From c4b1eb517d6b4e71ca1fe52188f79ac331e98bf4 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 23 Feb 2015 09:11:55 +0100 Subject: Fix bug where Horns of Ylmir would use Shake's spell level --- src/spells3.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/spells3.cc b/src/spells3.cc index 076c4372..3cb1c5de 100644 --- a/src/spells3.cc +++ b/src/spells3.cc @@ -4144,7 +4144,7 @@ const char *music_gush_of_wind_info() casting_result music_horns_of_ylmir_spell(int item) { - earthquake(p_ptr->py, p_ptr->px, 2 + get_level_s(SHAKE, 10)); + earthquake(p_ptr->py, p_ptr->px, 2 + get_level_s(MUSIC_YLMIR, 10)); return CAST_OBVIOUS; } @@ -4153,7 +4153,7 @@ const char *music_horns_of_ylmir_info() static char buf[128]; sprintf(buf, "rad " FMTs32b, - 2 + get_level_s(SHAKE, 10)); + 2 + get_level_s(MUSIC_YLMIR, 10)); return buf; } -- cgit v1.2.3