summaryrefslogtreecommitdiff
path: root/src
Commit message (Expand)AuthorAge
* Move previous_char to Game structBardur Arantsson2017-05-02
* Move died_from to Game structBardur Arantsson2017-05-02
* Add std::string overloads of c_put_str() and put_str()Bardur Arantsson2017-05-02
* Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02
* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
* Move player_{name,base} to GameBardur Arantsson2017-05-02
* Move "Game" initialization to main_real()Bardur Arantsson2017-05-02
* Remove random_spell::{name,desc}Bardur Arantsson2017-05-02
* Remove RunecraftingBardur Arantsson2017-02-28
* Fix link orderBardur Arantsson2017-01-14
* Remove unnecessary include in dungeon.hBardur Arantsson2017-01-14
* main-win: Remove parameter from play_game()Bardur Arantsson2017-01-14
* Remove obsolete 'cppformat' vendor codeBardur Arantsson2017-01-04
* Remove unused artifact_type::max_numBardur Arantsson2017-01-04
* Reduce length of "light radius" object description messageBardur Arantsson2016-12-22
* Fix off-by-one when renaming Automatizer ruleBardur Arantsson2016-12-22
* Remove "adornment" amuletBardur Arantsson2016-12-22
* Remove !SelfKnowledgeBardur Arantsson2016-10-22
* Fix monster spell selection caused by 'missing' TRAPS spellBardur Arantsson2016-10-16
* Remove TR_SEARCH object flagBardur Arantsson2016-10-16
* De-duplicate code for curse-breakingBardur Arantsson2016-10-16
* Work around bad strchr() declarationBardur Arantsson2016-10-08
* Remove dead declarationsBardur Arantsson2016-10-08
* Remove unused tactic_info_type.to_disarm fieldBardur Arantsson2016-10-08
* Fix formatting of tactic_info tableBardur Arantsson2016-10-08
* Remove dead trap codeBardur Arantsson2016-10-08
* Remove disturb_detect optionBardur Arantsson2016-10-08
* Remove unused parameter from disturb()Bardur Arantsson2016-10-08
* Remove traps from maps and levelsBardur Arantsson2016-10-08
* Fix debug item creation menuElmo Todurov2016-10-06
* Removed a spurious __cxx11Elmo Todurov2016-10-06
* Added missing #includesElmo Todurov2016-10-06
* Fixed reading character historyElmo Todurov2016-10-06
* Fix out-of-bounds accesses to set_infoBardur Arantsson2016-10-06
* Fix indentationBardur Arantsson2016-10-05
* Add missing 'static'Bardur Arantsson2016-10-05
* Reduce #object_flag tiersBardur Arantsson2016-10-05
* Remove trapsBardur Arantsson2016-10-05
* Remove "allocate" member function from the x_info traitsBardur Arantsson2016-10-05
* Move t_info into GameEditDataBardur Arantsson2016-10-05
* Move e_info into GameEditDataBardur Arantsson2016-10-05
* Move a_info into GameEditDataBardur Arantsson2016-10-05
* Move k_info into GameEditDataBardur Arantsson2016-10-05
* Move f_info into GameEditDataBardur Arantsson2016-10-05
* Move r_info into GameEditDataBardur Arantsson2016-10-05
* Move wf_info into GameEditDataBardur Arantsson2016-10-05
* Move re_info into GameEditDataBardur Arantsson2016-10-05
* Move s_{info,descriptors} to Game/GameEdtiDataBardur Arantsson2016-10-05
* Remove support for "O:" lines in s_info.txtBardur Arantsson2016-10-05
* Fix indentationBardur Arantsson2016-10-05