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* Move random quest initialization code to q_rand.ccBardur Arantsson2013-09-27
* Make Weighted Random Selection algorithm higher levelBardur Arantsson2013-09-27
* Remove unused parameter from spell_new()Bardur Arantsson2013-09-27
* Switch almost everything over to C++Bardur Arantsson2013-09-27
* Hide vformat in z-form.cBardur Arantsson2013-09-27
* Constness fixesBardur Arantsson2013-09-27
* Eliminate pointless pointless fake_{name,text}_size globalsBardur Arantsson2013-09-27
* Remove duplicate defintionsBardur Arantsson2013-09-27
* Add __cplusplus conditionalsBardur Arantsson2013-09-27
* Remove dead codeBardur Arantsson2013-09-27
* Constness fixesBardur Arantsson2013-09-27
* Move extern declarations in wizard*.c to externs.hBardur Arantsson2013-09-27
* Add missing hook function parameters in q_libraryBardur Arantsson2013-09-27
* Constness fixBardur Arantsson2013-09-27
* Remove unnecessary castsBardur Arantsson2013-09-27
* Fix format strings to avoid castsBardur Arantsson2013-09-27
* Add missing parameter type and use of "try"Bardur Arantsson2013-09-27
* Remove superfluous parameter from gain_random_corruption callBardur Arantsson2013-09-27
* Const correctnessBardur Arantsson2013-09-27
* Disable stricmp -> strcasecmp remapping for LinuxBardur Arantsson2013-09-27
* Fixups for include guards and __cplusplusBardur Arantsson2013-09-27
* Remove unused sr_ptr monster_type fieldBardur Arantsson2013-09-27
* Remove unused place_monster_one_race globalBardur Arantsson2013-09-27
* Fix erroneous use of "h-type" instead of "h-basic"Bardur Arantsson2013-09-27
* Constness fixesBardur Arantsson2013-09-27
* Separate spell failure chance calculation for devices/school spellsBardur Arantsson2013-09-27
* Remove unused second parameter for disturb()Bardur Arantsson2013-09-27
* Remove monster_mindBardur Arantsson2013-09-27
* Sprinkle a little "const" aroundBardur Arantsson2013-09-27
* Split hooks into separate headerBardur Arantsson2013-09-27
* Split "dice" outBardur Arantsson2013-09-27
* Split out data typesBardur Arantsson2013-09-27
* Use #pragma once instead of include guardsBardur Arantsson2013-09-27
* Remove unneeded includesBardur Arantsson2013-09-27
* Split random quests from plots.cBardur Arantsson2013-09-27
* Split the main quests from plots.cBardur Arantsson2013-09-27
* Split "The One" quest from plots.cBardur Arantsson2013-09-27
* Split "Ultra Good" quest from plots.cBardur Arantsson2013-09-27
* Split "Ultra Evil" quest from plots.cBardur Arantsson2013-09-27
* Split "Thieves!" quest from plots.cBardur Arantsson2013-09-27
* Split Hobbit quest from plots.cBardur Arantsson2013-09-27
* Split Troll quest from plots.cBardur Arantsson2013-09-27
* Split Wight quest from plots.cBardur Arantsson2013-09-27
* Split Nazgul quest from plots.cBardur Arantsson2013-09-27
* Split Mushroom quest from plots.cBardur Arantsson2013-09-27
* Split "Wolves!" quest from plots.cBardur Arantsson2013-09-27
* Split Spider quest from plots.cBardur Arantsson2013-09-27
* Split "Poisoned Water" quest from plots.cBardur Arantsson2013-09-27
* Split "Dragons!" quest from plots.cBardur Arantsson2013-09-27
* Split Eöl & God quests from plots.cBardur Arantsson2013-09-27