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* Automatizer: Rework to use player-specific .atm file by defaultBardur Arantsson2015-04-14
* Remove dead codeBardur Arantsson2015-04-14
* Make target_able staticBardur Arantsson2015-04-14
* Fix stores prematurely identifying item when sellingBardur Arantsson2015-04-14
* Rename "pval" parameter to "spell_idx" for clarityBardur Arantsson2015-04-14
* Add a few "const" qualifiers to object-related functionsBardur Arantsson2015-04-14
* Add a no-selling birth optionmiramor2015-03-23
* Split struct ability_type into separate header fileBardur Arantsson2015-03-22
* Limit is_spell_ok() parameter to pval instead of object_typeBardur Arantsson2015-03-22
* Split school_book_type out of types.hBardur Arantsson2015-03-22
* Fix a wrap-around in skills menuBardur Arantsson2015-03-22
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
* Fix Clang warningsBardur Arantsson2015-03-22
* Don't use default argument value equal to itselfBardur Arantsson2015-03-22
* Inline various GOD macrosBardur Arantsson2015-03-22
* Clean up loadsave.cc to eliminate LS_LOAD/LS_SAVE macrosBardur Arantsson2015-03-07
* Convert race_inf() macro to functionBardur Arantsson2015-03-07
* Change in_bounds* and panel_contains macros to functions in util.ccBardur Arantsson2015-03-07
* Move PICT* macros from defines.h to spells1.ccBardur Arantsson2015-03-07
* Replace PRACE_FLAG{,2} macros with functionsBardur Arantsson2015-03-07
* Eliminate GRID, GRID_{X,Y} macrosBardur Arantsson2015-03-07
* Move GRID, GRID_{X,Y} macros to spells1.ccBardur Arantsson2015-03-07
* Convert cave-related macros from defines.h into functionsBardur Arantsson2015-03-07
* Inline ADD_POWER macroBardur Arantsson2015-03-07
* Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
* Move MODIFY and MODIFY_AUX macros to monster2.ccBardur Arantsson2015-03-07
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Move "Birth options" to options.{cc,hpp}Bardur Arantsson2015-03-07
* Indentation fixesBardur Arantsson2015-03-07
* Split "ToME options" out into options.{cc,hpp}Bardur Arantsson2015-03-07
* Move {optimize,describe}_flag to object2.hppBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Remove duplicate option-interaction codeBardur Arantsson2015-03-07
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
* Make a couple of declarations staticBardur Arantsson2015-03-07
* Remove unused declarations from externs.hBardur Arantsson2015-03-07
* Remove unused "rand_birth" global variableBardur Arantsson2015-03-07
* Move user_name() declaration to util.hBardur Arantsson2015-03-07
* Split birth.cc "C" declarations to separate header fileBardur Arantsson2015-03-07
* Move melee*.cc declaration to separate header filesBardur Arantsson2015-03-07
* Move modules.cc "C" linkage declarations to separate header fileBardur Arantsson2015-03-07
* Move script.cc declarations to separate header fileBardur Arantsson2015-03-07
* Move wizard1.cc declarations to separate header fileBardur Arantsson2015-03-07
* Move wizard2.cc declarations to separate header fileBardur Arantsson2015-03-07
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
* Remove unused declarations in externs.hBardur Arantsson2015-03-07
* Remove main-xxx.cBardur Arantsson2015-03-07
* Moved lua_get_new_bounty_monster() to q_bounty.ccBardur Arantsson2015-03-07
* Split joke.cc declarations to separate header fileBardur Arantsson2015-03-07