From 87888fcde5d02d6e9dfc421bdc7c496f0acf8820 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 14 Apr 2015 06:39:21 +0200 Subject: Lower level requirement for Erebor to 30 Many characters would have a rather long "slow period" between level ~30 and 35 -- and if the player gets themselves killed in Erebor it's their own fault. --- lib/edit/d_info.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'lib/edit/d_info.txt') diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt index 59a1e6f2..757d396e 100644 --- a/lib/edit/d_info.txt +++ b/lib/edit/d_info.txt @@ -303,7 +303,7 @@ M:ORC | R_CHAR_k | R_CHAR_o | R_CHAR_O # There is Glaurung N:20:Erebor D:Ere:a tunnel leading into depths of the Lonely Mountain. -W:60:72:35:0:20:140 +W:60:72:30:0:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 -- cgit v1.2.3 From bb7e2c66a403a9e0af291a539bfb4e7bc9ebca92 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Fri, 11 Dec 2015 08:09:30 +0100 Subject: Remove useless V: lines from data files --- lib/edit/d_info.txt | 4 ---- 1 file changed, 4 deletions(-) (limited to 'lib/edit/d_info.txt') diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt index 757d396e..24526ea2 100644 --- a/lib/edit/d_info.txt +++ b/lib/edit/d_info.txt @@ -29,10 +29,6 @@ # 3 = OR # 4 = NOR -# Version stamp (required) - -V:2.0.0 - ### Wilderness(purely cosmetic, never used) ### N:0:Wilderness -- cgit v1.2.3 From 959f8c09f32e6b431bc4f7af8d1a5c296cefdafe Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Fri, 5 Feb 2016 19:22:46 +0100 Subject: Remove unused dungeon_info_type::next --- lib/edit/d_info.txt | 58 ++++++++++++++++++++++++++--------------------------- 1 file changed, 29 insertions(+), 29 deletions(-) (limited to 'lib/edit/d_info.txt') diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt index 24526ea2..5c411d7c 100644 --- a/lib/edit/d_info.txt +++ b/lib/edit/d_info.txt @@ -12,7 +12,7 @@ # N:: # D:<3 letter short name>: -# W:::::: +# W::::: # L::<%1>::<%2>::<%3> # A::<%1>::<%2>::<%3>:: # O:<%treasure>:<%combat>:<%magic>:<%tools> @@ -33,7 +33,7 @@ N:0:Wilderness D:Wil:a way to the Wilderness -W:0:0:0:0:14:500 +W:0:0:0:14:500 L:89:80:199:20:1:0 A:96:100:56:0:56:0:57:58 O:20:20:20:20 @@ -44,7 +44,7 @@ R:100:0 N:1:Mirkwood D:Mkw:a way to the Mirkwood Forest. -W:11:33:5:0:14:160 +W:11:33:5:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 @@ -54,7 +54,7 @@ R:100:0 N:2:Mordor D:Mdr:a door to the Land of Mordor. -W:34:66:15:0:14:160 +W:34:66:15:14:160 L:88:67:93:33:1:0 L:0:100:0 A:97:50:56:50:56:0:57:97 @@ -66,7 +66,7 @@ R:100:0 N:3:Angband D:Ang:an entrance to the Pits of Angband. -W:67:127:30:0:14:160 +W:67:127:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 @@ -77,7 +77,7 @@ R:100:0 N:4:Barrow-Downs D:BDw:a way to the Barrow-Downs. -W:1:10:1:0:14:160 +W:1:10:1:14:160 L:88:78:89:18:199:4 L:0:95:5 A:96:34:97:66:56:0:57:97 @@ -95,7 +95,7 @@ R:75:0 # Levels 85-99 N:5:Mount Doom D:MDm:a way to the top of the Mount Doom. -W:85:99:18:0:14:160 +W:85:99:18:14:160 L:86:90:205:10:1:0 A:177:100:0:0:0:0:85:87 O:10:10:30:30 @@ -110,7 +110,7 @@ M:IM_FIRE # guarded