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Author
Age
*
Lua: Refactor vampire corruption logic to C
Bardur Arantsson
2012-04-07
*
Lua: Remove unused switch_class and switch_subclass
Bardur Arantsson
2012-04-07
*
Lua: Refactor HOOK_PROCESS_WORLD code from corrupt.lua to C
Bardur Arantsson
2012-04-07
*
Lua: Move "powers granted by corruptions" calculation from Lua to C.
Bardur Arantsson
2012-04-07
*
Lua: Add "bindings" for accessing POWER_* from C code
Bardur Arantsson
2012-04-07
*
Lua: Moved corruption "can_gain" checks to C
Bardur Arantsson
2012-04-07
*
Lua: Add C identifiers for Theme corruptions
Bardur Arantsson
2012-04-07
*
Lua: Remove HOOK_QUAFF completely
Bardur Arantsson
2012-04-07
*
Lua: Remove Lua use of HOOK_QUAFF.
Bardur Arantsson
2012-04-07
*
Lua: Remove HOOK_READ completely
Bardur Arantsson
2012-04-07
*
Lua: Move uses of HOOK_READ to C
Bardur Arantsson
2012-04-07
*
Lua: Remove last bits of HOOK_CALC_BONUS
Bardur Arantsson
2012-04-07
*
Lua: Move HOOK_CALC_BONUS corruption code to C
Bardur Arantsson
2012-04-07
*
Lua: Move player.corrupt_anti_teleport_stopped variable to C
Bardur Arantsson
2012-04-07
*
Lua: Move spell school usages of HOOK_CALC_BONUS to C
Bardur Arantsson
2012-04-07
*
Lua: Add 'static' modifier to calc_gods()
Bardur Arantsson
2012-04-07
*
Lua: Move HOOK_CALC_BONUS code for gods to C
Bardur Arantsson
2012-04-07
*
Lua: Remove unused HOOK_CALC_BONUS_END
Bardur Arantsson
2012-04-07
*
Lua: Move geomancy spell effects to C
Bardur Arantsson
2012-04-07
*
Lua: Remove HOOK_GF_EXEC and HOOK_GF_COLOR
Bardur Arantsson
2012-04-07
*
Lua: Add functions to get GOD_* Lua variables from C code
Bardur Arantsson
2012-04-07
*
Lua: Move get_level_{use,max}_stick bits to C
Bardur Arantsson
2012-04-07
*
Lua: Move spell_chance() to C
Bardur Arantsson
2012-04-07
*
Lua: Move get_level_device() to C
Bardur Arantsson
2012-04-07
*
Lua: Move "Library" quest functions to C
Bardur Arantsson
2012-04-07
*
Lua: Move "Library" quest monster placement code to C
Bardur Arantsson
2012-04-07
*
Lua: Move Bounty Hunter quest to C
Bardur Arantsson
2012-04-07
*
Lua: Move "outfit player" code to C.
Bardur Arantsson
2012-04-07
*
Lua: Move module initialization code to C
Bardur Arantsson
2012-04-07
*
Make streq() robust to NULL pointers
Bardur Arantsson
2012-04-07
*
Cleanup: Remove unused fd_chop() function.
Bardur Arantsson
2012-04-02
*
Cleanup: Remove SUPPORT_GAMMA -- should be handled by OS.
Bardur Arantsson
2012-04-02
*
Refactor: Clean up process_dungeon_file()
Bardur Arantsson
2012-04-02
*
Remove unused USE_WINSOCK and USE_UNIXSOCK compile-time flags
Bardur Arantsson
2012-04-02
*
Unix signals: Remove handle_signal_abort and handle_signal_simple
Bardur Arantsson
2012-03-31
*
GTK2 interface: allow running with shift + arrow keys
miramor
2012-03-31
*
Bugfix: inc_stack_size_ex() wasn't respecting "delta" parameter.
Bardur Arantsson
2012-03-31
*
Refactor: Move intro terminal code from Lua to C
Bardur Arantsson
2012-03-29
*
Refactor: Move compass() and approximate_distance() from Lua to C
Bardur Arantsson
2012-03-29
*
Refactor: Generalize dynamic quest description for C-based quests
Bardur Arantsson
2012-03-29
*
Remove unused Lua functions for body modification
Bardur Arantsson
2012-03-29
*
Remove unused Lua functions for level generation.
Bardur Arantsson
2012-03-29
*
Remove unused parameter from level generating function.
Bardur Arantsson
2012-03-29
*
Remove unused parameter from scatter() function.
Bardur Arantsson
2012-03-29
*
Clear up Clang warnings.
Bardur Arantsson
2012-03-29
*
Refactor: Remove some dead setuid code.
Bardur Arantsson
2012-03-29
*
Remove unused "struct header" members
Bardur Arantsson
2012-03-29
*
Refactor: Remove CAPITALIZE_USER_NAME compile-time flag
Bardur Arantsson
2012-03-29
*
Refactor: VARIABLE_PLAYER_GRAPH compile-time flag always set
Bardur Arantsson
2012-03-29
*
Refactor: USE_TRANSPARENCY compile-time flag always set
Bardur Arantsson
2012-03-29
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