From 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f Mon Sep 17 00:00:00 2001 From: Manoj Srivastava Date: Wed, 14 May 2014 23:54:09 -0700 Subject: tome (2.3.11-ah-2) unstable; urgency=low * Modified the install paths to deploy to the FHS compliant /usr/games/tome and /var/games/tome, as we have always done * This is a major change, and includes theming. Some of the options have changed. Because of this, the manual page has been removed; there is a command line help option and in game help until the manual page is rewritten. # imported from the archive --- debian/NEWS.Debian | 111 ++++ debian/README.debian | 12 + debian/Tome.sh | 70 ++ debian/Xresources | 166 +++++ debian/changelog | 735 +++++++++++++++++++++ debian/compat | 1 + debian/control | 59 ++ debian/copyright | 98 +++ debian/patches/0001-debcherry-fixup-patch.patch | 80 +++ ...ich-needed-a-32-bit-int-to-not-use-int-lo.patch | 58 ++ ...e-fixes-Change-install-paths-to-FHS-compl.patch | 63 ++ debian/patches/series | 4 + debian/postinst | 253 +++++++ debian/postrm | 175 +++++ debian/preinst | 103 +++ debian/prerm | 133 ++++ debian/rules | 87 +++ debian/source/format | 1 + debian/tome.docs | 3 + debian/tome.menu | 90 +++ debian/watch | 5 + 21 files changed, 2307 insertions(+) create mode 100644 debian/NEWS.Debian create mode 100644 debian/README.debian create mode 100755 debian/Tome.sh create mode 100644 debian/Xresources create mode 100644 debian/changelog create mode 100644 debian/compat create mode 100644 debian/control create mode 100644 debian/copyright create mode 100644 debian/patches/0001-debcherry-fixup-patch.patch create mode 100644 debian/patches/0002-Fix-code-which-needed-a-32-bit-int-to-not-use-int-lo.patch create mode 100644 debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch create mode 100644 debian/patches/series create mode 100755 debian/postinst create mode 100755 debian/postrm create mode 100755 debian/preinst create mode 100755 debian/prerm create mode 100755 debian/rules create mode 100644 debian/source/format create mode 100644 debian/tome.docs create mode 100644 debian/tome.menu create mode 100644 debian/watch (limited to 'debian') diff --git a/debian/NEWS.Debian b/debian/NEWS.Debian new file mode 100644 index 00000000..756269a0 --- /dev/null +++ b/debian/NEWS.Debian @@ -0,0 +1,111 @@ +tome (2.3.11-ah-2) unstable; urgency=low + + T.o.M.E 2.3.10 (ah) + + User Interface: + + - Always display list of selectable objects, i.e. remove the option of + pressing '*' to hide list. + - GTK2: Allow running with Shift + arrow keys. (Thanks to Lord + Estraven.) + - SDL fixes. (Thanks to Lord Estraven.) + - System-wide character scores were removed. Use the ladder at + http://angband.oook.cz instead. + - Panic saves are no longer created. Saving state when memory is + likely corrupted seems like a bad idea. + - Remove long-obsolete front-ends. + - Unix: Removed pointless and error-prone signal handling aimed at + preventing cheating. + - Removed gamma correction. + + Game: + + - Killerbunnies: Character dump now lists companions. + - Killerbunnies: Fix dodge messages. + - Imported Theme 1.2.0 since this excellent module by Furiosity seems + to not be downloadable any more. + - Further Thaumaturgy tweaks by Lord Estraven + + T.o.M.E 2.3.9 (ah) + + User Interface: + + - Always display list of selectable objects immediately + instead of requiring user to press '*'. + - Fix display issues with extremely wide terminals. + - Automatizer: Fix memory corruption issues. + - Remove obsolete and pointless options. + + Game: + + - Items are now immediately pseudo-identified upon pickup. + - Psycometry now always Identifies regardless of level. + - Remove the need to instantly leave for a certain quest. Lots + of players would get caught out by this. + - A few Mindcraft powers now scale with skill level. (Credit + for these goes to Lord Estraven.) + - "Far reaching attack" now works for *all* polearms. + - Fixes and tweaks for Thaumaturgy to make view/area spells less + overpowered and to make bolt/ball spells more useful. (Credit + goes to Lord Estraven.) + + T.o.M.E 2.3.8 (ah) + + Game: + + - Fix duration display for the Shapeshift Mimicry power. Thanks + to morchant for the fix. + - Fix for creating "inventory" and "equipment" rules from the + Automatizer UI. Thanks to morchant for the fix. + - Fix for Lua code which should hopefully get things working better + for OpenBSD users. Thanks to Kernigh for the patch. + - Change "molten glass wall" to use a different internal code to + hopefully avoid clashes with modules such as Theme. + - Removed the check on low fuel on your light source when traveling. + It doesn't make sense since you can already travel without any light + equipped. + + T.o.M.E 2.3.7 (ah) + + - Remove item pval from antimagic field strength calculation since it + may be both non-zero and invisible (to the player). + - Miscellaneous 64 bit fixes. + - Fix Lua errors when hitting while choosing spell. + - Killerbunnies: Automatizer: Add patch which adds new + and rules. + - Killerbunnies: Add "you do not know all your fate" to Fate menu + if you haven't been discovered all your fates. + - Killerbunnies: Display a message if trying to activate Piercing Shots + without the necessary skill levels. + + T.o.M.E 2.3.6 (ah) + + - Don't generate impassable glass walls. + - Mark *all* quest monsters properly. + - Avoid generating up staircases in selected dungeons. + - Mimicry cloaks of Abomination now aggravate properly. + - Properly handle item set effects with certain traps. + - Fix crash bug during character dumps. + - Misc. Mimicry fixes. + - Prevent immunities from Balrog Form persisting too long. + - Fix for loading/saving on Linux distribution using Fortify. + - Fix for module directory paths. + - Fix miscellaneous problems on 64-bit platforms. + - Princess room should now always be generated. + - Extra Blows applies to barehand combat too. + + -- Manoj Srivastava Wed, 14 May 2014 23:56:28 -0700 + +tome (2.3.1-1) unstable; urgency=low + + * Yet again, the save file format has changed incompatibly, requiring + that a new character be created from scratch. + + -- Manoj Srivastava Sun, 23 Jan 2005 10:57:26 -0600 + +tome (2.3.0-1) unstable; urgency=low + + * This version changed the save format, so older save files can not be + read by this version. + + -- Manoj Srivastava Sun, 23 Jan 2005 10:56:42 -0600 diff --git a/debian/README.debian b/debian/README.debian new file mode 100644 index 00000000..a406ad64 --- /dev/null +++ b/debian/README.debian @@ -0,0 +1,12 @@ +This is the Debian GNU/Linux prepackaged version of the rogue-like game +"Troubles on Middle Earth" (tome). Tome has been derived from Angband, +which itself has been written by several generations of +programmers over the years, and is derived from an earlier game called +moria. + +This package was put together by Manoj Srivastava , +from sources retrieved from directories under + + +arch-tag: f25f6a43-5a92-4b97-8ecf-0439ecacd45e + diff --git a/debian/Tome.sh b/debian/Tome.sh new file mode 100755 index 00000000..1db52c3d --- /dev/null +++ b/debian/Tome.sh @@ -0,0 +1,70 @@ +#!/bin/bash +# -*- Mode: Sh -*- +# Tome.sh --- +# Author : Manoj Srivastava ( srivasta@glaurung.green-gryphon.com ) +# Created On : Fri Aug 1 22:01:26 2003 +# Created On Node : glaurung.green-gryphon.com +# Last Modified By : Manoj Srivastava +# Last Modified On : Mon Nov 24 22:21:23 2003 +# Last Machine Used: glaurung.green-gryphon.com +# Update Count : 2 +# Status : Unknown, Use with caution! +# HISTORY : +# Description : +# +# arch-tag: e93eb0c0-615f-490e-a30b-3b3c78d8bd91 +# + +# Describe attempt +echo "Launching ToME..." +sleep 2 + +# Main window +export ANGBAND_X11_FONT_0=9X15 +export ANGBAND_X11_AT_X_0=5 +export ANGBAND_X11_AT_Y_0=510 + +# Message window +export ANGBAND_X11_FONT_1=7x13 +export ANGBAND_X11_AT_X_1=5 +export ANGBAND_X11_AT_Y_1=22 +export ANGBAND_X11_ROWS_1=18 + +# Inventory window +export ANGBAND_X11_FONT_2=7x13 +export ANGBAND_X11_AT_X_2=635 +export ANGBAND_X11_AT_Y_2=182 +export ANGBAND_X11_ROWS_3=23 + +# Equipment window +export ANGBAND_X11_FONT_3=7x13 +export ANGBAND_X11_AT_X_3=635 +export ANGBAND_X11_AT_Y_3=22 +export ANGBAND_X11_ROWS_3=13 + +# Monster recall window +export ANGBAND_X11_FONT_4=6x9 +export ANGBAND_X11_AT_X_4=817 +export ANGBAND_X11_AT_Y_4=847 +export ANGBAND_X11_COLS_4=76 +export ANGBAND_X11_ROWS_4=11 + +# Object recall window +export ANGBAND_X11_FONT_5=6x9 +export ANGBAND_X11_AT_X_5=817 +export ANGBAND_X11_AT_Y_5=520 +export ANGBAND_X11_COLS_5=76 +export ANGBAND_X11_ROWS_5=15 + +export ANGBAND_X11_FONT_6=6x9 +export ANGBAND_X11_FONT_7=6x9 +# Gamma correction +export ANGBAND_X11_GAMMA=142 + +# Launch Angband +# Adam bolt +tome -mxaw -- -s -n7 & +#angband -mxaw -- -n7 & +#angband -mx11 -- -n7 & +#angband -mxpj -- -n7 & + diff --git a/debian/Xresources b/debian/Xresources new file mode 100644 index 00000000..aad56304 --- /dev/null +++ b/debian/Xresources @@ -0,0 +1,166 @@ + + X Resources for ToME + = ========= === ==== + + +>I want to control the angband windows better, like give them automatic +>placement on the screen, resize (the recall window is too large) and smaller +>fonts. + +After you've built it, you have to configure your ~/.Xdefaults file to +take advantage of the new functionality. + +My own X Resources look like this (on a 1152x900 screen): + +angband*angband*font: 12x24 +angband*angband*geometry: +0+-20 +angband*recall*font: 7x13 +angband*recall*geometry: 80x10+0+586 +angband*choice*font: 7x13 +angband*choice*geometry: -0-0 + +For a smaller screen size, these are probably better + +angband*angband*font: 9x15 +angband*angband*geometry: +300+220 +angband*recall*font: 7x13 +angband*recall*geometry: 80x15+460+0 +angband*choice*font: 7x13 +angband*choice*geometry: +0+440 +angband*mirror*font: 7x13 +angband*mirror*geometry: 80x15+460+590 +angband*color6: #3070f0 +angband*color7: #907027 +angband*term-4*iconic: true +angband*term-5*iconic: true +angband*term-6*iconic: true +angband*term-7*iconic: true + +You could also try modifying these: + +Angband*term-4.font (or geometry) +Angband*term-5.font (or geometry) +Angband*term-6.font (or geometry) +Angband*term-7.font (or geometry) + +You'll almost certainly want to change the numbers to suit your taste, +screen size, resolution, monitor darkness, etc. This just gives you an +idea of the format. + +It's also possible to change the colors using X Resources, the +standard colors would look like: + +angband*color0: #000000 +angband*color1: #ffffff +angband*color2: #a6a6a6 +angband*color3: #ff6302 +angband*color4: #ca0808 +angband*color5: #008e18 +angband*color6: #0000e3 +angband*color7: #814007 +angband*color8: #6b6b6b +angband*color9: #d6d6d6 +angband*color10: #5100c2 +angband*color11: #fdf105 +angband*color12: #ff9259 +angband*color13: #26cf17 +angband*color14: #02b2f2 +angband*color15: #b28b48 + +And the newer colors look like: + +angband*color0: #000000 +angband*color1: #ffffff +angband*color2: #d7d7d7 +angband*color3: #ff9200 +angband*color4: #ff0000 +angband*color5: #00cd00 +angband*color6: #0000fe +angband*color7: #c86400 +angband*color8: #a3a3a3 +angband*color9: #ebebeb +angband*color10: #a500ff +angband*color11: #fffd00 +angband*color12: #ff00bc +angband*color13: #00ff00 +angband*color14: #00c8ff +angband*color15: #ffcc80 + +Some older monochrome monitors have problem with white text on black +background. The new code can handle the reverse situation if the user +wants/needs this. + +The following X Resources gives black text on white background using +Angband/Xaw. The other colors (2-15) isn't changed, since they're not +used on a monochrome monitor. + +angband*color0: #ffffff +angband*color1: #000000 + +______________________________________________________________________ +Yet another example: +angband*angband*font: 9x15 +angband*angband*geometry: +300+220 + +angband*choice*font: 7x13 +angband*choice*geometry: +0+440 + +angband*mirror*font: 7x13 +angband*mirror*geometry: 80x15+460+590 + +angband*recall*font: 7x13 +angband*recall*geometry: 80x15+460+0 + +angband*term-1*font: 7x13 +angband*term-1*geometry: 80x15+460+0 + +angband*term-2*font: 7x13 +angband*term-2*geometry: +0+440 + +angband*term-3*font: 7x13 +angband*term-3*geometry: 80x15+460+590 + +angband*term-4*iconic: true +angband*term-5*iconic: true +angband*term-6*iconic: true +angband*term-7*iconic: true + +angband*color0: #000000 +angband*color1: #ffffff +angband*color2: #a6a6a6 +angband*color3: #ff6302 +angband*color4: #ca0808 +angband*color5: #008e18 +angband*color6: #0000e3 +angband*color7: #814007 +angband*color8: #6b6b6b +angband*color9: #d6d6d6 +angband*color10: #5100c2 +angband*color11: #fdf105 +angband*color12: #ff9259 +angband*color13: #26cf17 +angband*color14: #02b2f2 +angband*color15: #b28b48 +______________________________________________________________________ + + Resources: + +Name Class RepType Default Value +---- ----- ------- ------------- +background Background Pixel XtDefaultBackground +border BorderColor Pixel XtDefaultForeground +borderWidth BorderWidth Dimension 1 +cursor Cursor Cursor None +cursorName Cursor String NULL +destroyCallback Callback Pointer NULL +height Height Dimension 0 +insensitiveBorder Insensitive Pixmap Gray +mappedWhenManaged MappedWhenManaged Boolean True +pointerColor Foreground Pixel XtDefaultForeground +pointerColorBackground Background Pixel XtDefaultBackground +sensitive Sensitive Boolean True +width Width Dimension 0 +x Position Position 0 +y Position Position 0 + +!arch-tag: 2d36068f-a924-402b-a411-cd91be556609 diff --git a/debian/changelog b/debian/changelog new file mode 100644 index 00000000..22735270 --- /dev/null +++ b/debian/changelog @@ -0,0 +1,735 @@ +tome (2.3.11-ah-2) unstable; urgency=low + + * Modified the install paths to deploy to the FHS compliant + /usr/games/tome and /var/games/tome, as we have always done + * This is a major change, and includes theming. Some of the options have + changed. Because of this, the manual page has been removed; there is a + command line help option and in game help until the manual page is + rewritten. + + -- Manoj Srivastava Wed, 14 May 2014 23:54:09 -0700 + +tome (2.3.11-ah-1) unstable; urgency=low + + * New upstream release, with minor bug fixes. + + -- Manoj Srivastava Wed, 14 May 2014 20:40:47 -0700 + +tome (2.3.10-ah-1) unstable; urgency=low + + * New upstream release + User Interface: + - Always display list of selectable objects, i.e. remove the option of + pressing '*' to hide list. + - GTK2: Allow running with Shift + arrow keys. (Thanks to Lord + Estraven.) + - SDL fixes. (Thanks to Lord Estraven.) + - System-wide character scores were removed. Use the ladder at + http://angband.oook.cz instead. + - Panic saves are no longer created. Saving state when memory is + likely corrupted seems like a bad idea. + - Remove long-obsolete front-ends. + - Unix: Removed pointless and error-prone signal handling aimed at + preventing cheating. + - Removed gamma correction. + Game: + - Killerbunnies: Character dump now lists companions. + - Killerbunnies: Fix dodge messages. + - Imported Theme 1.2.0 since this excellent module by Furiosity seems + to not be downloadable any more. + - Further Thaumaturgy tweaks by Lord Estraven + + -- Manoj Srivastava Wed, 14 May 2014 20:29:54 -0700 + +tome (2.3.9-ah-1) unstable; urgency=low + + * New upstream release + User Interface: + - Always display list of selectable objects immediately + instead of requiring user to press '*'. + - Fix display issues with extremely wide terminals. + - Automatizer: Fix memory corruption issues. + - Remove obsolete and pointless options. + Game: + - Items are now immediately pseudo-identified upon pickup. + - Psycometry now always Identifies regardless of level. + - Remove the need to instantly leave for a certain quest. Lots + of players would get caught out by this. + - A few Mindcraft powers now scale with skill level. (Credit + for these goes to Lord Estraven.) + - "Far reaching attack" now works for *all* polearms. + - Fixes and tweaks for Thaumaturgy to make view/area spells less + overpowered and to make bolt/ball spells more useful. (Credit + goes to Lord Estraven.) + + -- Manoj Srivastava Wed, 14 May 2014 20:29:27 -0700 + +tome (2.3.8-ah-1) unstable; urgency=low + + * New upstream release + Game: + - Fix duration display for the Shapeshift Mimicry power. Thanks + to morchant for the fix. + - Fix for creating "inventory" and "equipment" rules from the + Automatizer UI. Thanks to morchant for the fix. + - Fix for Lua code which should hopefully get things working better + for OpenBSD users. Thanks to Kernigh for the patch. + - Change "molten glass wall" to use a different internal code to + hopefully avoid clashes with modules such as Theme. + - Removed the check on low fuel on your light source when traveling. + It doesn't make sense since you can already travel without any light + equipped. + Build System: + - Added support for building the GTK2 interface; only lightly tested. + - Miscellaneous fixes to the CMake files. Thanks to Kernigh for + contributing these. + * Now that we are using cmake, undo changes we made to Makefile.std + + -- Manoj Srivastava Wed, 14 May 2014 19:38:32 -0700 + +tome (2.3.7-ah-1) unstable; urgency=low + + * New upstream maintenance release + - Remove item pval from antimagic field strength calculation since it + may be both non-zero and invisible (to the player). + - Miscellaneous 64 bit fixes. + - Fix Lua errors when hitting while choosing spell. + - Killerbunnies: Automatizer: Add patch which adds new + and rules. + - Killerbunnies: Add "you do not know all your fate" to Fate menu + if you haven't been discovered all your fates. + - Killerbunnies: Display a message if trying to activate Piercing Shots + without the necessary skill levels. + + -- Manoj Srivastava Wed, 14 May 2014 14:43:34 -0700 + +tome (2.3.6-ah-1) unstable; urgency=medium + + * Upstream development of version 2 has moved into maintenance mode, + with a new upstream git repository at: + git://gitorious.org/tome2/tome2.git + - Don't generate impassable glass walls. + - Mark *all* quest monsters properly. + - Avoid generating up staircases in selected dungeons. + - Mimicry cloaks of Abomination now aggravate properly. + - Properly handle item set effects with certain traps. + - Fix crash bug during character dumps. + - Misc. Mimicry fixes. + - Prevent immunities from Balrog Form persisting too long. + - Fix for loading/saving on Linux distribution using Fortify. + - Fix for module directory paths. + - Fix miscellaneous problems on 64-bit platforms. + - Princess room should now always be generated. + - Extra Blows applies to barehand combat too. + + -- Manoj Srivastava Wed, 14 May 2014 13:49:42 -0700 + +tome (2.3.5-4) unstable; urgency=low + + * On purge, get rid of /var/games/tome directory (and all the score + files) (Closes: #663525). + * Bug fix #663525: "unowned files after purge (policy 6.8, 10.8)", thanks to + Andreas Beckmann + + -- Manoj Srivastava Mon, 05 May 2014 10:49:34 -0700 + +tome (2.3.5-3) unstable; urgency=low + + * New bug fixing release. + * Bug fix: "FTBFS due to binutils-gold", thanks to Bhavani Shankar + R. Added -lm toi the linker line. (Closes: #607552). + * Bug fix: "depends on obsolete libmikmod2 on powerpc", thanks to Julien + Cristau. This is not a direct dependency, so rebuilding should fix it. + (Closes: #742598). + + -- Manoj Srivastava Wed, 30 Apr 2014 21:50:57 -0700 + +tome (2.3.5-2) unstable; urgency=low + + * [f4042dd] Fix code which needed a 32 bit int to not use int/long + On amd64, but not on i386, tome produces LUA errors at various + times. The errors occur at savefile load, when wileding a weapon, + unweilding a weapon, and for other events. The same homedir, same + savefiles, same config, same etc., does not produce errors in the + 32bit build of the package. + + The error seems to be that the type Number needs to be a 32bit wide + integer; and seems to be defined by default as an long, with an option + to define it as an int for amd64. However, for the 11 arches Debian + supports, this would lead to a morass of selecting architectures in + the makefile to override the type; a better solution is to use + stdint.h and use a type which is 32 bits wide by design: int32_t. + + Bug fix: "frequent LUA errors on amd64, possibly influencing game + logic", thanks to jrodman@debbugs.spamportal.net; The fix was + inspired by a different fix proposed by Daniel White. + + This fixes the LUA errors, and (Closes: Bug#419825) + This is an important bug fix. + + -- Manoj Srivastava Tue, 21 Oct 2008 08:36:01 -0500 + +tome (2.3.5-1) unstable; urgency=low + + * New upstream release + Interface changes: + - The X11 and Xaw interfaces now save the dungeon and player when the + window is closed. + - Fixed cpu churning bug that occurs when using certain window managers and + ToME is maximized. + Gameplay changes: + - Player speed now set correctly when Demon Hide corruption is enabled. + - ToME now correctly sets various Balrog flags when player in Balrog form. + - ToME now correctly sets the teleport flags when teleport corruption is + enabled. + - ToME now uses the qrand7.map file when generating princess quests. + - Bigs changes for generate.c to get it to produce the princess and thrain + rooms. Also code clean up of room geranation code. + Object changes: + - Slings of Buckland can now be generated. + - Wiki Bug 510. Added the WIELD_CAST flag to all artifact instruments to + fix problems when casting spells. + Misc changes: + - Fixed small typo in the commands help file. + - Added help for the Mathom House. + - Fixed various compile time warnings in various files. + - Added makefile support for main-gtk2.c in makefile.std + - Values found in documentation for spectral race modifiers now match values + found in p_info.txt. + - Wiki Bug 837. Removed references to old inscriptions handling code in + documentation. + - Wiki Bug 564. Do not use the word 'restrict' as a variable name anymore. + It conflicts with keywords used by the Sun Studio Compiler. + - Wiki Bug 517. Fixed incorrect descriptoin of artifacts in help files. + - Changed description of Disarm spell to more accurately reflect what it + does. + - ToME now correctly compiles main-gtk2.c on 64-bit machines. + Bug fixes: + - Wiki Bugs 841, 405, 360. Changes