by Tik'srvzllat, who has the Ring of Phasing N:6:Nether Realm D:Nth:a magical portal to the Nether Realm. -W:666:696:40:0:14:160 +W:666:696:40:14:160 L:102:80:86:15:85:5 A:85:80:87:20:87:0:57:85 A:50:50:0 @@ -129,7 +129,7 @@ M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U # guarded by Ar-Pharazon the Golden, who has the stone "Toris Mejistos". N:7:Submerged Ruins D:Num:a submerged way to the lost land of Numenor. -W:35:50:25:0:14:160 +W:35:50:25:14:160 L:84:95:187:5:1:0 A:187:80:84:10:56:10:57:187 A:60:0:40 @@ -145,7 +145,7 @@ M:AQUATIC | CAN_SWIM | CAN_FLY # Used for astral mode N:8:Halls of Mandos D:HMa:*A BUG*YOU should see this message!* -W:1:98:1:0:14:160 +W:1:98:1:14:160 L:1:100:1:0:1:0 O:20:20:20:20 A:56:100:56:0:56:0:57:58 @@ -159,7 +159,7 @@ M:UNIQUE # guarded by Shelob. N:9:Cirith Ungol D:CUg:an entrance to Cirith Ungol. -W:25:50:10:0:14:160 +W:25:50:10:14:160 L:87:5:88:65:16:30 A:97:90:16:10:56:0:16:58 O:30:30:30:10 @@ -178,7 +178,7 @@ M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j # guarded by Golgarach, the Living Rock N:10:Heart of the Earth D:HoE:a passage leading into the very heart of the world. -W:25:36:10:0:14:160 +W:25:36:10:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:40:10:10:20 @@ -195,7 +195,7 @@ R:30:0 # Where Melkor lurks for the final battle! N:11:The Void D:Vod:a jumpgate to the Void -W:128:150:40:0:20:160 +W:128:150:40:20:160 L:183:97:102:3:0:0 A:183:90:102:10:0:0:102:102 A:40:60:0 @@ -212,7 +212,7 @@ M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT # TEST dungeon N:12:Test D:Tst:a way to test dungeon gen -W:1:10:1:0:14:160 +W:1:10:1:14:160 L:88:78:89:18:199:4 L:0:95:5 A:177:100:0:0:0:0:85:87 @@ -228,7 +228,7 @@ G:dungeon2 # Feagwath is there, guarding Doomcaller N:16:Paths of the Dead D:PoD:the entrance to the Paths of the Dead. -W:40:70:18:0:24:100 +W:40:70:18:24:100 L:88:85:84:15:1:0 A:56:75:87:25:56:0:57:58 O:30:30:30:2 @@ -246,7 +246,7 @@ M:UNDEAD | NONLIVING # Guarded by The Glass Golem guarding The Helm of Knowledge N:17:Illusory Castle D:Ill:an entrance to the Illusory Castle. -W:35:52:10:0:24:100 +W:35:52:10:24:100 L:1:98:188:2:1:0 A:56:50:189:50:56:0:57:58 O:50:10:20:20 @@ -265,7 +265,7 @@ S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY # Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand N:18:Maze D:Maz:a small tunnel leading to a maze of twisty little passages, all alike. -W:25:37:15:0:20:160 +W:25:37:15:20:160 L:1:100:1:0:1:0 A:56:98:48:2:56:0:57:58 O:2:40:10:40 @@ -281,7 +281,7 @@ M:R_CHAR_p # There is Azog with the Wand of Thrain at the bottom N:19:Orc Cave D:Orc:a dark tunnel leading to an Orc Cave. -W:10:22:8:0:35:200 +W:10:22:8:35:200 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:5:50:10:25 @@ -299,7 +299,7 @@ M:ORC | R_CHAR_k | R_CHAR_o | R_CHAR_O # There is Glaurung N:20:Erebor D:Ere:a tunnel leading into depths of the Lonely Mountain. -W:60:72:30:0:20:140 +W:60:72:30:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 @@ -317,7 +317,7 @@ M:DRAGON | R_CHAR_d # Old Man Willow protects it N:21:The Old Forest D:OFr:a path into the Old