From 6aa48afdd57d03314fdf4be6c9da911c32277c84 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Fri, 8 Jan 2010 20:28:34 +0100 Subject: Import tome-2.3.5. --- lib/help/c_unbel.txt | 65 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 lib/help/c_unbel.txt (limited to 'lib/help/c_unbel.txt') diff --git a/lib/help/c_unbel.txt b/lib/help/c_unbel.txt new file mode 100644 index 00000000..feec5723 --- /dev/null +++ b/lib/help/c_unbel.txt @@ -0,0 +1,65 @@ +~~~~~01|Unbeliever +~~~~~02|Classes|Unbeliever +#####R=== Unbelievers === + +#####GDescription +The full opposite of Sorcerors, Unbelievers so strongly despise magic +that not only do they refuse to use magic spells, they refuse all +training in the use of magic items, which leaves them almost totally +incompetent when trying to use a magic item. + +#####GStarting Stat Modifiers +Strength +5 +Intelligence -2 +Wisdom -2 +Dexterity +2 +Constitution +2 +Charisma -1 +Hit Die +d9 +Spell Points +0% +Exp Penalty 0% + +#####GStarting Skills +#####BSkill Start Level Skill Point Gains +Combat 2.000 [0.800] + Weaponmastery 1.000 [0.850] + Sword-mastery 0.000 [0.400] + Axe-mastery 0.000 [0.400] + Hafted-mastery 0.000 [0.400] + Polearm-mastery 0.000 [0.400] + Archery 1.000 [0.600] + Antimagic 1.000 [0.650] +Sneakiness 1.000 [0.900] + Stealth 0.000 [0.400] + Disarming 1.000 [0.900] +Monster-lore 0.000 [0.500] + +#####GInnate Abilities: +#####BAbility Character level +Extra Max Blow(1) 1 +Extra Max Blow(2) 1 +Spread blows 25 + +#####GStarting Equipment +An Unbeliever begins the game with: + a Ring of Fear Resistance + a Dark Sword + a Chain Mail + +~~~~~03|Unbelievers|Antimagic +~~~~~04|Antimagic +~~~~~05|Skills|Antimagic powers +#####GAntimagic +Thought carries power. And since Unbelievers think that magic doesn't +exist, they can suppress its manifestation around them. +Their magic-inhibiting ability and the area of effect around them are +determined by the skill level in Antimagic. If they wield a Dark Sword, +the strength and radius of the magic disrupting field are increased further, +with best results if the blade is unenchanted. + +High levels of proficiency in Antimagic allow them also to stabilise the +space-time continuum, so preventing teleportation, to sense the magical +emanations coming from traps and to destroy these around them. +These abilities are accessed using the 'm' key. + + -- cgit v1.2.3