to get ToME to correctly build 64-bit + executables. + - Applied killerbunnies patch to identify objects on grid before squelching. + - Applied killer bunnies patch to keep the fate "you are fated to find + something special" from creating something special with an inappropriate + base object. + - Applied killerbunnies patch stops symbiotes from gaining levels simply + by being hypnotized and released. + - ToME now saves tim_fly, tim_poison, tim_regen and tim_regen_power. + - Stores now display the inventory correctly after a purchase. + - The race the legends display now works correctly with more than 10 dead + characters in history. + - Characters are no longer generated with 0 mana points. + - Wiki Bug 839. ToME no longer penalizes an object when it is not actually + cursed. + - Wiki Bug 838. The melee style will now switch correctly from Bear to the + primary melee style when switching out of Bear form. + - Wiki Bug 826. The inventory and equipment windows now update when the + player identifies the entire pack or uses the *Greater Identify* spell. + - Wiki Bug 819. No more bogus level leaving messages. + - Wiki Bug 722. ToME no longer crashes purple staircases have been trapped. + - Wiki Bug 624. Ensure savefiles go to save and not scpt when using modules. + - Wiki Bug 537. Partial fix of infinite loop during stair allocation on + small levels. + - Wiki Bug 530. ToME no longer drops items inappropriately when changing + melee styles. + - Wiki Bug 528. Character dumps now show the correct number of princess and + lost sword quests. + - Wiki Bug 526. ToME no longer enters an infinite loop when fighting in + bare-hand combat sylte and bare-hand skill is < 1. + - Wiki Bug 523. All types of recall check if the user really wants to leave + a unique level. + - Wiki Bug 506. ToME no longer crashes attempting to drop non-existant + artifacts. + - Wiki Bug 419. Use SKILL_BOULDER instead of SKILL_ARCHERY when throwing + a boulder. + - Wiki Bug 411. Black breath no longer gets 3 chances to happen. + - Wiki Bug 394 and 393. Inertia Control autocasting can no longer cast a + spell when antimagic field > 0 or when wielding a dark sword. + - Wiki Bug 334. Companions are no longer saved in dungone save files. + - Work around Mac OS 10.4.11 getlogin() bug - Neil + - Wiki Bug 397. ToME no longer crashes on XP and Vista systems when viewing + quests or other info from the knowledge menu. + * Change the control file to reflect the repo change to git. + * Update the build depends to reflect the fact that we now also compile + the SDL version, which is the preferred back end. + + -- Manoj Srivastava Tue, 27 May 2008 17:35:12 -0500 + +tome (2.3.4-2) unstable; urgency=low + + * Added patch to allow saving games when playing optional modules. Patch + from Bob Vincent Closes: #428910 + + -- Manoj Srivastava Fri, 08 Feb 2008 00:38:49 -0600 + +tome (2.3.4-1) unstable; urgency=low + + * New upstream release + Interface changes: + - Fix window position saving on Mac OS, patch by John Love-Jensen + -- Neil + Bug fixes: + - Remove buggy trap of Stair Movement -- Neil + - Fix typo in one monster's flags - Iain + - Fix word wrapping in character sheet, patch from "ZizzoTheInfinite" + -- Neil + + -- Manoj Srivastava Fri, 27 Oct 2006 09:58:27 -0500 + +tome (2.3.3-3) unstable; urgency=low + + * Updated copyright file. + * remove obsolete libxaw8-dev dependency + + -- Manoj Srivastava Fri, 16 Jun 2006 08:49:48 -0500 + +tome (2.3.3-2) unstable; urgency=low + + * Updated build dependencies. + + -- Manoj Srivastava Wed, 8 Feb 2006 10:45:14 -0600 + +tome (2.3.3-1) unstable; urgency=low + + * New upstream release + Interface changes: + - Miscellaneous documentation, spelling and grammar fixes. -- gwooledge + - Update AC display after fixing armor in the buildings. -- gwooledge + - Fix damage display for Thaumaturgy ball spells. -- gwooledge + - Honor exp_need option when displaying object experience. -- gwooledge + - Restored and updated some missing help files. -- gwooledge + - Handling of Command key modified in Mac OS X UI. It should be accessible + in macros now if it wasn't before -- Neil + Gameplay changes: + - Lost sword quest rewards always give a minimum skill modifier of 0.3. + -- gwooledge + - (Mass) Genocide damage is applied all at once to avoid bug #228. + -- gwooledge + Monster changes: + - Kavlax should be many-headed. -- gwooledge + - Regular (non-Joke, non-Cth, non-Z) monsters should not breathe nuke, + because it has a side effect we don't want in ToME -- Neil + Object changes: + - Removed pointless slays, brands, and bonuses on Pick of Erebor -- Neil + - When examining books, demonology equipment and instruments in stores, show + both the object's powers and its spells. -- gwooledge + - Junk should stack just like skeletons. Patch by StarweaverBlue. + -- gwooledge + - Mac OS X builds now put all the game data into the bundle, storing all + user data in the user's Library (some preferences in + Library/Preferences/net.t-o-m-e.tome.plist, the rest in + Library/Application Support/ToME. -- Neil + Player changes: + - All new partial summon upkeep formula -- neil + Dungeon changes: + - Edit one vault to open up some inaccessible rooms -- Neil + - A certain early trap should be less deadly (and appear a bit later). + -- gwooledge + Bug fixes: + - Alchemy: disallow repowering double-ego items, unless the character has + the artifact creation ability. Based on patch by Andrey Egoshin. + -- gwooledge + - Lost sword quest skill reward probabilities were computed incorrectly. + Fix suggested by Dan Rosenberry. -- gwooledge + - Don't let a player trick the Valar by getting drained and re-gaining + levels -- Neil + - Don't allow Runecraft and Thaumaturgy spells to go explode inside walls + and seep through -- Neil + - When consuming magic essences, don't stop prematurely. Based on patch + by Andrey Egoshin. -- gwooledge + - Upkeep cost for partial summons was not always charged. -- gwooledge + - Some staves were being generated with the wrong tval, causing several bugs + including (but not limited to) staves being unrechargeable. -- gwooledge + - Saving throw was not calculated correctly. -- gwooledge + - Disallow negative experience alchemy abuses. Based on patch by Andrey + Egoshin. -- gwooledge + - Nonliving and undead pets won't be angered by lack of breathable air. + -- gwooledge + - Don't use the "POSIX" setuid calls on Mac OS X, as they apparently break + compilation -- neil + - Certain monster spells were hard-coded for the wrong number of equipment + slots. -- gwooledge + - Incorrect operator used in cave generation code. Effect unknown, but it + *might* possibly fix some of the Orc cave crashes.-- gwooledge + - Don't allow uniques or quest monsters to just disappear to the move of + another monster -- Neil + - Attempt to work around some crashes in the fractal cave generator -- Neil + + -- Manoj Srivastava Fri, 30 Dec 2005 15:54:19 -0600 + +tome (2.3.2-1) unstable; urgency=low + + * New upstream release. + Interface changes: + - If easy_disarm is off, don't trigger known traps while walking normally. + Added a new extended command "blunder" to let players trigger traps on + purpose. -- gwooledge + - Lots of documentation, spelling and grammar fixes, including: + * the now-outdated race/class ability tables, replaced with skill tables + * the missing documentation for the set of extended commands + * far too many others to mention here + -- gwooledge + - Added sanity and speed to the character screen (and hence the text dump). + Consolidated HP and SP into one line to make room. -- gwooledge + - Allow shopping to use the correct keys in roguelike mode. -- gwooledge + - Push a certain potion type a little deeper into the dungeon -- Neil + - Make piety display light blue when praying, to make it easier to tell + when you're praying. -- gwooledge + - Don't display ordinary resists when there's also an immunity to the same + element, in an object description. -- gwooledge + - Display the (colored) character for uniques in the Known Uniques list (~2). + -- gwooledge + - Add "Check abilities" extended command/macro. This gives roguelike keyset + players a way to access the ability screen other than "\N", although it's + still one more keystroke than "\N" is.... -- gwooledge + - Clean up some offensive messages, patch courtesy of 'The Fury' -- Neil + - Include the resistances grid on character sheets dumped on death. + This makes them consistent with the ones generated before death, and + is more informative and useful for post mortem analyses. -- gwooledge + - Examining a totem will recall the monster it summons -- Neil + - Examining a corpse will recall the monster it was -- Neil + + Object changes: + - Prevent random artifact bolts from giving extra blows -- Neil + - Correct the types of certain artifact trap sets to match their weights + and descriptions. -- gwooledge + - Potions of Cure Insanity were too cheap. -- gwooledge + + Player changes: + - Warriors no longer get a secret special three bonus blows spread over the + 50 character levels. The three blows are now tied to Weaponmastery. + Module authors should adjust accordingly, or their warriors may get three + blows they didn't have before. -- Neil + + Bug fixes: + - Don't allow trap doors on quest levels or on chests. -- gwooledge + - Update view after high-powered globe of light. -- gwooledge + - Don't allow use of stairs (any < or > movement command) while rooted + to the floor (by the Yavanna spell). -- gwooledge + - Try again to keep traps from wrecking a certain plot element -- Neil + - Fix module file handling for multi-user installs. Now character sheets, + automatizer file, and the rest will be read and written in + ~/.tome/2.3/modulename as they should. -- Neil + - Try harder to save persistent levels when recalling out -- Neil + - Fix all sub-racial skill bonuses, along with Maia racial skill bonuses + -- Neil + * Bug fix: "tome must be build against libxaw7", thanks to serge + (Closes: #305759). + + -- Manoj Srivastava Thu, 11 Aug 2005 15:03:52 -0500 + +tome (2.3.1-1) unstable; urgency=low + + * New upstream release. + - Fix loading and saving of skills, I hope. Unfortunately this breaks save + compatiability, though. The saves must be deleted again. -- Neil + - Fix negative skills -- Neil + - Don't use weaponmastery combat when weaponmastery skill is negative -- Neil + + -- Manoj Srivastava Sat, 22 Jan 2005 17:33:40 -0600 + +tome (2.3.0-1) unstable; urgency=low + + * New upstream release. + + Gameplay changes: + - Added the new Mimic shapes and updated the old ones -- masmarangio + - Destroying items manually now takes no time -- neil + - Added the spell Sterilize and Staves of Sterilization from ToME 3.0.0. + - Added the spell Inertia Control from ToME 3.0.0 -- masmarangio + + Object changes: + - Removed portable holes as have been useless for as long as merchants have + been removed from game. --fearoffours + - k_info.txt: Changed comments and descriptions of the items, mostly from + the wiki (Bug # 176) and added missing descriptions (IdeaArchive) + Added article (&) in the name of armours (Bug # 81), + The spelling of some item