Commit message (Collapse) | Author | Age | |
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* | Make angband.h and z-*.h headers C++-friendly. | Bardur Arantsson | 2011-02-20 |
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* | Remove a couple of long-obsolete front end modules. | Bardur Arantsson | 2011-02-20 |
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* | Remove long-obsolete load_gif.c | Bardur Arantsson | 2011-02-20 |
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* | Killerbunnies: Fix dodge messages. | Bardur Arantsson | 2011-02-20 |
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* | Killerbunnies: Add companions to character dump. | Bardur Arantsson | 2011-02-20 |
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* | Use C++ friendly identifiers in quest code. | Bardur Arantsson | 2011-02-20 |
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* | Make number of skills offered by the adventurer compile-time configurable. | Bardur Arantsson | 2011-02-20 |
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* | Reintroduce "git" version tag. | Bardur Arantsson | 2011-02-20 |
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* | ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional. | Bardur Arantsson | 2011-02-19 |
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* | Remove IRC functionality and socket code. | Bardur Arantsson | 2011-02-19 |
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* | Remove dead (BZ_SAVES) code. | Bardur Arantsson | 2011-02-19 |
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* | Remove dead (#if 0) code. | Bardur Arantsson | 2011-02-19 |
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* | Remove junk files. | Bardur Arantsson | 2011-02-19 |
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* | Remove "git" in version identifier for release tagging. | Bardur Arantsson | 2010-12-10 |
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* | Fix a message. | Bardur Arantsson | 2010-12-10 |
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* | Invasion of Gondolin quest: Remove the need to immediately go. | Bardur Arantsson | 2010-12-10 |
| | | | | | | | It could catch unaware or careless players out. For example: A Possessor gains level 45 while killing a unique which drops the exact corpse that they want. It could also create players to miss the prompt when using ESC to remove messages. | ||
* | Mindcraft: Adrenaline Channeling speed boost varies according to skill level. | Bardur Arantsson | 2010-12-10 |
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* | Mindcraft: Character Armor now gives AC dependent on skill level. | Bardur Arantsson | 2010-12-10 |
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* | Mindcraft: Psycometry is normal ID regardless of level. | Bardur Arantsson | 2010-12-10 |
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* | Fix display issues with extremely wide terminals. | Bardur Arantsson | 2010-08-01 |
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* | Automatizer: Hopefully fix the long-standing memory corruption issues for good. | Bardur Arantsson | 2010-08-01 |
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* | Remove obsolete and pointless options. | Bardur Arantsson | 2010-07-31 |
| | | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly) | ||
* | Remove obsolete makefiles; they're not maintained. | Bardur Arantsson | 2010-07-31 |
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* | Display list of items immediately instead of requiring player to press '*'. | Bardur Arantsson | 2010-07-30 |
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* | Remove a little dead code. | Bardur Arantsson | 2010-07-30 |
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* | Implement instant pseudo-ID on pickup. | Bardur Arantsson | 2010-07-29 |
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* | Applied fixes and tweaks to Thaumaturgy by Lord Estraven. | Bardur Arantsson | 2010-07-15 |
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* | Bump version and restore "git" in version number for next development cycle. | Bardur Arantsson | 2010-05-07 |
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* | Remove "git" in version for release tagging. | Bardur Arantsson | 2010-05-07 |
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* | Add support for building the GTK2 interface with the CMake build system. | Bardur Arantsson | 2010-05-04 |
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* | Fix duration display for Shapeshift mimicry power. Thanks to morchant for ↵ | Bardur Arantsson | 2010-05-04 |
| | | | | the fix. | ||
* | Build system: Add build support for Windows/MinGW. | Bardur Arantsson | 2010-03-14 |
| | | | | Thanks to wino45 for the help. | ||
* | Revert use of stdint.h since not all compilers we're supporting have it. | Bardur Arantsson | 2010-02-14 |
| | | | | This reverts commit d324d9c0ac98e74db26e5dd5c6e379c1fc18cff3. | ||
* | Use correct paths for out-of-source builds. | Bardur Arantsson | 2010-02-04 |
| | | | | Thanks to Kernigh for the fixes. | ||
* | Apply patch from Wiki bug report #615. | Bardur Arantsson | 2010-02-04 |
| | | | | Thanks to Kernigh for the fix. | ||
* | Remove the "low on fuel" check for light sources when entering overland ↵ | Bardur Arantsson | 2010-02-04 |
| | | | | | | travel mode. The code already doesn't require any light equipped and this can cause extremely unfair and out-of-the-blue deaths when the player's light source is cursed. | ||
* | Remove main-dmy.c from the standard makefile since it's been deleted. | Bardur Arantsson | 2010-01-25 |
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* | Removing *.raw file support completely -- it's not necessary on modern machines. | Bardur Arantsson | 2010-01-18 |
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* | Renumber "molten glass wall" feature to hopefully avoid clashes with modules. | Bardur Arantsson | 2010-01-17 |
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* | Preparatory bits for next development cycle. | Bardur Arantsson | 2010-01-17 |
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* | Bump version number and remove "(git)" suffix for release tagging. | Bardur Arantsson | 2010-01-17 |
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* | Remove unused variable. | Bardur Arantsson | 2010-01-17 |
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* | Remove dead code. | Bardur Arantsson | 2010-01-17 |
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* | Remove VERIFY_VERSION_STAMP code. It's useless. | Bardur Arantsson | 2010-01-17 |
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* | Remove unused player ghost/bones code. | Bardur Arantsson | 2010-01-17 |
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* | Removed Macintosh (non-Carbon) precompiled header file. | Bardur Arantsson | 2010-01-17 |
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* | Add an "install" target. | Bardur Arantsson | 2010-01-17 |
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* | Fix long-standing stack smashing bug in automatizer when saving rules. | Bardur Arantsson | 2010-01-12 |
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* | Import Killerbunnies patch: Trying to activate Piercing Shots now displays a ↵ | Bardur Arantsson | 2010-01-12 |
| | | | | | | message if the player is too low-level. Changed from the original patch: Moved logic for the check instead of just duplicating it. | ||
* | Import Killerbunnies patch: Add a "you do not you all your fate" text to ↵ | Bardur Arantsson | 2010-01-12 |
| | | | | Fates menu if there are fates you haven't discovered yet. |