Commit message (Collapse) | Author | Age | |
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* | Remove old bounty code | Bardur Arantsson | 2015-02-23 |
| | | | | | None of it actually seems to be used any longer; the bounty hunter quest is delegated to q_bounty.cc. | ||
* | Fix off-by-one in indexing of m_allow_special[] | Bardur Arantsson | 2015-02-23 |
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* | Remove dead BACT_* code and ba_info.txt entries | Bardur Arantsson | 2015-02-23 |
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* | Remove effectively unused variables | Bardur Arantsson | 2015-02-23 |
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* | Remove dead declarations | Bardur Arantsson | 2015-02-23 |
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* | Reduce ridiculous number of test_monster_name usages | Bardur Arantsson | 2015-02-23 |
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* | Replace r_idx parameter with direct borrowed pointer in mego_ok() | Bardur Arantsson | 2015-02-23 |
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* | Remove unused BACT_* values, including Arena code | Bardur Arantsson | 2015-02-23 |
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* | Remove a few unused fields in player_type | Bardur Arantsson | 2015-02-23 |
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* | Make check_artifact_items static | Bardur Arantsson | 2015-02-23 |
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* | Remove weird hardcoded reference to r_info[2] | Bardur Arantsson | 2015-02-23 |
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* | Fix hallucinatory monsters/items | Bardur Arantsson | 2015-02-23 |
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* | Remove k_name, k_text, k_head in favor of simple strings | Bardur Arantsson | 2015-02-23 |
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* | Remove r_name, r_text, r_head in favor of simple strings | Bardur Arantsson | 2015-02-23 |
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* | Remove auto_destroy option | Bardur Arantsson | 2015-02-23 |
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* | Remove no-op view_reduce_view option | Bardur Arantsson | 2015-02-23 |
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* | Remove speak_unique option | Bardur Arantsson | 2015-02-23 |
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* | Remove option plain_descriptions | Bardur Arantsson | 2015-02-23 |
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* | Remove depth_in_feet option; always use level | Bardur Arantsson | 2015-02-23 |
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* | Fix problem with pseudo-ID not kicking in on inventory | Bardur Arantsson | 2015-02-23 |
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* | Remove exp_need option; behave as if always set | Bardur Arantsson | 2015-02-23 |
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* | Fix buffer overflow in Automatizer | Bardur Arantsson | 2015-02-23 |
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* | Fix buffer overflow in askfor_aux() | Bardur Arantsson | 2015-02-23 |
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* | Limit scope of set_stick_mode/unset_stick_mode | Bardur Arantsson | 2015-02-23 |
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* | Use explicit list of test files to avoid "forgot-to-regenerate" | Bardur Arantsson | 2015-02-23 |
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* | Fix school assignment for musical instruments | Bardur Arantsson | 2015-02-23 |
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* | Fix prompt for Thaumaturgy spells | Bardur Arantsson | 2015-02-23 |
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* | Remove unused music_extra2 flag | Bardur Arantsson | 2015-02-23 |
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* | Remove last remnants of the Merchant class | Bardur Arantsson | 2015-02-23 |
| | | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code | ||
* | Clean up warnings about signed/unsigned comparisons | Bardur Arantsson | 2015-02-23 |
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* | Apply trivial warning cleanups | Bardur Arantsson | 2015-02-23 |
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* | Restrict stringstream to ostringstream in spell_school_name | Bardur Arantsson | 2015-02-23 |
| | | | | No need for a full stringstream, just need the output portion. | ||
* | Rework MONSTER_EXP into a function | Bardur Arantsson | 2015-02-23 |
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* | Simplify spell_type_for_each to spell_type_get_schools | Bardur Arantsson | 2015-02-23 |
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* | Remove now-unused object parameter from spellcasting functions | Bardur Arantsson | 2015-02-23 |
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* | Remove "HARDCORE=" and "SPELL=" handling for txt files | Bardur Arantsson | 2015-02-23 |
| | | | | | We no longer need the distinction between HARDCORE= and SPELL= any longer, so just get rid of the prefix. | ||
* | Unindent large region in cmd6.cc | Bardur Arantsson | 2015-02-23 |
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* | Change "activation spells" to use the old style | Bardur Arantsson | 2015-02-23 |
| | | | | | | | | This fits in better with the rest of the code and lets us clean up the spell handling a bit. Activation failure rate for the moved items may have changed slightly, but it doesn't seem like this would be much of an issue. | ||
* | Add missing "every" in activation text of a few activations | Bardur Arantsson | 2015-02-23 |
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* | channel_the_elements() on sand should use *Fire* skill level | Bardur Arantsson | 2015-02-23 |
| | | | | | | | | It seems very weird that the sand-based variant of channel_the_elements uses a *spell* which is only related via the "Fire" skill to determine whether to use hellfire or regular fire. This change ensures that it is consistent with the rest of channel_the_elements and ensures that we're in line with the documentation of Geomancy. | ||
* | Reduce duplication slightly in channel_the_elements() | Bardur Arantsson | 2015-02-23 |
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* | Fix bug where Horns of Ylmir would use Shake's spell level | Bardur Arantsson | 2015-02-23 |
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* | Fix bug related to God spellbooks | Bardur Arantsson | 2015-02-23 |
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* | Revert "Limit scope of {set,unset}_stick_mode for readability" | Bardur Arantsson | 2015-02-23 |
| | | | | | | | | | Turns out I'd missed at least one case where the stick would be activated without "stick_mode" being set, this would have the effect of inadvertently reducing/increasing the effective spell level depending on Magic-Device vs. $SPELL_SCHOOL skill level. This reverts commit 427c432e6d2805c88e4639c61b32975ee01735f8. | ||
* | Move school_spells array to spells5.cc | Bardur Arantsson | 2015-02-23 |
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* | Consolide the two spell_type headers | Bardur Arantsson | 2015-02-23 |
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* | Fix header inclusion order problem in spells3.cc | Bardur Arantsson | 2015-02-23 |
| | | | | | We failed to include spells3.hpp first, which could cause spurious trouble for clients of spells3.hpp. | ||
* | Move spell forward declarations from externs.h to spells3.hpp | Bardur Arantsson | 2015-02-23 |
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* | Remove unused/unnecessary bits of types_fwd.h | Bardur Arantsson | 2015-02-23 |
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* | Replace all empty "spell_info" functions with a single function | Bardur Arantsson | 2015-02-23 |
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