names was changed: Scroll of Enchant Armour, + *Enchant Armour*, Curse Armour, Summon Monsters, Basilard + Added COULD2H to the Claymore and MUST2H to the Espadon. + - ra_info.txt: Added a STR-increasing part without combat bonuses for diggers + - e_info.txt: Diggers cannot be of Earthquakes anymore (there are combat boni + involved) - perhaps an own ego type should be added... -- masmarangio + - No more blessed boomerangs -- neil + + Player changes: + - Class no longer influences the internal Angband 'skills' of Disarming, + Magic Devices, Saving Throw, Stealth, Searching, Perception, Hand-to-Hand + combat, Missile Combat, and Throwing. ToME skills instead have the same + effect for all classes. -- neil + - Water Bite no longer has a damage cap -- neil + - Except for infravision, all innate class or racial effects on skills are + gone. All skills have equal effect for all classes, and races now give + starting skill bonuses. -- Neil + - Mages are more geared toward a mix of Magic and Combat, while Sorcerors + have more options than pure Sorcery -- Neil + - Priests disarm as well as Warriors do now -- neil + + Misc changes: + - a_info.txt: Updated names of artifacts in the comments -- masmarangio + - object.pkg: Added psychometry() for easier mindcraft testing. + - birth.txt, index.txt : Corrected and added abbreviations + gen_idx.lua: removed non-existent file and sorted file list + - Updated luckspoiler -- masmarangio + - Typo in s_fire.lua, from the wiki -- masmarangio + - rm_skeleton.txt, rm_zombie.txt: They cannot restore life force, and zombies + are not resistant to nether -- masmarangio + - Helpfile updates for all character classes. -- masmarangio + - util.pkg: Added lite_spot() and note_spot() for modules -- masmarangio + - g_melkor.txt: Added fire resistance for worshippers of Melkor + - p_info.txt: Removed the useless skill Prayer for Maiar -- masmarangio + - help file documentation restructuring, copying appropriate rewrites from + wiki. -- fearoffours + - Various minor changes to helpfiles, reflecting current changes to + documentaiton on the wiki. --fearoffours + - k_info.txt: Fixed name of the commented out portable holes -- masmarangio + - Fixed some typographical errors, mostly from the wiki: + cmd1.c: [The monster] fall -> falls, deleted space (Bug # 80 from the wiki) + k_info.txt: Added & for Climbing sets (Bug # 81 from the wiki) + q_one.c: You felt -> You fell (Bug # 94 from the wiki) + monster2.c: It tries to breed but he fails: he -> it (Bug # 98 from the wiki) + bldg.c: Changed wording of the soothsayer (Bug # 106 from the wiki) + tables.c: Minor changes in the One Ring quest (Bug # 117 from the wiki) + q_invas.c: jumps out of the between -> appears, deleted spaces, + added single quotes in direct speech (Bug # 119 from the wiki) + q_between.c: Deleted space, changed comments -- masmarangio + - book-4.txt: Capitalised 'Ring' (Bug # 135 from the wiki) -- masmarangio + - options.txt: Also removed the options from the help file -- masmarangio + - cmd6.c: replaced the recall activation code by recall_player -- masmarangio + - monster1.c: missing spaces in description (Bug # 169) -- masmarangio + - Modules need to define three new variables to control the chance or + random artifact generation. random_artifact_weapon_chance, + random_artifact_armor_chance, random_artifact_jewelry_chance control + the chance for different types of items. -- neil + - mods_aux.lua: Added default values for random artifact generation; + updated the skill values -- masmarangio + - cmd6.c: protect evil -> protection from evil, s_stick.lua: town -> surface + q_betwen.c, q_invas.c: speak -> speaks (from the forum) -- masmarangio + - tr_info.txt: Spelling of Lite (Bug # 182), Armor, Paralyzing -- masmarangio + - The (Ctrl-Q) Quest screen now shows which number god quest you have been given + and an additional line in your character dump shows how many have been + successfully completed. -- fearoffours + - Help updates from the wiki - lots of it Maylith's work, esp FAQ updates. + -- fearoffours + - Corrected the description of the Disarm, Call the Elements and Channel + Elements spells (without changing the code) (Bug # 175) -- masmarangio + - tome-faq.txt, index.txt: Typo (Bug # 196) -- masmarangio + - s_info.txt: Antimagic: generates -> generate (Bug # 198) -- masmarangio + - powers.c: replaced the recall power code by recall_player + q_troll.c: Fixed typos from the wiki (Bug # 208) -- masmarangio + - tables.c: Removed harpers and some other small changes (Bug # 212) + cmd6.c: Added "and" in the description of ACT_ROHAN (Bug # 213) + -- masmarangio + - m_demono.txt, s_demon.lua: armor -> armour class (Bug # 217) + - dun3.18: description of DimGates: fills -> fill (Bug # 223) + -- masmarangio + - init1.c: The parser adds missing spaces at the end of the + description of artifacts, like it did for objects. -- masmarangio + - Race, class and race modifier help files updates to reflect changes + in skill bonuses. -- fearoffours + Some changes to random artifact and scrolls of artifact creation + (See Bugs # 206, 222, 226 on the wiki): + - externs.h: Moved some functions listed under spells2.c to proper sections + - k_info.txt: Added "mundane" to the description of the scroll + - q_ultrag.c: Quest texts changed as reported in Bug # 210 -- masmarangio + - spells.lua: Sorted the Conveyance spells by level (Bug # 233) + -- masmarangio + - Helpfiles reflect changes to skills (priest disarming and racial + spirituality update). -- fearoffours + - library.lua: Added OBJ_FOUND_REWARD to the tome (Bug # 237) -- masmarangio + + Dungeon changes: + - Added the first new special level from ToME 3.0.0, Galleon in Helcaraxe + -- masmarangio + - Added the special level Factory in the Illusory Castle -- masmarangio + - dungeon.c: Level of the Death dungeon is the minimum level from d_info.txt + + Bug fixes: + - dungeon.c: Light should consume fuel at a rate of 1 / turn -- masmarangio + - A store (e.g. the mathom house) can contain up to 255 items (in defines.h + STORE_INVEN_MAX limited the number of items to 24) (Note: the limit is + stored in a byte in loadsaves.c) -- masmarangio + - s_meta.lua: Inertia controlled spells are not casted in wilderness mode. + s_mana.lua: Inertia level of Disruption Shield is 9 (needed spell level 45) + m_meta.txt: Added a list of controllable spells -- masmarangio + - p_info.txt: Archers and Rangers gain the missing Spirituality skill + p_info.txt: Removed the old Mimic Cloak (new cloak in player.lua) + - p_info.txt: Thunderlords start with Stealth -16.000 (from the wiki) + - cmd7.c: Fixed Alchemy recharging bug (thanks to Scott) + - al_info.txt: Removed the old Mimic Potions -- masmarangio + - monspeak.txt: Added some lines for Groo to fix a bug -- masmarangio + - files.c: Corrected display of Climb flag, immunity to Nether, negative + pvals < -9. Added Sentient, Clone, Spider ESP flags. -- masmarangio + - files.c: Added flags from the gods and spell schools to the character + screen. Added also flags from wielded symbiotes. -- masmarangio + - cmd4.c: Quest list without random quests in DL > 98 -- masmarangio + - randart.c: An item with pval > 0 (e.g. an Elven Cloak) can gain parts + with a max_pval = 0 (e.g. resistances and immunities) -- masmarangio + - ow_info.txt: missing C: lines reduced the purse to 0 -- masmarangio + - object1.c: don't wield bolts with instruments and pebbles with boomerangs + (Bug # 127 from the wiki) -- masmarangio + - object1.c: mention_use and describe_use list all available slots, check all + weapon weights and distinguish between instruments and bows (Bug # 87) + object1.c: Res Chaos implies Res Confusion (for the character screen) + xtra1.c: Magical breath implies Water breath (from the wiki) -- masmarangio + - Z and Cth monster options removed, as in ToME 3. This fixes, among other + things, the Death Orb issues. -- neil + - a_info.txt: Corrected two typos (Bugs # 140, 146 from the wiki) + k_info.txt: Changed description of Bastard Sword, added RES_CHAOS to the + known flags of a Blade of Chaos (it's mentioned in the description) + files.c: Terminated highscore strings with \0, changed total_points + slightly to prevent an overflow error (Bug # 139 from the wiki) + v_info.txt: Corrected the x size of vault 99 and 104 -- masmarangio + - dungeon.c: Set dungeon_type to wilderness when recalling out. This should + fix the various Moria recalling bugs (Bug # 95) + - spells2.c: Redraw trap status after passwall (Bug # 51) + store.c: Removed '))' when displaying a large store -- masmarangio + - al_info.txt: removed recipe for Scroll of Spell (Bug # 179), added recipe + for Staff of Sterilisation (Bug # 77) -- masmarangio + - cmd6.c: Added timeout for junkarts in the activation description (ugly fix) + tables.c: Replaced ACT_CURE_POISON by not used ACT_CURE_POIS -- masmarangio + - Once a god quest is failed, you will not receive any more god quests. + -- fearoffours + - bldg.c: Research item (Bug # 191) and research monster are now paid + correctly -- masmarangio + - spells2.c: Diggers cannot be enchanted with scrolls -- masmarangio + - files.c: Fixed displayed barehanded damage (Patch from Scott, Bug # 195) + -- masmarangio + - files.c: Remove / restore CAVE_VIEW before / after saving the game. + This solves a long standing bug with the lighting of the dungeon + since the temporary arrays that hold the position of the viewed + grids are not stored in the save file (Bug # 19). -- masmarangio + - cmd6.c: the selection of artifactable items can be escaped now + randart.c: *ID* the object before listing the powers, some re-ordering + - spells2.c: Re-add diggers to item_tester_artifactable, and limit the + selection to normal items due to complains (no ego items or artifacts) + - ra_info.txt: Fixed two W-lines with 4 entries and added a missing C-line + - k_info.txt: Reduced throwing damage of totems to 1 -- masmarangio + - st_info.txt: Fixed the changed item names in the stores (StatusReport3) + - Fix for disappearing artifacts (especially guardian artifacts) during load / save + thanks to SimonSorc + + -- Manoj Srivastava Tue, 7 Dec 2004 19:22:40 -0600 + +tome (2.2.7-1) unstable; urgency=low + + * New upstream release. This is a bug fix release. + + -- Manoj Srivastava Sun, 13 Jun 2004 22:02:32 -0500 + +tome (2.2.6-2) unstable; urgency=low + + * Bug fix: "XSIisms in postinst, prerm; violates policy 10.4", thanks to + Clint Adams (Closes: #237959). + + -- Manoj Srivastava Sun, 14 Mar 2004 12:24:19 -0600 + +tome (2.2.6-1) unstable; urgency=low + + * New upstream release + + Interfaces changes: + * Pressing Escape gets you out of the pet dismissal list -- neil + + Misc changes: + * Helpfiles: bearform combat help, music typos, barbarian + revisions. -- fearoffours + * - Typos in the description of arrows, shots, bolts; punctuation in + the mushroom quest -- masmarangio + * HOOK_CALC_BONUS_END hooks + * Helpfiles: corrected starting equipment of mindcrafters -- masmarangio + * - Backport of old helpfile updates: no Geomancy for Alchemists and + Rune- crafters, updated luck spoiler, corruption spoiler in + crpt_aux.lua, a link in skills.txt, an example in + automatizer.txt. monsters3.c: changed 'golem' to 'creature', since the + Mind Steal Spell also allows to control a monster. -- masmarangio + * Typo (massage -> message) from the forum -- masmarangio + * Capitalisation in the names of junkarts -- masmarangio + * mindcraft_info: Corrected and expanded the info for mindcraft powers -- masmarangio + * Small corrections in luck spoiler, description of Manwe's Blessing + and m_mimic.txt -- masmarangio + + Bug fixes: + * Prevent recall to Lost Temple before getting the quest -- neil + * Automatizer now accepts TV_TOTEM -- neil + * Some vaults incorrectly named -- fearoffours + * Wight quest crash fix by 'amaurea' -- neil + * God choosen at random was broken -- masmarangio + * Typo in q_one.c (or -> of) + * Don't use a turn when cancelling a possessor action -- neil + * - summon_true crashed the game with a summon skill < 1 -- masmarangio + * - test_object_wish: aware status is saved and restored -- masmarangio + * God quest will no longer give inaccurate or misleading + directions. It also will now give directions from two static features, + and an approximate, relative distance from each of those points. -- + fearoffours + + * Bug fix: "Error in /usr/lib/menu/tome", thanks to Philipp Kolmann + (Closes: #234871). + + -- Manoj Srivastava Wed, 10 Mar 2004 23:45:55 -0600 + +tome (2.2.5-1) unstable; urgency=low + + * New upstream release + Monsters changes: + * Drain attacks can't drain the one artifact wand, staff, or horn -- neil + + Objects changes: + * Some items that give damage bonuses will be more clear about it -- neil + + Bug fixes: + * Fix monster possessor crash -- neil + * Fix random quest skill requester -- neil + * Fix crash when picking up ammo into your quiver that can't be + fired with the launcher you are wielding -- neil + * God quest fix -- neil + * Disintegrating walls should not bother Yavanna -- neil + * Yet another try at fixing levelled carried monsters. Their + attacks are affected by their level now and their hitpoints are + handled better. I should have said this for the last release, + but un-hypnotize any pets before upgrading from 2.2.2. Otherwise + compatibility is fine. -- neil + * Semi-wraiths should not be hurt by climbing over mountains -- neil + * Fixed Flame of Udun spell + * Diggers are not weapons and should not be displayed as such -- neil + + + -- Manoj Srivastava Wed, 24 Dec 2003 10:59:50 -0600 + +tome (2.2.4-1) unstable; urgency=low + + * New upstream Bugfix version. + * Redid the build system. + + -- Manoj Srivastava Mon, 24 Nov 2003 23:52:59 -0600 + +tome (2.2.3-1) unstable; urgency=low + + * New upstream Bugfix version. + * Fixed the menuentry for tome, quoting a " char. closes: Bug#207648 + + -- Manoj Srivastava Fri, 03 Oct 2003 10:58:24 -0500 + +tome (2.2.2.0-CVS031001-1) unstable; urgency=low + + * Fixed usage of chown root.root in the rules files. + * This is a major security update; hundreds of potential buffer + overflows (most of them not exploitable) have been fixed in this + version. At the request of upstream, this audit was done on the CVS + version. + + -- Manoj Srivastava Wed, 27 Aug 2003 02:05:02 -0500 + +tome (2.2.2-2) unstable; urgency=low + + * Added clarifications to the copyright file, after personal + communications from Dark God , the author of the + Tome variant. + + -- Manoj Srivastava Sat, 2 Aug 2003 13:59:46 -0500 + +tome (2.2.2-1) unstable; urgency=low + + * Initial Release. + + -- Manoj Srivastava Fri, 1 Aug 2003 22:02:44 -0500 diff --git a/debian/compat b/debian/compat new file mode 100644 index 00000000..ec635144 --- /dev/null +++ b/debian/compat @@ -0,0 +1 @@ +9 diff --git a/debian/control b/debian/control new file mode 100644 index 00000000..65950528 --- /dev/null +++ b/debian/control @@ -0,0 +1,59 @@ +Source: tome +VCS-Git: git://anonscm.debian.org/users/srivasta/debian/tome.git +VCS-Browser: http://anonscm.debian.org/gitweb/?p=users/srivasta/debian/tome.git;a=summary +Section: non-free/games +Priority: optional +Maintainer: Manoj Srivastava +Build-Depends: libxaw7-dev, debhelper (>= 9.0.0), + libncurses5-dev | libncurses-dev | ncurses-dev, + libsdl1.2-dev | libsdl-dev, libsdl-mixer1.2-dev, + libsdl-gfx1.2-dev, libsdl-image1.2-dev, libsdl-ttf2.0-dev, + libsdl-net1.2-dev, dpkg-dev (>= 1.16.0), cmake +Standards-Version: 3.9.5.0 + +Package: tome +Architecture: any +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: single-player text-based roguelike dungeon simulation game + Tome, short for Troubles of Middle Earth, is a single-player, + text-based, dungeon simulation derived from the game angband, which + in turn is derived from the older game Moria, which was in turn based + on Rogue. It is often described as a "roguelike" game because the + look and feel of the game is still quite similar to Rogue. + . + In tome, the player may choose from a number of races and classes + when creating a character, and then "run" that character over a + period of days, weeks, even months, attempting to win the game by + defeating Morgoth, who lurks somewhere in the depths of the dungeon. + . + The ultimate goal of the game is to develop a character strong enough + to defeat Morgoth, who resides on dungeon level 100. Upon doing so, + you will receive the exalted status of "winner" and your character may + retire. + . + The first main difference from Angband a new player to ToME will need + to be aware of is that it has implemented a skills based system where + instead of the adventurer automatically improving in their abilities + as they become more experienced, they get 5 skill points to spend on + their character's abilities and can therefore customise what type of + character they play. See the skills help file for details + . + The second major difference is that the main dungeon from Angband has + been split into 4 "dungeons", each of which cover a different + portion of the dungeon's levels. Note that not all of the places are + actually "dungeons" - some are caves, forests, etc. + . + The third main difference between Vanilla Angband and ToME is the + difference in character classes and races, as well as a very + different magic system. ToME also offers the player the ability to + undertake a series of quests. It is not required for any adventurer + to undertake the fixed quests, but they can result in some nice + rewards. + . + Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He + was banished by the Valar (offspring of Eru, "god" of J.R.R. + Tolkien's world) at the end of the First Age and thus never appears + in The Lord of the Rings, set during the Third Age. Sauron, who does + figure into those tales, was the most powerful of his servants. Read + Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. + Angband is a reference to Morgoth's "prison of iron." diff --git a/debian/copyright b/debian/copyright new file mode 100644 index 00000000..086e7192 --- /dev/null +++ b/debian/copyright @@ -0,0 +1,98 @@ +This package was debianized by Manoj Srivastava + +Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke + +This software may be copied and distributed for educational, research, +and not for profit purposes provided that this copyright and statement +are included in all such copies. Other copyrights may also apply. + + +All changes made by Ben Harrison, Robert Ruehlmann, and many other Angband +developers are also available under the GNU GENERAL PUBLIC LICENSE. +Note that this doesn't influence the current distribution, since parts of +the source are still only available under the old Moria/Angband license. +Until all parts of Angband are distributed under the GPL the only valid +license remains the original Moria/Angband license. + +More information about Angband and the GPL can be found at: +http://thangorodrim.angband.org/development/opensource.html + + + + Copyright © 1989,1997, 1999,2001 James E. Wilson + Copyright © 1997,1989, 2001 Robert A. Koeneke] + Copyright © 1991,1993 Microsoft Corporation. All rights reserved + Copyright © 1997 Ben Harrison, and others + Copyright © 1997 Ekkehard Kraemer, and others + Copyright © 1997 Keith Randall, and others + Copyright © 1997 Peter Ammon + Copyright © 1997 Ron Anderson + Copyright © 1997 Skirmantas Kligys, and others + Copyright © 1997 Torbjorn Lindgren, and others + Copyright © 1999,2001-2003 Dark God + Copyright © 1989 Christopher J. Stuart] + Copyright © 1997, 2000-2001 Robert Ruehlmann + Copyright © 2001, 2002 Hansj�g Malthaner + Copyright © 2001 Andrew Sidwell + Copyright © 2001 Gregory Velichansky (hmaon@bumba.net) + Copyright © 2004 Ethan Stump + Copyright © 2003-2004 Neil Stevens + + This software may be copied and distributed for educational, research, and + not for profit purposes provided that this copyright and statement are + included in all such copies. + + Note that these copyright messages apply to an ancient version + of Angband, as in, from pre-2.4.frog-knows days, and thus the + reference to "5.0" is rather misleading... + + UNIX ANGBAND Version 5.0 + + Original copyright message follows. + + ANGBAND Version 4.8 COPYRIGHT (c) Robert Alan Koeneke + + I lovingly dedicate this game to hackers and adventurers + everywhere... + + Designer and Programmer: + Robert Alan Koeneke + University of Oklahoma + + Assistant Programmer: + Jimmey Wayne Todd + University of Oklahoma + + Assistant Programmer: + Gary D. McAdoo + University of Oklahoma + + UNIX Port: + James E. Wilson + UC Berkeley + wilson@ernie.Berkeley.EDU + ucbvax!ucbernie!wilson + + ANGBAND may be copied and modified freely as long as the above + credits are retained. No one who-so-ever may sell or market + this software in any form without the expressed written consent + of the author Robert Alan Koeneke. + + The Tome variant has been modified by Dark God , + and is available under the same terms as Angband. + + +The Debian specific changes are © 1996-2009, Manoj Srivastava +, and distributed under the terms of the GNU +General Public License, version 2. + +On Debian GNU/Linux systems, the complete text of the GNU General +Public License can be found in `/usr/share/common-licenses/GPL-2'. + + A copy of the GNU General Public License is also available at + . You may also obtain + it by writing to the Free Software Foundation, Inc., 51 Franklin + St, Fifth Floor, Boston, MA 02110-1301 USA + +Manoj Srivastava +arch-tag: d4250e44-a0e0-4ee0-adb9-2bd74f6eeb27 diff --git a/debian/patches/0001-debcherry-fixup-patch.patch b/debian/patches/0001-debcherry-fixup-patch.patch new file mode 100644 index 00000000..28c45ba4 --- /dev/null +++ b/debian/patches/0001-debcherry-fixup-patch.patch @@ -0,0 +1,80 @@ +From c1f79e5b7f2dc335983ba7df981b5d45170295fb Mon Sep 17 00:00:00 2001 +From: Manoj Srivastava +Date: Wed, 14 May 2014 23:48:09 -0700 +Subject: [PATCH 1/3] debcherry fixup patch + +32318ec [master]: New upstream release + - no changes against upstream or conflicts +786d26c [master]: New upstream release + - extra changes or conflicts +36e907c [topic--debian]: FTBFS due to binutils-gold + - extra changes or conflicts +1021e15 [master]: First phase of a ove to a new build system using dh. + - no changes against upstream or conflicts +23433b4 Added the debian