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Author
Age
*
Remove unused USE_WINSOCK and USE_UNIXSOCK compile-time flags
Bardur Arantsson
2012-04-02
*
Unix signals: Remove handle_signal_abort and handle_signal_simple
Bardur Arantsson
2012-03-31
*
GTK2 interface: allow running with shift + arrow keys
miramor
2012-03-31
*
Bugfix: inc_stack_size_ex() wasn't respecting "delta" parameter.
Bardur Arantsson
2012-03-31
*
Refactor: Move intro terminal code from Lua to C
Bardur Arantsson
2012-03-29
*
Refactor: Move compass() and approximate_distance() from Lua to C
Bardur Arantsson
2012-03-29
*
Refactor: Generalize dynamic quest description for C-based quests
Bardur Arantsson
2012-03-29
*
Remove unused Lua functions for body modification
Bardur Arantsson
2012-03-29
*
Remove unused Lua functions for level generation.
Bardur Arantsson
2012-03-29
*
Remove unused parameter from level generating function.
Bardur Arantsson
2012-03-29
*
Remove unused parameter from scatter() function.
Bardur Arantsson
2012-03-29
*
Clear up Clang warnings.
Bardur Arantsson
2012-03-29
*
Refactor: Remove some dead setuid code.
Bardur Arantsson
2012-03-29
*
Remove unused "struct header" members
Bardur Arantsson
2012-03-29
*
Refactor: Remove CAPITALIZE_USER_NAME compile-time flag
Bardur Arantsson
2012-03-29
*
Refactor: VARIABLE_PLAYER_GRAPH compile-time flag always set
Bardur Arantsson
2012-03-29
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Refactor: USE_TRANSPARENCY compile-time flag always set
Bardur Arantsson
2012-03-29
*
Refactor: EGO_GRAPHICS compile-time flag always set
Bardur Arantsson
2012-03-29
*
Refactor: USE_EMX compile-time flag never set
Bardur Arantsson
2012-03-29
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Refactor: SECURE compile-time flag never set
Bardur Arantsson
2012-03-29
*
Refactor: Remove a few unused macros
Bardur Arantsson
2012-03-29
*
Thaumaturgy: reduce spell fail rates
miramor
2012-03-29
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Thaumaturgy: increase average spell power
miramor
2012-03-29
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Thaumaturgy: reduce random factor in spell power
miramor
2012-03-29
*
Refactor: Remove duplicate code for autosaving.
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for "clamping" spell failure chance.
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate keymap handling code.
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for accessing inventory/floor object
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for reducing item stacks
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for extracting 'xtra' flags
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for calculaing attack "power"
Bardur Arantsson
2012-03-29
*
Refactor: Remove unused magic_power_info_lua() function.
Bardur Arantsson
2012-03-29
*
Refactor: Remove unused/dead variables.
Bardur Arantsson
2012-03-29
*
Fix C++-style comments
Bardur Arantsson
2012-03-29
*
gtk1: Removed GTK (1.x) front-end
Bardur Arantsson
2012-03-29
*
gtk2: Remove dead code
Bardur Arantsson
2012-03-29
*
Always show selections for inventory/equipment.
Bardur Arantsson
2012-03-29
*
Refactor: Delete crazy amounts of duplicate code
Bardur Arantsson
2012-03-29
*
Refactor: player_outfit(): Move "forge" closer to usage site.
Bardur Arantsson
2012-03-29
*
Refactor: show_{equip,inven} argument is always FALSE.
Bardur Arantsson
2012-03-29
*
Refactor: Factor out a little common code in generate.c.
Bardur Arantsson
2012-03-29
*
Fix an uninitialized string for [C]reate Artifact debug command.
Bardur Arantsson
2012-03-29
*
Remove unused Lua function corruption_spoiler_generate()
Bardur Arantsson
2012-03-29
*
Remove unused powers.lua functions.
Bardur Arantsson
2012-03-29
*
Remove unused execute_magic() and get_magic_power_lua()
Bardur Arantsson
2012-03-29
*
Remove RESTRICT_COMBINATIONS code.
Bardur Arantsson
2012-03-29
*
Remove ENABLE_BINRELOC compile-time flag.
Bardur Arantsson
2012-03-29
*
Remove unused front-end flags.
Bardur Arantsson
2012-03-29
*
Remove ISO front-end code.
Bardur Arantsson
2012-03-29
*
Remove SAVEFILE_USE_UID; it doesn't make sense when all files are stored in $...
Bardur Arantsson
2012-03-29
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