Forest. -W:13:25:5:0:15:100 +W:13:25:5:15:100 L:88:76:84:16:199:8 L:68:16:16 A:96:100:56:0:56:0:202:96 @@ -336,7 +336,7 @@ M:UNDEAD | R_CHAR_h # There is Durin's Bane N:22:Moria D:MoM:a stone door leading to the Mines of Moria. -W:30:50:20:0:40:40 +W:30:50:20:40:40 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:30:50:10:5 @@ -358,7 +358,7 @@ R:10:0 # The Necromancer (weak Sauron) at the bottom, with the Ring of Durin N:23:Dol Guldur D:TDG:a gate leading to the tower of Dol Guldur. -W:57:70:34:0:24:160 +W:57:70:34:24:160 L:1:80:174:20:1:0 A:56:100:56:0:56:0:57:58 O:20:1:70:9 @@ -381,7 +381,7 @@ R:10:0 # The Watcher in the Water is at the bottom N:24:The Small Water Cave D:SWC:the entrance to a small water cave. -W:32:34:20:0:14:160 +W:32:34:20:14:160 L:84:100:84:0:84:0 A:97:100:56:0:56:0:57:58 O:10:10:30:30 @@ -403,7 +403,7 @@ M:IM_COLD # Levels 45-70 N:25:The Sacred Land Of Mountains D:LoM:the way to the Sacred Land of Mountains. -W:45:70:20:0:14:160 +W:45:70:20:14:160 L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 @@ -419,7 +419,7 @@ R:40:0 # Guarded by Ulfang the Black, Morgoth's first Easterling follower. N:26:The Land Of Rhun D:LoR:a way to the Land of Rhun. -W:26:40:15:0:14:160 +W:26:40:15:14:160 L:89:100:1:0:1:0 A:89:50:96:25:84:25:57:58 O:20:20:20:20 @@ -436,7 +436,7 @@ R:40:0 # guarded by the Sandworm Queen (and her children), who will drop her armour N:27:The Sandworm lair D:SwL:a sandhole. -W:22:30:12:0:5:200 +W:22:30:12:5:200 L:91:85:94:10:93:5 A:98:100:96:0:84:0:94:94 O:15:5:60:20 @@ -451,7 +451,7 @@ S:MULTIPLY # Used by the death fate N:28:Death fate D:Dth:a fated death. -W:1:1:1:0:30:255 +W:1:1:1:30:255 L:1:100:1:0:1:0 A:1:100:1:0:1:0:1:1 O:1:1:1:1 @@ -464,7 +464,7 @@ R:100:0 # Guarded by the White Balrog N:29:The Helcaraxe D:Ice:the entrance to the Grinding Ice of the Helcaraxe. -W:20:40:10:0:14:160 +W:20:40:10:14:160 L:90:0:88:70:84:30 L:90:0:10 A:95:0:56:100:56:0:57:58 @@ -483,7 +483,7 @@ M:IM_COLD # See god.lua for details N:30:a lost temple D:LTm:the entrance to a lost temple. -W:1:50:1:0:14:160 +W:1:50:1:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -- cgit v1.2.3 From 17b80947b08764700c4162e443fc6956b758486d Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Reformat flags in *.txt files to be more tool-friendly This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code --- lib/edit/d_info.txt | 265 +++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 199 insertions(+), 66 deletions(-) (limited to 'lib/edit/d_info.txt') diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt index 5c411d7c..1029f547 100644 --- a/lib/edit/d_info.txt +++ b/lib/edit/d_info.txt @@ -37,7 +37,9 @@ W:0:0:0:14:500 L:89:80:199:20:1:0 A:96:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | FLAT | NO_RECALL +F:FLAT +F:NO_RECALL +F:PRINCIPAL R:100:0 ### The principal dungeons, they were created by spliting the vanilla dungeon ### @@ -48,8 +50,11 @@ W:11:33:5:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT F:FILL_METHOD_0 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:PRINCIPAL R:100:0 N:2:Mordor @@ -60,8 +65,11 @@ L:0:100:0 A:97:50:56:50:56:0:57:97 A:0:100:0 O:20:20:20:20 -F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS +F:CAVERN F:FILL_METHOD_2 +F:LAVA_RIVER +F:NO_STREAMERS +F:PRINCIPAL R:100:0 N:3:Angband @@ -70,9 +78,13 @@ W:67:127:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:CAVERN F:FILL_METHOD_0 +F:NO_EASY_MOVE +F:NO_RECALL +F:PRINCIPAL R:100:0 N:4:Barrow-Downs @@ -83,8 +95,9 @@ L:0:95:5 A:96:34:97:66:56:0:57:97 A:100:0:0 O:20:20:20:20 -F:PRINCIPAL | FLAT F:FILL_METHOD_3 +F:FLAT +F:PRINCIPAL R:25:1 M:UNDEAD R:75:0 @@ -100,8 +113,13 @@ L:86:90:205:10:1:0 A:177:100:0:0:0:0:85:87 O:10:10:30:30 E:2d10:10:FIRE -F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS | NO_UP -F:FILL_METHOD_0 | NO_EASY_MOVE +F:CAVE +F:FILL_METHOD_0 +F:LAVA_RIVER +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_STREAMERS +F:NO_UP R:100:1 M:IM_FIRE @@ -116,13 +134,27 @@ A:85:80:87:20:87:0:57:85 A:50:50:0 O:25:25:25:25 E:10d10:3:NETHER -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT -F:RANDOM_TOWNS | ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS -F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203 -F:FILL_METHOD_2 | NO_RECALL_OUT | NO_UP +F:ADJUST_LEVEL_2 +F:EMPTY +F:FILL_METHOD_2 +F:FINAL_ARTIFACT_203 +F:FINAL_GUARDIAN_1032 +F:FORGET +F:LAVA_RIVER +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS +F:NO_UP +F:RANDOM_TOWNS R:5:0 R:95:3 -M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U +M:RES_NETH +M:R_CHAR_G +M:R_CHAR_U +M:R_CHAR_W # The Lost Land of Numenor # levels 35-50 @@ -135,12 +167,16 @@ A:187:80:84:10:56:10:57:187 A:60:0:40 O:30:30:10:10 E:1d1:1:ACID +F:FILL_METHOD_3 +F:FINAL_ARTIFACT_204 +F:FINAL_GUARDIAN_980 F:NO_STREAMERS -F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204 -F:FILL_METHOD_3 | WATER_BREATH +F:WATER_BREATH R:20:0 R:80:3 -M:AQUATIC | CAN_SWIM | CAN_FLY +M:AQUATIC +M:CAN_FLY +M:CAN_SWIM # Used for astral mode N:8:Halls of Mandos @@ -149,8 +185,10 @@ W:1:98:1:14:160 L:1:100:1:0:1:0 O:20:20:20:20 A:56:100:56:0:56:0:57:58 -F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT F:FILL_METHOD_0 +F:NO_RECALL +F:NO_SHAFT +F:RANDOM_TOWNS R:100:2 M:UNIQUE @@ -164,14 +202,20 @@ L:87:5:88:65:16:30 A:97:90:16:10:56:0:16:58 O:30:30:30:10 E:4d4:20:POISON -F:FINAL_GUARDIAN_481 F:CIRCULAR_ROOMS F:FILL_METHOD_2 +F:FINAL_GUARDIAN_481 R:2:0 R:49:3 -M:SPIDER | R_CHAR_c | R_CHAR_a | R_CHAR_I | +M:R_CHAR_I +M:R_CHAR_a +M:R_CHAR_c +M:SPIDER R:49:3 -M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j +M:ORC +M:R_CHAR_j +M:R_CHAR_m +M:R_CHAR_w # The Heart of the Earth # levels 25-36 @@ -183,11 +227,20 @@ L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:40:10:10:20 G:life -F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT | NO_UP +F:EVOLVE +F:FINAL_GUARDIAN_1035 +F:NO_RECALL +F:NO_SHAFT +F:NO_UP R:40:3 -M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E | +M:R_CHAR_# +M:R_CHAR_E +M:R_CHAR_X +M:R_CHAR_g R:30:3 -M:PASS_WALL | KILL_WALL | HURT_ROCK +M:HURT_ROCK +M:KILL_WALL +M:PASS_WALL R:30:0 # The Void @@ -201,13 +254,25 @@ A:183:90:102:10:0:0:102:102 A:40:60:0 