submodule. + - extra changes or conflicts +b15c77f Reduce divergence from upstream, and move to sdl variant + - extra changes or conflicts +815d966 Set the maintainewr address to be a debian role address + - no changes against upstream or conflicts +a83a04d Fix typo in man page + - extra changes or conflicts +a3d690b Revert the -m32 flags; use linux32 instead at run-time + - extra changes or conflicts +79cab02 Build in 32bit mode + - extra changes or conflicts +de0507e Fix initialization of directory for loading/saving games. + - extra changes or conflicts +ae5a5b4 Really synch with upstream + - extra changes or conflicts +a2f1a5c Added a manual page + - extra changes or conflicts +18bd448 Changes to integrate tome into Debian + - extra changes or conflicts +--- + src/config.h | 8 ++++---- + 1 file changed, 4 insertions(+), 4 deletions(-) + +diff --git a/src/config.h b/src/config.h +index 7c1cf1d..c9f460e 100644 +--- a/src/config.h ++++ b/src/config.h +@@ -89,7 +89,7 @@ + /* + * OPTION: Include "ncurses.h" instead of "curses.h" in "main-gcu.c" + */ +-/* #define USE_NCURSES */ ++#define USE_NCURSES + + + /* +@@ -226,7 +226,7 @@ + * that file. + */ + #ifndef DEFAULT_PATH +-# define DEFAULT_PATH "./lib/" ++# define DEFAULT_PATH "/var/games/tome" + #endif + + +@@ -261,7 +261,7 @@ + /* + * OPTION: Person to bother if something goes wrong. + */ +-#define MAINTAINER "darkgod@t-o-m-e.net" ++#define MAINTAINER "tome@packages.debian.org" + + + /* +@@ -282,7 +282,7 @@ + /* ToME options: */ + + /* Should the player know his / her starting life rate? */ +-/* #define SHOW_LIFE_RATE */ ++#define SHOW_LIFE_RATE + + /* Allow hordes of 'similar' monsters */ + #define MONSTER_HORDES +-- +2.0.0.rc2 + diff --git a/debian/patches/0002-Fix-code-which-needed-a-32-bit-int-to-not-use-int-lo.patch b/debian/patches/0002-Fix-code-which-needed-a-32-bit-int-to-not-use-int-lo.patch new file mode 100644 index 00000000..3cc54503 --- /dev/null +++ b/debian/patches/0002-Fix-code-which-needed-a-32-bit-int-to-not-use-int-lo.patch @@ -0,0 +1,58 @@ +From 448e655d55608b18ed6e8e387d5f9c86356900c8 Mon Sep 17 00:00:00 2001 +From: Manoj Srivastava +Date: Tue, 21 Oct 2008 08:25:47 -0500 +Subject: [PATCH 2/3] Fix code which needed a 32 bit int to not use int/long + +On amd64, but not on i386, tome produces LUA errors at various +times. The errors occur at savefile load, when wileding a weapon, +unweilding a weapon, and for other events. The same homedir, same +savefiles, same config, same etc., does not produce errors in the +32bit build of the package. + +The error seems to be that the type Number needs to be a 32bit wide +integer; and seems to be defined by default as an long, with an option +to define it as an int for amd64. However, for the 11 arches Debian +supports, this would lead to a morass of selecting architectures in +the makefile to override the type; a better solution is to use +stdint.h and use a type which is 32 bits wide by design: int32_t. + +This fixes the LUA errors, and Closes: Bug#419825 + +Signed-off-by: Manoj Srivastava +--- + src/lua/llimits.h | 5 +++-- + 1 file changed, 3 insertions(+), 2 deletions(-) + +diff --git a/src/lua/llimits.h b/src/lua/llimits.h +index 4b12450..39a1e0d 100644 +--- a/src/lua/llimits.h ++++ b/src/lua/llimits.h +@@ -10,6 +10,7 @@ + + #include + #include ++#include + + + +@@ -36,7 +37,7 @@ + ** GREP LUA_NUMBER to change that + */ + #ifndef LUA_NUM_TYPE +-#define LUA_NUM_TYPE long ++#define LUA_NUM_TYPE int32_t + #endif + + typedef LUA_NUM_TYPE Number; +@@ -50,7 +51,7 @@ typedef LUA_NUM_TYPE Number; + + + +-typedef unsigned long lint32; /* unsigned int with at least 32 bits */ ++typedef int_least32_t lint32; /* unsigned int with at least 32 bits */ + + + #define MAX_SIZET ((size_t)(~(size_t)0)-2) +-- +2.0.0.rc2 + diff --git a/debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch b/debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch new file mode 100644 index 00000000..ab1799f1 --- /dev/null +++ b/debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch @@ -0,0 +1,63 @@ +From 1212be6727cfaa14760f0130cdea635c38fb523b Mon Sep 17 00:00:00 2001 +From: Manoj Srivastava +Date: Wed, 14 May 2014 23:46:05 -0700 +Subject: [PATCH 3/3] [debian-cmake-fixes]: Change install paths to FHS + compliant games + +So the binary lives in /usr/games/tome, instead of /usr/bin/tome + +Signed-off-by: Manoj Srivastava +--- + CMakeLists.txt | 2 +- + src/CMakeLists.txt | 10 +++++----- + 2 files changed, 6 insertions(+), 6 deletions(-) + +diff --git a/CMakeLists.txt b/CMakeLists.txt +index 91512a6..72cd53e 100644 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -94,7 +94,7 @@ endif(WIN32) + # Set the path for loading the library bits. + # + IF(SYSTEM_INSTALL) +- SET(DEFAULT_PATH "${CMAKE_INSTALL_PREFIX}/lib/tome") ++ SET(DEFAULT_PATH "/var/games/tome") + ELSE() + SET(DEFAULT_PATH "./lib") + ENDIF() +diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt +index e2e6264..932fef4 100644 +--- a/src/CMakeLists.txt ++++ b/src/CMakeLists.txt +@@ -4,9 +4,9 @@ ADD_SUBDIRECTORY(lua) + SET(SRCS + main-gcu.c main-x11.c main-xaw.c main-sdl.c main-gtk2.c + z-rand.c z-util.c z-form.c z-virt.c z-term.c +- variable.c tables.c plots.c util.c cave.c dungeon.c +- melee1.c melee2.c modules.c +- object1.c object2.c randart.c squeltch.c traps.c ++ variable.c tables.c plots.c util.c cave.c dungeon.c ++ melee1.c melee2.c modules.c ++ object1.c object2.c randart.c squeltch.c traps.c + monster1.c monster2.c monster3.c + xtra1.c xtra2.c skills.c powers.c gods.c + spells1.c spells2.c +@@ -15,7 +15,7 @@ SET(SRCS + help.c + generate.c gen_maze.c gen_evol.c wild.c levels.c store.c bldg.c + cmovie.c +- wizard2.c init2.c birth.c wizard1.c init1.c main.c ++ wizard2.c init2.c birth.c wizard1.c init1.c main.c + # Lua bits: + lua_bind.c script.c w_mnster.c w_player.c w_play_c.c w_z_pack.c + w_obj.c w_util.c w_spells.c w_quest.c w_dun.c +@@ -68,5 +68,5 @@ TARGET_LINK_LIBRARIES(tome lua ${LIBS}) + + # Installation + INSTALL(TARGETS tome +- RUNTIME DESTINATION bin ++ RUNTIME DESTINATION games + ) +-- +2.0.0.rc2 + diff --git a/debian/patches/series b/debian/patches/series new file mode 100644 index 00000000..bb1818e2 --- /dev/null +++ b/debian/patches/series @@ -0,0 +1,4 @@ +# exported from git by git-debcherry +0001-debcherry-fixup-patch.patch +0002-Fix-code-which-needed-a-32-bit-int-to-not-use-int-lo.patch +0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch diff --git a/debian/postinst b/debian/postinst new file mode 100755 index 00000000..50a53dec --- /dev/null +++ b/debian/postinst @@ -0,0 +1,253 @@ +#! /bin/sh +# -*- Mode: Sh -*- +# postinst --- +# Author : Manoj Srivastava ( srivasta@glaurung.green-gryphon.com ) +# Created On : Fri Nov 14 11:25:07 2003 +# Created On Node : glaurung.green-gryphon.com +# Last Modified By : Manoj Srivastava +# Last Modified On : Sun Mar 14 12:19:27 2004 +# Last Machine Used: glaurung.internal.golden-gryphon.com +# Update Count : 16 +# Status : Unknown, Use with caution! +# HISTORY : +# Description : +# +# arch-tag: 5401e9ef-39cc-4aee-96a4-61dfb8f32cf7 +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# +# + +# Abort if any command returns an error value +set -e + +package_name=tome + +if [ -z "$package_name" ]; then + print >&2 "Internal Error. Please report a bug." + exit 1; +fi + +# This script is called as the last step of the installation of the +# package. All the package's files are in place, dpkg has already done +# its automatic conffile handling, and all the packages we depend of +# are already fully installed and configured. +# summary of how this script can be called: +# * `configure' +# * `abort-upgrade' +# * `abort-remove' `in-favour' +# +# * `abort-deconfigure' `in-favour' +# `removing' +# +# for details, see http://www.debian.org/doc/debian-policy/ or +# the debian-policy package +# +# quoting from the policy: +# Any necessary prompting should almost always be confined to the +# post-installation script, and should be protected with a conditional +# so that unnecessary prompting doesn't happen if a package's +# installation fails and the `postinst' is called with `abort-upgrade', +# `abort-remove' or `abort-deconfigure'. + +# The following idempotent stuff doesn't generally need protecting +# against being run in the abort-* cases. + +# Install info files into the dir file +##: install-info --quiet --section "section pattern" "Section Title" \ +##: --description="Name of the document" /usr/info/${package_name}.info + +# Create stub directories under /usr/local +##: if test ! -d /usr/local/lib/${package_name}; then +##: if test ! -d /usr/local/lib; then +##: if mkdir /usr/local/lib; then +##: chown root.staff /usr/local/lib || true +##: chmod 2775 /usr/local/lib || true +##: fi +##: fi +##: if mkdir /usr/local/lib/${package_name}; then +##: chown root.staff /usr/local/lib/${package_name} || true +##: chmod 2775 /usr/local/lib/${package_name} || true +##: fi +##: fi + +# Arrange for a daemon to be started at system boot time +##: update-rc.d ${package_name} default >/dev/null + +case "$1" in + configure) + # Configure this package. If the package must prompt the user for + # information, do it here. + # Install emacs lisp files + ##:if [ -x /usr/lib/emacsen-common/emacs-package-install ]; then + ##: /usr/lib/emacsen-common/emacs-package-install $package_name + ##:fi + + for file in /var/games/${package_name}/edit/*.txt; do + base_file=$(basename $file .txt); + cp -f $file /var/games/${package_name}/data/${base_file}.raw; + done + + if [ ! -e /var/lib/games/${package_name}/apex/scores.raw ]; then + touch /var/games/${package_name}/apex/scores.old + fi + + if [ -d /var/lib/games/${package_name}/save ]; then + for file in $(find /var/lib/games/${package_name}/save/ -type f); do + if [ ! -f $file ]; then + continue; + fi + base=$(basename $file) + if [ "X$base" = "Xdelete.me" ]; then + continue; + fi + if [ -s /var/games/${package_name}/save/$base ]; then + mv -f $file /var/games/${package_name}/save/$base.old + else + mv -f $file /var/games/${package_name}/save/$base + fi + done + fi + + # create a scores file if none exists + test ! -d /var/games/${package_name}/apex || touch /var/games/${package_name}/apex/scores.raw + + # Clean up ownership + chown -R root:games /var/games/${package_name}/ + + # Make sure the game can write the files it needs to write to + test ! -d /var/games/${package_name}/user || chmod -R g+w /var/games/${package_name}/user + test ! -d /var/games/${package_name}/bone || chmod -R g+w /var/games/${package_name}/bone + test ! -d /var/games/${package_name}/save || chmod -R g+w /var/games/${package_name}/save + test ! -d /var/games/${package_name}/apex || chmod -R g+w /var/games/${package_name}/apex + + # Activate menu-methods script + ##: chmod a+x /etc/menu-methods/${package_name} + + # Update ld.so cache + ##: ldconfig + + # Make our version of a program available + ##: update-alternatives \ + ##: --install /usr/bin/program program /usr/bin/alternative 50 \ + ##: --slave /usr/man/man1/program.1.gz program.1.gz \ + ##: /usr/man/man1/alternative.1.gz + + # Tell ucf that the file in /usr/share/foo is the latest + # maintainer version, and let it handle how