From 98713a912550668269d072b6dbaf42c8d20889c6 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Thu, 7 Sep 2017 13:12:18 +0200 Subject: Update changes.txt --- doc/changes.txt | 36 +++++++++++++++++++++++++++++++----- 1 file changed, 31 insertions(+), 5 deletions(-) (limited to 'doc/changes.txt') diff --git a/doc/changes.txt b/doc/changes.txt index 7835ab9a..a880e203 100644 --- a/doc/changes.txt +++ b/doc/changes.txt @@ -1,12 +1,38 @@ -T.O.M.E 2.4.x (ah) +T.o.M.E 2.4.0 (ah) Game: -- Removed Alchemist class from ToME module. They were - horribly broken and encouraged only scummy play. They - were also indirectly responsible for a lot of items - that were junk to every other character class. +- Removed traps and related skills. (Thanks to "miramor" for doing + most of the actual work on this.) +- Removed Alchemist class from ToME module. They were horribly broken + and encouraged only scummy play. They were also indirectly + responsible for a lot of items that were junk to every other + character class. +- Remove Runecrafer class. - Increased size of the home drastically. +- Fix "far reaching attack" skill. (Thanks to "miramor".) +- Remove pointless player stats such as "gender", "age", "height", + etc. +- Disallow casting for Posessors when they don't have enought SP. + (aka "Remove system shock".) +- Magic Mapping now maps the whole level instead of only the display + region. +- Summoned monsters appear around summoner instead of player. +- Remove various mostly inconsequential options. +- Use PCG random number generator instead of the old custom one. +- Grant player full monster knowledge. +- Theme: Fix final guardian artifact for Land of Mountains. +- Theme: Remove armor restriction for Eagle/Dragon races. + +Build: + +- Use C++14. +- Use (vendored) "cppformat" for string formatting. +- Use (vendored) "jsoncons" instead of "jansson". +- Produce individual executables for each of the supported platforms + instead of a single executable. + + T.o.M.E 2.3.10 (ah) -- cgit v1.2.3