O:25:25:25:25 E:20d6:100:DARK -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL | -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:EMPTY F:FILL_METHOD_2 -F:FINAL_GUARDIAN_1044 | +F:FINAL_GUARDIAN_1044 +F:FORGET +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS R:1:0 R:99:3 -M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT +M:DEMON +M:DRAGON +M:NONLIVING +M:SPIRIT +M:UNDEAD # TEST dungeon N:12:Test @@ -218,7 +283,8 @@ L:0:95:5 A:177:100:0:0:0:0:85:87 A:100:0:0 O:20:20:20:20 -F:FILL_METHOD_3 | SMALL +F:FILL_METHOD_3 +F:SMALL R:100:0 G:dungeon2 @@ -233,13 +299,15 @@ L:88:85:84:15:1:0 A:56:75:87:25:56:0:57:58 O:30:30:30:2 E:1d1:20:RAISE -F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_91 +F:FINAL_GUARDIAN_804 R:5:0 R:10:3 M:R_CHAR_p R:85:3 -M:UNDEAD | NONLIVING +M:NONLIVING +M:UNDEAD # The Illusory Castle # levels 35-52 @@ -251,14 +319,31 @@ L:1:98:188:2:1:0 A:56:50:189:50:56:0:57:58 O:50:10:20:20 E:6d2:6:CONFUSION -F:RANDOM_TOWNS | NO_STREAMERS -F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160 F:FILL_METHOD_1 +F:FINAL_ARTIFACT_160 +F:FINAL_GUARDIAN_1033 +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:0 R:70:3 -M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 | -M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL -S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY +M:ATTR_MULTI +M:CHAR_MULTI +M:EMPTY_MIND +M:INVISIBLE +M:KILL_WALL +M:PASS_WALL +M:RAND_25 +M:RAND_50 +M:SHAPECHANGER +M:STUPID +M:WEIRD_MIND +S:BA_CHAO +S:BR_CHAO +S:BR_CONF +S:CONF +S:FORGET +S:MULTIPLY +S:TRAPS # The Maze # Levels 25-37 @@ -270,8 +355,10 @@ L:1:100:1:0:1:0 A:56:98:48:2:56:0:57:58 O:2:40:10:40 G:maze -F:SMALLEST | FORGET -F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38 +F:FINAL_ARTIFACT_38 +F:FINAL_GUARDIAN_1029 +F:FORGET +F:SMALLEST R:80:0 R:20:3 M:R_CHAR_p @@ -285,14 +372,19 @@ W:10:22:8:35:200 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:5:50:10:25 -F:RANDOM_TOWNS | -F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE | +F:CAVE F:FILL_METHOD_0 +F:FINAL_GUARDIAN_373 +F:FINAL_OBJECT_810 +F:RANDOM_TOWNS R:30:3 M:TROLL R:20:0 R:50:3 -M:ORC | R_CHAR_k | R_CHAR_o | R_CHAR_O +M:ORC +M:R_CHAR_O +M:R_CHAR_k +M:R_CHAR_o # Erebor # levels 60-72 @@ -303,14 +395,22 @@ W:60:72:30:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 -F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS -F:CAVE | DOUBLE | FINAL_GUARDIAN_715 | +F:BIG +F:CAVE +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_715 +F:LAVA_RIVER +F:NO_RECALL +F:NO_STREAMERS R:10:0 R:60:1 -M:DRAGON | R_CHAR_D +M:DRAGON +M:R_CHAR_D R:30:1 -M:DRAGON | R_CHAR_d +M:DRAGON +M:R_CHAR_d # The Old Forest # levels 13-25 @@ -322,14 +422,20 @@ L:88:76:84:16:199:8 L:68:16:16 A:96:100:56:0:56:0:202:96 O:20:5:15:30 -F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS -F:RANDOM_TOWNS | FINAL_GUARDIAN_206 F:FILL_METHOD_3 +F:FINAL_GUARDIAN_206 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:NO_STREAMERS +F:RANDOM_TOWNS +F:WATER_RIVERS R:30:0 R:40:3 -M:ANIMAL +M:ANIMAL R:30:3 -M:UNDEAD | R_CHAR_h +M:R_CHAR_h +M:UNDEAD # The Mines of