to manage the real + # confuguration file in /etc. This is how a static configuration + # file can be handled: + ##:if which ucf >/dev/null 2>&1; then + ##: ucf /usr/share/${package_name}/configuration /etc/${package_name}.conf + ##:fi + + ### We could also do this on the fly. The following is from Tore + ### Anderson: + + #. /usr/share/debconf/confmodule + + ### find out what the user answered. + # db_get foo/run_on_boot + # run_on_boot=$RET + # db_stop + + ### safely create a temporary file to generate our suggested + ### configuration file. + # tempfile=`tempfile` + # cat << _eof > $tempfile + ### Configuration file for Foo. + + ### this was answered by you, the user in a debconf dialogue + # RUNONBOOT=$run_on_boot + + ### this was not, as it has a sane default value. + # COLOUROFSKY=blue + + #_eof + + ### Note that some versions of debconf do not release stdin, so + ### the following invocation of ucf may not work, since the stdin + ### is never coneected to ucfr. + + ### now, invoke ucf, which will take care of the rest, and ask + ### the user if he wants to update his file, if it is modified. + #ucf $tempfile /etc/foo.conf + + ### done! now we'll just clear up our cruft. + #rm -f $tempfile + + + + # There are three sub-cases: + if test "${2+set}" != set; then + # We're being installed by an ancient dpkg which doesn't remember + # which version was most recently configured, or even whether + # there is a most recently configured version. + : + + elif test -z "$2" || test "$2" = ""; then + # The package has not ever been configured on this system, or was + # purged since it was last configured. + : + + else + # Version $2 is the most recently configured version of this + # package. + : + + fi ;; + abort-upgrade) + # Back out of an attempt to upgrade this package FROM THIS VERSION + # to version $2. Undo the effects of "prerm upgrade $2". + ##: + + ;; + abort-remove) + if test "$2" != in-favour; then + echo "$0: undocumented call to \`postinst $*'" 1>&2 + exit 0 + fi + # Back out of an attempt to remove this package, which was due to + # a conflict with package $3 (version $4). Undo the effects of + # "prerm remove in-favour $3 $4". + : + + ;; + abort-deconfigure) + if test "$2" != in-favour || test "$5" != removing; then + echo "$0: undocumented call to \`postinst $*'" 1>&2 + exit 0 + fi + # Back out of an attempt to deconfigure this package, which was + # due to package $6 (version $7) which we depend on being removed + # to make way for package $3 (version $4). Undo the effects of + # "prerm deconfigure in-favour $3 $4 removing $6 $7". + : + + ;; + *) echo "$0: didn't understand being called with \`$1'" 1>&2 + exit 0;; +esac + +#DEBHELPER# + +# Install doc base documentation +##:if which install-docs >/dev/null 2>&1; then +##: if [ -e /usr/share/doc-base/${package_name} ]; then +##: install-docs -i /usr/share/doc-base/${package_name} +##: fi +##:fi + +exit 0 diff --git a/debian/postrm b/debian/postrm new file mode 100755 index 00000000..f813beec --- /dev/null +++ b/debian/postrm @@ -0,0 +1,175 @@ +#! /bin/sh +# -*- Mode: Sh -*- +# postrm --- +# Author : Manoj Srivastava ( srivasta@glaurung.green-gryphon.com ) +# Created On : Fri Nov 14 12:22:20 2003 +# Created On Node : glaurung.green-gryphon.com +# Last Modified By : Manoj Srivastava +# Last Modified On : Sat Nov 29 01:54:26 2003 +# Last Machine Used: glaurung.green-gryphon.com +# Update Count : 10 +# Status : Unknown, Use with caution! +# HISTORY : +# Description : +# +# arch-tag: 56802d51-d980-4822-85c0-28fce19ed430 +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# + + +# Abort if any command returns an error value +set -e + +package_name=tome + +if [ -z "$package_name" ]; then + print >&2 "Internal Error. Please report a bug." + exit 1; +fi + +# This script is called twice during the removal of the package; once +# after the removal of the package's files from the system, and as +# the final step in the removal of this package, after the package's +# conffiles have been removed. +# summary of how this script can be called: +# * `remove' +# * `purge' +# * `upgrade' +# * `failed-upgrade' +# * `abort-install' +# * `abort-install' +# * `abort-upgrade' +# * `disappear' overwrit>r> +# for details, see http://www.debian.org/doc/debian-policy/ or +# the debian-policy package + +case "$1" in + remove) + # This package is being removed, but its configuration has not yet + # been purged. + : + + # Remove diversion + ##: dpkg-divert --package ${package_name} --remove --rename \ + ##: --divert /usr/bin/other.real /usr/bin/other + + # ldconfig is NOT needed during removal of a library, only during + # installation + + ;; + purge) + # This package has previously been removed and is now having + # its configuration purged from the system. + ##: + + # we mimic dpkg as closely as possible, so we remove configuration + # files with dpkg backup extensions too: + ### Some of the following is from Tore Anderson: + ##: for ext in '~' '%' .bak .dpkg-tmp .dpkg-new .dpkg-old .dpkg-dist; do + ##: rm -f /etc/${package_name}.conf$ext + ##: done + + if [ -d /var/lib/games/${package_name}/ ]; then + rm -rf /var/lib/games/${package_name}/ + fi + if [ -d "/var/games/${package_name}" ]; then + rm -rf "/var/games/${package_name}" + fi + + # remove the configuration file itself + ##: rm -f /etc/${package_name}.conf + + # and finally clear it out from the ucf database + ##: ucf --purge /etc/${package_name}.conf + + # Remove symlinks from /etc/rc?.d + ##: update-rc.d ${package_name} remove >/dev/null + + ##: if [ -e /usr/share/debconf/confmodule ]; then + ##: # Purge this package's data from the debconf database. + ##: . /usr/share/debconf/confmodule + ##: db_purge + ##: fi + + # This package has previously been removed and is now having + # its configuration purged from the system. + ##: for flavour in emacs20 emacs21; do + ##: STARTDIR=/etc/$flavour/site-start.d; + ##: STARTFILE="${package_name}-init.el"; + ##: if [ -e "$STARTDIR/20$STARTFILE" ]; then + ##: rm -f "$STARTDIR/20$STARTFILE" + ##: fi + ##: done + + ;; + disappear) + if test "$2" != overwriter; then + echo "$0: undocumented call to \`postrm $*'" 1>&2 + exit 0 + fi + # This package has been completely overwritten by package $3 + # (version $4). All our files are already gone from the system. + # This is a special case: neither "prerm remove" nor "postrm remove" + # have been called, because dpkg didn't know that this package would + # disappear until this stage. + ##: + + ;; + upgrade) + # About to upgrade FROM THIS VERSION to version $2 of this package. + # "prerm upgrade" has been called for this version, and "preinst + # upgrade" has been called for the new version. Last chance to + # clean up. + ##: + + ;; + failed-upgrade) + # About to upgrade from version $2 of this package TO THIS VERSION. + # "prerm upgrade" has been called for the old version, and "preinst + # upgrade" has been called for this version. This is only used if + # the previous version's "postrm upgrade" couldn't handle it and + # returned non-zero. (Fix old postrm bugs here.) + ##: + + ;; + abort-install) + # Back out of an attempt to install this package. Undo the effects of + # "preinst install...". There are two sub-cases. + ##: + + if test "${2+set}" = set; then + # When the install was attempted, version $2's configuration + # files were still on the system. Undo the effects of "preinst + # install $2". + : + + else + # We were being installed from scratch. Undo the effects of + # "preinst install". + : + + fi ;; + abort-upgrade) + # Back out of an attempt to upgrade this package from version $2 + # TO THIS VERSION. Undo the effects of "preinst upgrade $2". + ##: + + ;; + *) echo "$0: didn't understand being called with \`$1'" 1>&2 + exit 0;; +esac +#DEBHELPER# +exit 0 diff --git a/debian/preinst b/debian/preinst new file mode 100755 index 00000000..482380f0 --- /dev/null +++ b/debian/preinst @@ -0,0 +1,103 @@ +#! /bin/sh +# -*- Mode: Sh -*- +# preinst --- +# Author : Manoj Srivastava ( srivasta@glaurung.green-gryphon.com ) +# Created On : Fri Nov 14 12:12:04 2003 +# Created On Node : glaurung.green-gryphon.com +# Last Modified By : Manoj Srivastava +# Last Modified On : Sat Nov 29 01:53:45 2003 +# Last Machine Used: glaurung.green-gryphon.com +# Update Count : 6 +# Status : Unknown, Use with caution! +# HISTORY : +# Description : +# +# arch-tag: d6a3672d-acb3-4f6c-9984-bad17d8ce0aa +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# +# + + +# Abort if any command returns an error value +set -e + +package_name=tome + +if [ -z "$package_name" ]; then + print >&2 "Internal Error. Please report a bug." + exit 1; +fi + + + +# This script is called before this version of this package is installed. +# When this script is called, the package's files have not been unpacked +# yet. + +case "$1" in + install) + # About to install this package. + ##: + if [ -L /var/games/${package_name}/data ]; then + rm /var/games/${package_name}/data + fi + + if [ -d /usr/lib/${package_name}/data ]; then + rm -rf /usr/lib/${package_name}/data + fi + + # Add a diversion. This is one of the few things which may be done + # before installing any files from the package. + #: dpkg-divert --package foo --add --rename \ + ##: --divert /usr/bin/other.real /usr/bin/other + + # There are two sub-cases: + if test "${2+set}" = set; then + # The configuration files from version $2 of this package are + # still on the system. + : + + else + # There is no existing configuration; install from scratch. + : + + fi ;; + upgrade) + # About to upgrade this package from version $2 TO THIS VERSION. + # "prerm upgrade" has already been called for the old version of + # this package. + ##: + if [ -L /var/games/${package_name}/data ]; then + rm /var/games/${package_name}/data + fi + + if [ -d /usr/lib/${package_name}/data ]; then + rm -rf /usr/lib/${package_name}/data + fi + + ;; + abort-upgrade) + # Back out of an attempt to upgrade this package FROM THIS VERSION to + # version $2. Undo the effects of "postrm upgrade $2". + : + + ;; + *) echo "$0: didn't understand being called with \`$1'" 1>&2 + exit 0;; +esac +#DEBHELPER# + +exit 0 diff --git a/debian/prerm b/debian/prerm new file mode 100755 index 00000000..d6b5bd27 --- /dev/null +++ b/debian/prerm @@ -0,0 +1,133 @@ +#! /bin/sh +# -*- Mode: Sh -*- +# prerm --- +# Author : Manoj Srivastava ( srivasta@glaurung.green-gryphon.com ) +# Created On : Fri Nov 14 12:16:39 2003 +# Created On Node : glaurung.green-gryphon.com +# Last Modified By : Manoj Srivastava +# Last Modified On : Sun Mar 14 12:19:51 2004 +# Last Machine Used: glaurung.internal.golden-gryphon.com +# Update Count : 11 +# Status : Unknown, Use with caution! +# HISTORY : +# Description : +# +# arch-tag: a4c1a888-137d-4800-98f8-93d0365422d8 +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# +# + +# Abort if any command returns an error value +set -e + +package_name=tome + +if [ -z "$package_name" ]; then + print >&2 "Internal Error. Please report a bug." + exit 1; +fi + + +# This script is called as the first step in removing the package from +# the system. This includes cases where the user explicitly asked for +# the package to be