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Author
Age
*
Refactor: Remove duplicate code for autosaving.
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for "clamping" spell failure chance.
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate keymap handling code.
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for accessing inventory/floor object
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for reducing item stacks
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for extracting 'xtra' flags
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for calculaing attack "power"
Bardur Arantsson
2012-03-29
*
Refactor: Remove unused magic_power_info_lua() function.
Bardur Arantsson
2012-03-29
*
Refactor: Remove unused/dead variables.
Bardur Arantsson
2012-03-29
*
Fix C++-style comments
Bardur Arantsson
2012-03-29
*
gtk1: Removed GTK (1.x) front-end
Bardur Arantsson
2012-03-29
*
gtk2: Remove dead code
Bardur Arantsson
2012-03-29
*
Always show selections for inventory/equipment.
Bardur Arantsson
2012-03-29
*
Refactor: Delete crazy amounts of duplicate code
Bardur Arantsson
2012-03-29
*
Refactor: player_outfit(): Move "forge" closer to usage site.
Bardur Arantsson
2012-03-29
*
Refactor: show_{equip,inven} argument is always FALSE.
Bardur Arantsson
2012-03-29
*
Refactor: Factor out a little common code in generate.c.
Bardur Arantsson
2012-03-29
*
Fix an uninitialized string for [C]reate Artifact debug command.
Bardur Arantsson
2012-03-29
*
Remove unused Lua function corruption_spoiler_generate()
Bardur Arantsson
2012-03-29
*
Remove unused powers.lua functions.
Bardur Arantsson
2012-03-29
*
Remove unused execute_magic() and get_magic_power_lua()
Bardur Arantsson
2012-03-29
*
Remove RESTRICT_COMBINATIONS code.
Bardur Arantsson
2012-03-29
*
Remove ENABLE_BINRELOC compile-time flag.
Bardur Arantsson
2012-03-29
*
Remove unused front-end flags.
Bardur Arantsson
2012-03-29
*
Remove ISO front-end code.
Bardur Arantsson
2012-03-29
*
Remove SAVEFILE_USE_UID; it doesn't make sense when all files are stored in $...
Bardur Arantsson
2012-03-29
*
Remove conditional compilation based on PRIVATE_USER_PATH. It is always set.
Bardur Arantsson
2012-03-29
*
Curses: Fix linking error.
Bardur Arantsson
2012-03-29
*
Files: Remove VERIFY_* load/save compile-time flags.
Bardur Arantsson
2012-03-29
*
Files: Remove setuid support completely.
Bardur Arantsson
2012-03-29
*
Files: Remove panic saves.
Bardur Arantsson
2012-03-29
*
Remove chg_to_txt code which does not serve any useful purpose.
Bardur Arantsson
2012-03-29
*
Remove SAVE_HACK compile-time flag.
Bardur Arantsson
2012-03-29
*
Avoid using C++ keywords as identifiers.
Bardur Arantsson
2011-02-20
*
Remove redefinition of "bool" for C++ friendliness.
Bardur Arantsson
2011-02-20
*
Remove CHECK_LOAD and CHECK_TIME completely.
Bardur Arantsson
2011-02-20
*
Make angband.h and z-*.h headers C++-friendly.
Bardur Arantsson
2011-02-20
*
Remove a couple of long-obsolete front end modules.
Bardur Arantsson
2011-02-20
*
Remove long-obsolete load_gif.c
Bardur Arantsson
2011-02-20
*
Killerbunnies: Fix dodge messages.
Bardur Arantsson
2011-02-20
*
Killerbunnies: Add companions to character dump.
Bardur Arantsson
2011-02-20
*
Use C++ friendly identifiers in quest code.
Bardur Arantsson
2011-02-20
*
Make number of skills offered by the adventurer compile-time configurable.
Bardur Arantsson
2011-02-20
*
Reintroduce "git" version tag.
Bardur Arantsson
2011-02-20
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ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.
Bardur Arantsson
2011-02-19
*
Remove IRC functionality and socket code.
Bardur Arantsson
2011-02-19
*
Remove dead (BZ_SAVES) code.
Bardur Arantsson
2011-02-19
*
Remove dead (#if 0) code.
Bardur Arantsson
2011-02-19
*
Remove junk files.
Bardur Arantsson
2011-02-19
*
Remove "git" in version identifier for release tagging.
Bardur Arantsson
2010-12-10
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