From 3756182bf99335d02f7872c105b5ae5f9b5c4e57 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 2 Jun 2012 21:46:20 +0200 Subject: Lua: Move store handling to C --- lib/core/init.lua | 3 --- lib/core/stores.lua | 32 -------------------------------- 2 files changed, 35 deletions(-) delete mode 100644 lib/core/stores.lua (limited to 'lib/core') diff --git a/lib/core/init.lua b/lib/core/init.lua index 23c76461..c87f9a20 100644 --- a/lib/core/init.lua +++ b/lib/core/init.lua @@ -20,9 +20,6 @@ tome_dofile_anywhere(ANGBAND_DIR_CORE, "dungeon.lua") -- Load the ingame contextual help tome_dofile_anywhere(ANGBAND_DIR_CORE, "help.lua") --- let the store specific stuff happen! -tome_dofile_anywhere(ANGBAND_DIR_CORE, "stores.lua") - -------------------------------------------------------------- -------------------------------------------------------------- -------------------------------------------------------------- diff --git a/lib/core/stores.lua b/lib/core/stores.lua deleted file mode 100644 index d4a63168..00000000 --- a/lib/core/stores.lua +++ /dev/null @@ -1,32 +0,0 @@ --- Take care of all concerning stores -function store_buy_list(t) - assert(type(t) == "table", "store_buy_list got no table") - add_hooks - { - [HOOK_STORE_BUY] = function (index, name, obj) - local tbl = %t - local elt = tbl[index] - if not elt then - elt = tbl[name] - end - if elt then - if elt then - if type(elt) == "function" then - return TRUE, elt(obj) - elseif type(elt) == "table" then - local k, e - for k, e in elt do - if type(e) == "number" then - if obj.tval == e then return TRUE, TRUE end - else - if (obj.tval == e[1]) and (obj.sval >= e[2]) and (obj.sval <= e[3]) then return TRUE, TRUE end - end - end - elseif elt == -1 then - return TRUE, FALSE - end - end - end - end, - } -end -- cgit v1.2.3