Commit message (Collapse) | Author | Age | |
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* | Remove unused XXX8X02 monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove unused DROP_ART monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove unused UNIQUE_4 monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove ZANGBAND and CTHANGBAND monsters | Bardur Arantsson | 2017-06-13 |
| | | | | | There was no way to enable them anyway, so we might as well remove them + the code for them. | ||
* | Remove "feet" display | Bardur Arantsson | 2017-06-13 |
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* | Fix a potential infinite loop using random race modifier choice | Bardur Arantsson | 2017-06-13 |
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* | Reduce redundancy in load/save | Bardur Arantsson | 2017-06-13 |
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* | Use boost::fs::exists() instead of "homebaked" file_exist() | Bardur Arantsson | 2017-06-13 |
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* | Remove loadsave:do_string() | Bardur Arantsson | 2017-06-13 |
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* | Rework loadsave.c:loaded_game_module to use std::string | Bardur Arantsson | 2017-06-13 |
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* | Make a few globals static | Bardur Arantsson | 2017-06-13 |
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* | Clean up cmonster_msg() | Bardur Arantsson | 2017-06-13 |
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* | Add std::string overload for cmsg_print() | Bardur Arantsson | 2017-06-13 |
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* | Move "messages" to Game struct | Bardur Arantsson | 2017-06-13 |
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* | Remove pointless comment | Bardur Arantsson | 2017-06-13 |
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* | Remove unnecessary save file fields | Bardur Arantsson | 2017-06-13 |
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* | Move random_artifacts to Game struct | Bardur Arantsson | 2017-05-02 |
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* | Change away from bool_ for hooks | Bardur Arantsson | 2017-05-02 |
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* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
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* | Remove unused global variable 'unsafe' | Bardur Arantsson | 2017-05-02 |
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* | Remove redundant "extern" on function declarations | Bardur Arantsson | 2017-05-02 |
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* | Remove character background | Bardur Arantsson | 2017-05-02 |
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* | Move previous_char to Game struct | Bardur Arantsson | 2017-05-02 |
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* | Move died_from to Game struct | Bardur Arantsson | 2017-05-02 |
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* | Add std::string overloads of c_put_str() and put_str() | Bardur Arantsson | 2017-05-02 |
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* | Change Rule::{get_set,}name methods to use std::string | Bardur Arantsson | 2017-05-02 |
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* | Refactor lua_{msg,input}_box and rename | Bardur Arantsson | 2017-05-02 |
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* | Move player_{name,base} to Game | Bardur Arantsson | 2017-05-02 |
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* | Move "Game" initialization to main_real() | Bardur Arantsson | 2017-05-02 |
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* | Remove random_spell::{name,desc} | Bardur Arantsson | 2017-05-02 |
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* | Remove Runecrafting | Bardur Arantsson | 2017-02-28 |
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* | Fix link order | Bardur Arantsson | 2017-01-14 |
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* | Remove unnecessary include in dungeon.h | Bardur Arantsson | 2017-01-14 |
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* | main-win: Remove parameter from play_game() | Bardur Arantsson | 2017-01-14 |
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* | Remove obsolete 'cppformat' vendor code | Bardur Arantsson | 2017-01-04 |
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* | Remove unused artifact_type::max_num | Bardur Arantsson | 2017-01-04 |
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* | Reduce length of "light radius" object description message | Bardur Arantsson | 2016-12-22 |
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* | Fix off-by-one when renaming Automatizer rule | Bardur Arantsson | 2016-12-22 |
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* | Remove "adornment" amulet | Bardur Arantsson | 2016-12-22 |
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* | Remove !SelfKnowledge | Bardur Arantsson | 2016-10-22 |
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* | Fix monster spell selection caused by 'missing' TRAPS spell | Bardur Arantsson | 2016-10-16 |
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* | Remove TR_SEARCH object flag | Bardur Arantsson | 2016-10-16 |
| | | | | | Since the removal of traps its only effect was diluting the list of flags "available" for randarts and sentient items. | ||
* | De-duplicate code for curse-breaking | Bardur Arantsson | 2016-10-16 |
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* | Work around bad strchr() declaration | Bardur Arantsson | 2016-10-08 |
| | | | | Fixes #11 | ||
* | Remove dead declarations | Bardur Arantsson | 2016-10-08 |
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* | Remove unused tactic_info_type.to_disarm field | Bardur Arantsson | 2016-10-08 |
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* | Fix formatting of tactic_info table | Bardur Arantsson | 2016-10-08 |
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* | Remove dead trap code | Bardur Arantsson | 2016-10-08 |
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* | Remove disturb_detect option | Bardur Arantsson | 2016-10-08 |
| | | | | It serves no purpose now that traps are gone. | ||
* | Remove unused parameter from disturb() | Bardur Arantsson | 2016-10-08 |
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