removed, upgrade, automatic removal due to conflicts, +# and deconfiguration due to temporary removal of a depended-on package. + +# Info files should be uninstalled from the dir file in any case. +##: install-info --quiet --remove /usr/info/${package_name}.info + +case "$1" in + remove) + # This package about to be removed. + ##: + if [ -L /usr/doc/$package_name ]; then + rm -f /usr/doc/$package_name + fi + + # Remove package-specific directories from /usr/local. Don't try + # to remove standard directories such as /usr/local/lib. + ##: if test -d /usr/local/lib/${package_name}; then + ##: rmdir /usr/local/lib/${package_name} || true + ##: fi + + # Deactivate menu-methods script. + ##: chmod a-x /etc/menu-methods/${package_name} + + # Withdraw our version of a program. + ##: update-alternatives --remove program /usr/bin/alternative + + # Get rid of the installed docs + ##: if which install-docs >/dev/null 2>&1; then + ##: install-docs -r $package_name + ##: fi + + # Get rid of the byte compiled files + ##: if [ -x /usr/lib/emacsen-common/emacs-package-remove ]; then + ##: /usr/lib/emacsen-common/emacs-package-remove $package_name + ##: fi + + if [ -L /usr/doc/$package_name ]; then + rm -f /usr/doc/$package_name + fi + + # There are two sub-cases: + if test "${2+set}" = set; then + if test "$2" != in-favour; then + echo "$0: undocumented call to \`prerm $*'" 1>&2 + exit 0 + fi + # We are being removed because of a conflict with package $3 + # (version $4), which is now being installed. + : + + else + # The package is being removed in its own right. + : + + fi ;; + deconfigure) + if test "$2" != in-favour || test "$5" != removing; then + echo "$0: undocumented call to \`prerm $*'" 1>&2 + exit 0 + fi + # Package $6 (version $7) which we depend on is being removed due + # to a conflict with package $3 (version $4), and this package is + # being deconfigured until $6 can be reinstalled. + : + + ;; + upgrade) + # Prepare to upgrade FROM THIS VERSION of this package to version $2. + ##: + + if [ -L /usr/doc/$package_name ]; then + rm -f /usr/doc/$package_name + fi + + ;; + failed-upgrade) + # Prepare to upgrade from version $2 of this package TO THIS VERSION. + # This is only used if the old version's prerm couldn't handle it, + # and returned non-zero. (Fix old prerm bugs here.) + : + + ;; + *) echo "$0: didn't understand being called with \`$1'" 1>&2 + exit 0;; +esac +#DEBHELPER# + +exit 0 diff --git a/debian/rules b/debian/rules new file mode 100755 index 00000000..7e771906 --- /dev/null +++ b/debian/rules @@ -0,0 +1,87 @@ +#!/usr/bin/make -f +# Uncomment this to turn on verbose mode. +# export DH_VERBOSE=1 +package:=tome +SRCTOP:= $(shell if [ "$$PWD" != "" ]; then echo $$PWD; else pwd; fi) +INSTALL = install +ifeq (,$(filter nostrip,$(DEB_BUILD_OPTIONS))) + INSTALL_PROGRAM += -s +endif +install_file = $(INSTALL) -p -o root -g root -m 644 +install_program = $(INSTALL) -p -o root -g root -m 755 +install_script = $(INSTALL) -p -o root -g root -m 755 +make_directory = $(INSTALL) -p -d -o root -g root -m 755 +PREFIX=/usr + +## libdir should be /var/lib/games/$(package)/ +LIBDIR = /var/games/$(package) +BINDIR = $(PREFIX)/bin +MANDIR = $(PREFIX)/share/man +MAN1DIR = $(MANDIR)/man1 +MAN6DIR = $(MANDIR)/man6 +DOCDIR = $(PREFIX)/share/doc/$(package) +INFODIR = $(PREFIX)/share/info + +TMPTOP = $(SRCTOP)/debian/$(package) +PKG_LIBDIR = $(TMPTOP)/$(LIBDIR) +PKG_BIN = $(TMPTOP)$(BINDIR) +PKG_MANDIR = $(TMPTOP)$(MANDIR) +PKG_DOC = $(TMPTOP)$(DOCDIR) +PKG_INFO = $(TMPTOP)$(INFODIR) +PKG_MENU = $(TMPTOP)$(PREFIX)/lib/menu +PKG_DBASE = $(TMPTOP)$(PREFIX)/share/doc-base +PKG_MAN = $(PKG_MANDIR)/man6 +PKG_MENUDIR= $(TMPTOP)$(PREFIX)/share/menu +PKG_STATLIB= $(TMPTOP)$(PREFIX)/lib/$(package) + +DPKG_ARCH := dpkg-architecture +export DEB_HOST_MULTIARCH := $(shell $(DPKG_ARCH) $(ha) -qDEB_HOST_MULTIARCH) + +%: + dh $@ + +override_dh_auto_configure: + dh_auto_configure -- -DSYSTEM_INSTALL:BOOL=true + +override_dh_auto_build: + bash -n debian/postinst + bash -n debian/postrm + bash -n debian/prerm + bash -n debian/preinst + bash -n debian/Tome.sh + +override_dh_install: + $(make_directory) $(TMPTOP)/etc/$(package) $(PKG_STATLIB) + chmod 0644 $(PKG_LIBDIR)/edit/s_factory.map + chmod 0644 $(PKG_LIBDIR)/edit/s_ship.map + (cd $(PKG_LIBDIR); mv edit file pref $(TMPTOP)/etc/$(package); \ + ln -s /etc/$(package)/edit . ; \ + ln -s /etc/$(package)/file . ; \ + ln -s /etc/$(package)/pref . ; ) + (cd $(PKG_LIBDIR); mv help $(PKG_STATLIB); \ + ln -s $(PREFIX)/lib/$(package)/help . ; ) + for i in save/delete.me ; do \ + mkdir -p $(PKG_LIBDIR)/save \ + chmod 0644 $(PKG_LIBDIR)/$$i; \ + done + rm -f $(PKG_LIBDIR)/apex/scores.raw + find $(PKG_LIBDIR) -type f -name .cvsignore -exec rm {} \; + +override_dh_fixperms: + dh_fixperms + chgrp -R games $(TMPTOP)/etc/$(package)/* $(PKG_STATLIB)/* $(PKG_LIBDIR) \ + $(TMPTOP)/usr/games/tome + chmod g+ws $(PKG_LIBDIR)/data/ + chmod g+s $(TMPTOP)/usr/games/tome + +override_dh_clean: + dh_clean + touch ./lib/apex/delete.me + touch ./lib/data/delete.me + touch ./lib/info/delete.me + touch ./lib/save/delete.me + touch ./lib/user/delete.me + +#Local variables: +#mode: makefile +#End: diff --git a/debian/source/format b/debian/source/format new file mode 100644 index 00000000..163aaf8d --- /dev/null +++ b/debian/source/format @@ -0,0 +1 @@ +3.0 (quilt) diff --git a/debian/tome.docs b/debian/tome.docs new file mode 100644 index 00000000..613091a0 --- /dev/null +++ b/debian/tome.docs @@ -0,0 +1,3 @@ +debian/README.debian +debian/NEWS.Debian +debian/Xresources diff --git a/debian/tome.menu b/debian/tome.menu new file mode 100644 index 00000000..b2e6f56e --- /dev/null +++ b/debian/tome.menu @@ -0,0 +1,90 @@ +?package(tome):needs="text" section="Games/Adventure" title="Tome" \ + longtitle="A single-player, text-based, dungeon simulation." \ + description="Tome, short for Troubles of Middle Earth, is a single-player, \ + text-based, dungeon simulation derived from the game angband, which \ + in turn is derived from the older game Moria, which was in turn based \ + on Rogue. It is often described as a \"roguelike\" game because the \ + look and feel of the game is still quite similar to Rogue. \ + \ + In tome, the player may choose from a number of races and classes \ + when creating a character, and then \"run\" that character over a \ + period of days, weeks, even months, attempting to win the game by \ + defeating Morgoth, who lurks somewhere in the depths of the dungeon. \ + \ + The ultimate goal of the game is to develop a character strong enough \ + to defeat Morgoth, who resides on dungeon level 100. Upon doing so, \ + you will receive the exalted status of \"winner\" and your character may \ + retire. \ + \ + The first main difference from Angband a new player to ToME will need \ + to be aware of is that it has implemented a skills based system where \ + instead of the adventurer automatically improving in their abilities \ + as they become more experienced, they get 5 skill points to spend on \ + their character's abilities and can therefore customise what type of \ + character they play. See the skills help file for details \ + \ + The second major difference is that the main dungeon from Angband has \ + been split into 4 \"dungeons\", each of which cover a different \ + portion of the dungeon's levels. Note that not all of the places are \ + actually \"dungeons\" - some are caves, forests, etc. \ + \ + The third main difference between Vanilla Angband and ToME is the \ + difference in character classes and races, as well as a very \ + different magic system. ToME also offers the player the ability to \ + undertake a series of quests. It is not required for any adventurer \ + to undertake the fixed quests, but they can result in some nice \ + rewards. \ + \ + Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He \ + was banished by the Valar (offspring of Eru, \"god\" of J.R.R. \ + Tolkien's world) at the end of the First Age and thus never appears \ + in The Lord of the Rings, set during the Third Age. Sauron, who does \ + figure into those tales, was the most powerful of his servants. Read \ + Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. \ + Angband is a reference to Morgoth's \"prison of iron.\"" \ + command="/usr/games/tome" +?package(tome):needs="X11" section="Games/Adventure" title="Tome"\ + longtitle="A single-player, text-based, dungeon simulation." \ + description="Tome, short for Troubles of Middle Earth, is a single-player, \ + text-based, dungeon simulation derived from the game angband, which \ + in turn is derived from the older game Moria, which was in turn based \ + on Rogue. It is often described as a \"roguelike\" game because the \ + look and feel of the game is still quite similar to Rogue. \ + \ + In tome, the player may choose from a number of races and classes \ + when creating a character, and then \"run\" that character over a \ + period of days, weeks, even months, attempting to win the game by \ + defeating Morgoth, who lurks somewhere in the depths of the dungeon. \ + \ + The ultimate goal of the game is to develop a character strong enough \ + to defeat Morgoth, who resides on dungeon level 100. Upon doing so, \ + you will receive the exalted status of \"winner\" and your character may \ + retire. \ + \ + The first main difference from Angband a new player to ToME will need \ + to be aware of is that it has implemented a skills based system where \ + instead of the adventurer automatically improving in their abilities \ + as they become more experienced, they get 5 skill points to spend on \ + their character's abilities and can therefore customise what type of \ + character they play. See the skills help file for details \ + \ + The second major difference is that the main dungeon from Angband has \ + been split into 4 \"dungeons\", each of which cover a different \ + portion of the dungeon's levels. Note that not all of the places are \ + actually \"dungeons\" - some are caves, forests, etc. \ + \ + The third main difference between Vanilla Angband and ToME is the \ + difference in character classes and races, as well as a very \ + different magic system. ToME also offers the player the ability to \ + undertake a series of quests. It is not required for any adventurer \ + to undertake the fixed quests, but they can result in some nice \ + rewards. \ + \ + Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He \ + was banished by the Valar (offspring of Eru, \"god\" of J.R.R. \ + Tolkien's world) at the end of the First Age and thus never appears \ + in The Lord of the Rings, set during the Third Age. Sauron, who does \ + figure into those tales, was the most powerful of his servants. Read \ + Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. \ + Angband is a reference to Morgoth's \"prison of iron.\"" \ + command="/usr/games/tome" diff --git a/debian/watch b/debian/watch new file mode 100644 index 00000000..bbfe26ba --- /dev/null +++ b/debian/watch @@ -0,0 +1,5 @@ +# format version number, currently 2; this line is compulsory! +version=3 + +opts="uversionmangle=s/(\d)(\d)(\d)/$1.$2.$3/g" http://t-o-m-e.net/dl/src/tome-(2.*)-src.tar.bz2 + -- cgit v1.2.3