Moria # levels 30-50 @@ -340,15 +446,19 @@ W:30:50:20:40:40 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:30:50:10:5 -F:FINAL_GUARDIAN_872 | WATER_RIVER | BIG | NO_STREAMERS +F:BIG +F:FILL_METHOD_0 +F:FINAL_GUARDIAN_872 F:FORCE_DOWN +F:NO_STREAMERS F:RANDOM_TOWNS +F:WATER_RIVER F:WILD_45_30__44_37 -F:FILL_METHOD_0 R:40:3 M:ORC R:30:3 -M:TROLL | GIANT +M:GIANT +M:TROLL R:20:3 M:DEMON R:10:0 @@ -362,16 +472,21 @@ W:57:70:34:24:160 L:1:80:174:20:1:0 A:56:100:56:0:56:0:57:58 O:20:1:70:9 -F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_205 +F:FINAL_GUARDIAN_819 +F:SMALL R:30:3 -M:R_CHAR_p | R_CHAR_P +M:R_CHAR_P +M:R_CHAR_p R:10:3 -M:ORC | TROLL +M:ORC +M:TROLL R:20:3 M:UNDEAD R:30:3 -M:DEMON | DRAGON +M:DEMON +M:DRAGON R:10:0 # Dungeons from Variaz @@ -386,8 +501,10 @@ L:84:100:84:0:84:0 A:97:100:56:0:56:0:57:58 O:10:10:30:30 E:1d1:20:ACID -F:FINAL_GUARDIAN_517 | NO_RECALL | NO_UP F:FILL_METHOD_0 +F:FINAL_GUARDIAN_517 +F:NO_RECALL +F:NO_UP R:10:0 R:10:3 M:AQUATIC @@ -407,9 +524,12 @@ W:45:70:20:14:160 L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS -F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_27 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_27 +F:FINAL_GUARDIAN_789 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:60:3 M:CAN_FLY R:40:0 @@ -423,10 +543,14 @@ W:26:40:15:14:160 L:89:100:1:0:1:0 A:89:50:96:25:84:25:57:58 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990 F:FILL_METHOD_1 +F:FINAL_GUARDIAN_990 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:3 -M:R_CHAR_p | R_CHAR_h +M:R_CHAR_h +M:R_CHAR_p R:30:3 M:ANIMAL R:40:0 @@ -440,9 +564,11 @@ W:22:30:12:5:200 L:91:85:94:10:93:5 A:98:100:96:0:84:0:94:94 O:15:5:60:20 -F:NO_DOORS | SAND_VEIN | -F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_153 +F:FINAL_GUARDIAN_1030 +F:NO_DOORS +F:SAND_VEIN R:90:3 M:R_CHAR_w R:10:3 @@ -455,8 +581,11 @@ W:1:1:1:30:255 L:1:100:1:0:1:0 A:1:100:1:0:1:0:1:1 O:1:1:1:1 -F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS +F:EMPTY F:FILL_METHOD_0 +F:NO_RECALL +F:NO_STREAMERS +F:SMALLEST R:100:0 # The Grinding Ice @@ -471,9 +600,12 @@ A:95:0:56:100:56:0:57:58 A:100:0:0 O:20:20:20:20 E:1d4:15:COLD -F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS -F:FINAL_GUARDIAN_1034 | +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_1034 +F:NO_STREAMERS +F:WATER_RIVER R:100:1 M:IM_COLD @@ -487,7 +619,8 @@ W:1:50:1:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:FILL_METHOD_4 | NO_RECALL +F:FILL_METHOD_4 +F:NO_RECALL R:100:0 # N:: -- cgit v1.2.3 From cbafbc638c2e1d5bb40ee6bc419007062e9615e4 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:09 +0200 Subject: Remove traps Credit goes mostly to "miramor" who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. --- lib/edit/d_info.txt | 1 - 1 file changed, 1 deletion(-) (limited to 'lib/edit/d_info.txt') diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt index 1029f547..fe20c276 100644 --- a/lib/edit/d_info.txt +++ b/lib/edit/d_info.txt @@ -343,7 +343,6 @@ S:BR_CONF S:CONF S:FORGET S:MULTIPLY -S:TRAPS # The Maze # Levels 25-37 -- cgit v1.2.3