07
| * Use a single line per file in source listsBardur Arantsson2015-06-07
| * Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
| * Fix bug in calculation of quantity range when buying itemsBardur Arantsson2015-04-14
| * Add "asleep" note to monster description for (l)ook commandBardur Arantsson2015-04-14
| * Add pseudo-ID for items at player's feetBardur Arantsson2015-04-14
| * Fix undefined behavior when asking about item to fireproofBardur Arantsson2015-04-14